Player Matchup

Kukulkan
Kukulkan
AyashMan
Kukulkan
Level 17
God Stats
6W - 1L
1,709 SR
Queue Stats
7W - 1L
1,620 Elo+
Party 3
Cerberus
Cerberus
GoDuniverse45
Cerberus
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 25L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Joepa27
Sun Wukong
Level 25
God Stats
17W - 9L
1,699 SR
Queue Stats
19W - 10L
1,661 Elo+
Party 3
Rama
Rama
MahnaManav
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,590 Elo+
Party 3
Baron Samedi
Baron Samedi
ProdNightHawk80
Baron Samedi
Level 105
God Stats
3W - 1L
1,496 SR
Queue Stats
21W - 22L
1,576 Elo+
Party 3
Team Averages
Level 46
1,581 SR
1,555 Elo+

VS

Team Averages
Level 69
1,555 SR
1,269 Elo+
Izanami
Izanami
Nubsinator89
Izanami
Level 82
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Merlin
Merlin
REMI8872
Merlin
Level 64
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 2
Scylla
Scylla
ShawnTheTailor
Scylla
Level 126
God Stats
27W - 37L
1,343 SR
Queue Stats
90W - 98L
1,389 Elo+
Solo
Loki
Loki
not_jeebs10
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 1
Charon
Charon
xShad0wNutmegx
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyashMan
Kukulkan
16
3 / 1 / 4
9,031
903
5,882
5,258
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
GoDuniverse45
Cerberus
15
4 / 0 / 4
8,597
860
6,762
9,875
9,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Joepa27
Sun Wukong
15
3 / 0 / 9
8,638
864
7,686
9,721
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 8
9,167
917
7,622
5,853
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ProdNightHawk80
Baron Samedi
16
2 / 0 / 11
8,932
893
10,784
8,751
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nubsinator89
Izanami
13
0 / 4 / 0
7,598
760
6,030
9,215
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
REMI8872
Merlin
12
0 / 6 / 1
7,209
721
5,091
8,632
3,902
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
7,837
784
3,490
7,969
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 2 / 1
7,798
780
3,320
7,570
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
7,737
774
9,080
12,019
10,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
17
Kills
2
2
Deaths
17
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AyashMan
Kukulkan
3
1
4
5
W
Cerberus
GoDuniverse45
Cerberus
4
0
4
6
W
Sun Wukong
Joepa27
Sun Wukong
3
0
9
7.5
W
5
1
8
9
L
Izanami
Nubsinator89
Izanami
0
4
0
0
W
Baron Samedi
ProdNightHawk80
Baron Samedi
2
0
11
7.5
L
Merlin
REMI8872
Merlin
0
6
1
0.08
L
0
2
0
0
L
1
2
1
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
27,011
39,458
Taken
45,405
26,150
Mitigated
23,692
9,121
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AyashMan
Kukulkan
5,882
1,149
0
250
5,258
2,531
1,441
983
4,181
26,695
0
W
Cerberus
GoDuniverse45
Cerberus
6,762
602
0
1,716
9,875
9,542
0
3,009
6,694
19,596
0
W
Sun Wukong
Joepa27
Sun Wukong
7,686
869
0
1,274
9,721
6,381
588
4,144
5,225
0
18,860
W
7,622
6,349
0
1,119
5,853
2,433
2,261
3,605
2,028
0
27,296
L
Izanami
Nubsinator89
Izanami
6,030
3,875
0
0
9,215
3,004
931
6,288
2,829
0
19,924
W
Baron Samedi
ProdNightHawk80
Baron Samedi
10,784
1,020
1,794
2,968
8,751
5,263
574
3,961
4,599
34,900
503
L
Merlin
REMI8872
Merlin
5,091
376
0
0
8,632
3,902
0
4,572
3,881
18,611
0
L
3,490
69
0
340
7,969
3,277
0
2,796
4,971
28,407
448
L
3,320
288
0
398
7,570
3,158
0
4,281
3,155
0
17,005
L
9,080
881
0
1,456
12,019
10,351
0
4,624
7,249
19,546
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
38,179
227
Minions Killed
185
0
Camps Cleared
0
1,121,015
Distance Traveled
983,227
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,031
903
64
6
0
222,223
0
W
Cerberus
8,597
860
33
3
0
239,142
2
W
Sun Wukong
8,638
864
28
3
0
227,219
0
W
Rama
9,167
917
46
5
0
199,007
0
L
Izanami
7,598
760
39
4
0
199,310
0
W
Baron Samedi
8,932
893
56
6
0
233,424
0
L
Merlin
7,209
721
32
3
0
174,269
0
L
Scylla
7,837
784
58
6
0
204,718
1
L
Loki
7,798
780
22
2
0
223,028
0
L
Charon
7,737
774
34
3
0
181,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role