Player Matchup

He Bo
He Bo
DancoverNX
He Bo
Level 7
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Charon
Charon
DarkGenesysN
Charon
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,801 Elo+
Party 2
Fenrir
Fenrir
INSANOBRX
Fenrir
Level 3
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 34
1,413 SR
1,600 Elo+

VS

Team Averages
Level 87
1,414 SR
1,178 Elo+
Kukulkan
Kukulkan
AndrewFenix05
Kukulkan
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 76L
1,031 Elo+
Party 1
Khepri
Khepri
Coto203
Khepri
Level 108
God Stats
10W - 14L
1,500 SR
Queue Stats
62W - 101L
1,088 Elo+
Party 1
Jing Wei
Jing Wei
SwampZueritisu
Jing Wei
Level 129
God Stats
3W - 6L
1,243 SR
Queue Stats
54W - 63L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
0 / 5 / 0
7,910
608
5,346
9,093
3,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
13
1 / 6 / 0
8,851
681
6,997
17,189
9,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
INSANOBRX
Fenrir
12
0 / 5 / 0
7,932
610
4,100
14,486
13,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndrewFenix05
Kukulkan
17
7 / 0 / 7
10,976
844
14,722
4,898
2,527
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Coto203
Khepri
14
1 / 0 / 13
9,535
733
4,242
11,494
13,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
16
8 / 1 / 7
11,157
858
10,778
9,960
4,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
16
16
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AndrewFenix05
Kukulkan
7
0
7
10.5
W
Khepri
Coto203
Khepri
1
0
13
7.5
L
He Bo
0
5
0
0
L
Charon
1
6
0
0.17
L
Fenrir
INSANOBRX
Fenrir
0
5
0
0
W
Jing Wei
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
29,742
40,768
Taken
26,352
26,337
Mitigated
19,979
975
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AndrewFenix05
Kukulkan
14,722
2,230
0
1,089
4,898
2,527
673
3,098
1,800
57,220
0
W
Khepri
Coto203
Khepri
4,242
529
0
1,968
11,494
13,420
611
5,698
5,796
18,569
0
L
He Bo
5,346
585
0
0
9,093
3,767
0
4,426
4,658
23,510
523
L
Charon
6,997
1,553
0
577
17,189
9,402
0
8,676
8,484
31,961
1,448
L
Fenrir
INSANOBRX
Fenrir
4,100
650
0
398
14,486
13,168
0
6,027
8,437
0
15,297
W
Jing Wei
10,778
5,886
0
1,422
9,960
4,032
1,291
3,149
6,811
0
44,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
31,668
97
Minions Killed
147
0
Camps Cleared
0
627,322
Distance Traveled
784,261
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,976
844
80
6
0
239,129
0
W
Khepri
9,535
733
21
2
0
271,035
1
L
He Bo
7,910
608
33
3
0
215,380
0
L
Charon
8,851
681
41
3
0
186,007
0
L
Fenrir
7,932
610
23
2
0
225,935
0
W
Jing Wei
11,157
858
46
4
0
274,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role