Player Matchup

Discordia
Discordia
PlushyBear
Discordia
Level 56
God Stats
12W - 12L
1,552 SR
Queue Stats
443W - 431L
1,623 Elo+
Party 1
Shiva
Shiva
SelleckStash
Shiva
Level 89
God Stats
16W - 10L
1,868 SR
Queue Stats
43W - 28L
1,659 Elo+
Party 3
Achilles
Achilles
SortaSaucy
Achilles
Level 51
God Stats
9W - 12L
1,581 SR
Queue Stats
523W - 491L
1,561 Elo+
Party 1
Izanami
Izanami
Teijii
Izanami
Level 26
God Stats
5W - 3L
1,701 SR
Queue Stats
392W - 379L
1,538 Elo+
Party 1
Arachne
Arachne
tmac2994
Arachne
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 3
Team Averages
Level 50
1,640 SR
1,576 Elo+

VS

Team Averages
Level 68
1,589 SR
1,529 Elo+
Janus
Janus
Draslok
Janus
Level 67
God Stats
12W - 13L
1,726 SR
Queue Stats
275W - 226L
1,644 Elo+
Solo
King Arthur
King Arthur
IcePenguin8167
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
SilentKrill
Mercury
Level 98
God Stats
0W - 1L
1,574 SR
Queue Stats
39W - 24L
1,500 Elo+
Party 2
Ishtar
Ishtar
TJYoshi890
Ishtar
Level 42
God Stats
0W - 3L
1,929 SR
Queue Stats
35W - 28L
1,500 Elo+
Party 2
Maui
Maui
freemanjohnjr
Maui
Level 104
God Stats
3W - 2L
1,214 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PlushyBear
Discordia
16
7 / 2 / 3
10,305
606
9,606
9,438
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 1 / 4
9,717
572
9,312
13,461
10,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
SortaSaucy
Achilles
15
4 / 2 / 5
9,165
539
12,240
13,991
15,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Teijii
Izanami
15
1 / 1 / 8
8,671
510
10,482
10,348
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
tmac2994
Arachne
16
6 / 2 / 3
9,156
539
7,193
15,838
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draslok
Janus
15
2 / 7 / 0
9,040
532
5,511
13,896
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IcePenguin8167
King Arthur
13
1 / 3 / 0
7,623
448
3,991
15,294
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Mercury
SilentKrill
Mercury
13
3 / 5 / 4
7,981
469
6,540
13,782
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
TJYoshi890
Ishtar
13
1 / 3 / 3
7,775
457
6,436
12,809
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 4
7,472
440
4,891
17,505
16,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
8
8
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Draslok
Janus
2
7
0
0.29
L
King Arthur
IcePenguin8167
King Arthur
1
3
0
0.33
W
Discordia
PlushyBear
Discordia
7
2
3
4.25
W
2
1
4
4
L
Mercury
SilentKrill
Mercury
3
5
4
1
W
Achilles
SortaSaucy
Achilles
4
2
5
3.25
L
Ishtar
TJYoshi890
Ishtar
1
3
3
0.83
W
Izanami
Teijii
Izanami
1
1
8
5
L
1
2
4
1.5
W
Arachne
tmac2994
Arachne
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,833
Damage
27,369
63,076
Taken
73,286
42,554
Mitigated
43,340
12,348
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Draslok
Janus
5,511
102
0
750
13,896
5,166
310
6,245
7,651
67,020
862
L
King Arthur
IcePenguin8167
King Arthur
3,991
205
0
1,521
15,294
11,641
0
0
15,294
0
41,946
W
Discordia
PlushyBear
Discordia
9,606
819
0
1,490
9,438
3,495
0
3,873
5,291
72,220
0
W
9,312
1,263
28
668
13,461
10,475
0
618
12,786
0
73,445
L
Mercury
SilentKrill
Mercury
6,540
2,738
0
1,886
13,782
5,535
0
1,329
12,453
0
55,310
W
Achilles
SortaSaucy
Achilles
12,240
2,494
0
1,817
13,991
15,205
33
2,178
11,813
520
31,288
L
Ishtar
TJYoshi890
Ishtar
6,436
2,838
134
2,143
12,809
4,739
0
1,565
11,244
0
50,407
W
Izanami
Teijii
Izanami
10,482
7,840
0
2,950
10,348
4,811
1,024
1,371
8,977
0
88,490
L
4,891
1,686
177
4,566
17,505
16,259
0
630
16,875
25,932
1,243
W
Arachne
tmac2994
Arachne
7,193
5,305
0
5,395
15,838
8,568
35
1,578
14,224
0
81,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
39,891
493
Minions Killed
406
0
Camps Cleared
0
1,704,200
Distance Traveled
1,645,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,040
532
130
8
0
312,040
0
L
King Arthur
7,623
448
66
4
0
312,265
0
W
Discordia
10,305
606
115
7
0
324,250
0
W
Shiva
9,717
572
120
7
0
316,752
0
L
Mercury
7,981
469
87
5
0
369,974
0
W
Achilles
9,165
539
27
2
0
379,429
3
L
Ishtar
7,775
457
82
5
0
318,824
0
W
Izanami
8,671
510
128
8
0
292,786
0
L
Maui
7,472
440
41
2
0
332,010
0
W
Arachne
9,156
539
103
6
0
390,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role