Player Matchup

Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
ProAngler
Anhur
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,546 MMR
Solo
Susano
Susano
Bronze III
Rigs207
Susano
Bronze III
Level 87
God Stats
2W - 2L
1,688 SR
Queue Stats
4W - 9L
1,546 MMR
Solo
Geb
Geb
Bronze III
Staynk420
Geb
Bronze III
Level 67
God Stats
6W - 8L
1,500 SR
Queue Stats
14W - 12L
1,546 MMR
Solo
Vamana
Vamana
Bronze III
TheKeeG187
Vamana
Bronze III
Level 165
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 29L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,538 SR
1,537 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,549 SR
1,537 MMR
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Bronze III
Antares1597
Lancelot
Bronze III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Cthulhu
Cthulhu
Bronze III
BengalsMan97
Cthulhu
Bronze III
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
221W - 200L
1,546 MMR
Solo
Ullr
Ullr
Bronze III
orbithalo123
Ullr
Bronze III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,546 MMR
Party 1
Ra
Ra
Silver II
rinzlaer
Ra
Silver II
Level 127
God Stats
2W - 3L
1,745 SR
Queue Stats
71W - 70L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
1
0 / 0 / 0
2,430
486
0
0
0
Anhur
ProAngler
Anhur
6
0 / 0 / 0
3,331
666
2,707
2,505
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
Rigs207
Susano
5
0 / 1 / 0
3,037
607
1,279
3,996
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
3,164
633
1,566
2,867
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
TheKeeG187
Vamana
6
0 / 0 / 0
3,678
736
1,968
3,807
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaMaman BrigitteAgniBake KujiraDanzaburou

VS

Bans
Ao KuangThorThanatosHeraXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,410
682
2,352
4,396
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Antares1597
Lancelot
5
1 / 0 / 0
3,523
705
479
3,278
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BengalsMan97
Cthulhu
6
0 / 0 / 0
3,557
711
1,981
3,505
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
3,148
630
2,006
3,057
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
4,044
809
356
449
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Horus
 
Horus
0
0
0
0
W
Lancelot
Antares1597
Lancelot
1
0
0
1
W
Cthulhu
BengalsMan97
Cthulhu
0
0
0
0
L
Anhur
ProAngler
Anhur
0
0
0
0
L
Susano
Rigs207
Susano
0
1
0
0
L
0
0
0
0
L
Vamana
TheKeeG187
Vamana
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,520
Damage
7,174
13,175
Taken
14,685
5,333
Mitigated
6,248
4,835
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Horus
 
Horus
2,352
988
459
2,395
4,396
2,079
0
875
3,521
0
7,957
W
Lancelot
Antares1597
Lancelot
479
64
0
350
3,278
1,278
0
0
3,278
0
17,101
W
Cthulhu
BengalsMan97
Cthulhu
1,981
329
0
1,000
3,505
1,768
0
0
3,226
18,882
0
L
Anhur
ProAngler
Anhur
2,707
1,636
0
612
2,505
621
0
0
2,505
0
22,355
L
Susano
Rigs207
Susano
1,279
396
0
1,575
3,996
1,198
0
356
3,640
0
11,736
L
1,566
107
0
920
2,867
1,571
0
0
2,867
5,872
0
L
Vamana
TheKeeG187
Vamana
1,968
716
0
1,728
3,807
1,943
0
1,703
1,826
0
22,854
W
2,006
1,203
0
611
3,057
1,004
0
691
2,366
0
18,983
W
356
84
19
312
449
119
118
0
449
22,262
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,640
Gold Earned
17,682
117
Minions Killed
143
0
Camps Cleared
0
405,382
Distance Traveled
526,783
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
2,430
486
0
0
0
0
0
W
Horus
3,410
682
16
3
0
106,195
0
W
Lancelot
3,523
705
26
5
0
118,952
0
W
Cthulhu
3,557
711
37
7
0
107,918
0
L
Anhur
3,331
666
39
8
0
89,481
0
L
Susano
3,037
607
26
5
0
115,281
0
L
Geb
3,164
633
9
2
0
111,266
0
L
Vamana
3,678
736
43
9
0
89,354
0
W
Ullr
3,148
630
22
4
0
91,118
1
W
Ra
4,044
809
42
8
0
102,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role