Player Matchup

Janus
Janus
BRNT Marshmelow
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,310 Elo+
Party 1
Ishtar
Ishtar
DarkWraxp
Ishtar
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
114W - 114L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Chickenfingr
Gilgamesh
Level 98
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 1
Charon
Charon
Unknown48131
Charon
Level 126
God Stats
16W - 13L
1,079 SR
Queue Stats
225W - 226L
1,475 Elo+
Party 2
Awilix
Awilix
krreto
Awilix
Level 65
God Stats
94W - 61L
1,236 SR
Queue Stats
197W - 187L
1,279 Elo+
Solo
Team Averages
Level 109
1,412 SR
1,380 Elo+

VS

Team Averages
Level 98
1,458 SR
1,395 Elo+
Anubis
Anubis
FIFTYSQUINT
Anubis
Level 84
God Stats
5W - 5L
1,400 SR
Queue Stats
30W - 26L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
Flopyoi
Baron Samedi
Level 63
God Stats
9W - 2L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
RIP Lighting372
Ratatoskr
Level 154
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 11L
1,226 Elo+
Solo
Bellona
Bellona
Sniberhamber
Bellona
Level 87
God Stats
12W - 5L
1,595 SR
Queue Stats
25W - 21L
1,460 Elo+
Solo
Mercury
Mercury
thatpersonuknow
Mercury
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,866
483
1,699
4,630
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
DarkWraxp
Ishtar
9
1 / 1 / 0
5,194
649
2,685
3,322
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mr Chickenfingr
Gilgamesh
7
0 / 3 / 0
4,062
508
2,128
5,271
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
7
0 / 0 / 1
4,667
583
3,613
6,213
3,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
krreto
Awilix
7
0 / 2 / 0
3,939
492
1,065
5,661
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
4 / 0 / 2
5,228
654
4,679
4,291
1,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Flopyoi
Baron Samedi
8
1 / 1 / 2
4,664
583
2,658
4,855
2,936
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
RIP Lighting372
Ratatoskr
9
1 / 0 / 0
4,792
599
1,784
4,681
1,779
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
Sniberhamber
Bellona
10
3 / 0 / 0
6,086
761
2,818
7,370
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 5
4,951
619
3,052
5,767
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ishtar
DarkWraxp
Ishtar
1
1
0
1
W
Anubis
4
0
2
5
W
Baron Samedi
Flopyoi
Baron Samedi
1
1
2
2
L
Gilgamesh
Mr Chickenfingr
Gilgamesh
0
3
0
0
W
Ratatoskr
RIP Lighting372
Ratatoskr
1
0
0
1
W
Bellona
Sniberhamber
Bellona
3
0
0
3
L
Charon
0
0
1
0.5
L
Awilix
krreto
Awilix
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,190
Damage
14,991
25,097
Taken
26,964
10,345
Mitigated
15,070
7,755
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,699
77
0
605
4,630
1,307
0
2,085
2,545
15,401
0
L
Ishtar
DarkWraxp
Ishtar
2,685
1,864
0
1,113
3,322
1,276
0
123
3,199
0
40,103
W
Anubis
4,679
792
0
2,070
4,291
1,991
0
1,958
2,153
32,053
145
W
Baron Samedi
Flopyoi
Baron Samedi
2,658
553
756
2,477
4,855
2,936
0
1,839
2,973
12,197
1,805
L
Gilgamesh
Mr Chickenfingr
Gilgamesh
2,128
934
0
601
5,271
2,114
0
0
5,271
0
17,606
W
Ratatoskr
RIP Lighting372
Ratatoskr
1,784
966
0
2,924
4,681
1,779
0
476
4,205
0
36,515
W
Bellona
Sniberhamber
Bellona
2,818
771
0
4,000
7,370
6,125
0
0
7,370
0
41,767
L
Charon
3,613
912
0
2,863
6,213
3,884
0
2,813
3,400
14,944
0
L
Awilix
krreto
Awilix
1,065
350
38
2,535
5,661
1,764
0
2,120
3,541
0
20,350
W
3,052
1,208
0
1,029
5,767
2,239
0
802
4,951
0
35,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,728
Gold Earned
25,721
192
Minions Killed
264
0
Camps Cleared
0
651,379
Distance Traveled
854,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,866
483
34
4
0
123,430
0
L
Ishtar
5,194
649
83
10
0
138,416
0
W
Anubis
5,228
654
47
6
0
144,015
2
W
Baron Samedi
4,664
583
13
2
0
151,713
0
L
Gilgamesh
4,062
508
27
3
0
104,652
0
W
Ratatoskr
4,792
599
67
8
0
164,608
0
W
Bellona
6,086
761
77
10
0
177,974
0
L
Charon
4,667
583
7
1
0
165,001
0
L
Awilix
3,939
492
41
5
0
119,880
0
W
Mercury
4,951
619
60
8
0
215,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role