Player Matchup

Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BiggieSoso
Achilles
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 31L
1,489 Elo+
Party 1
Apollo
Apollo
ElxNoche
Apollo
Level 127
God Stats
4W - 1L
1,825 SR
Queue Stats
44W - 33L
1,536 Elo+
Party 1
Lancelot
Lancelot
LMRxJommy
Lancelot
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 35L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
Whiskeyy7w7
Baba Yaga
Level 107
God Stats
2W - 1L
1,697 SR
Queue Stats
270W - 244L
1,549 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,515 Elo+

VS

Team Averages
Level 117
1,439 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AlderTM
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Krothradomix
Ao Kuang
Level 149
God Stats
22W - 21L
1,301 SR
Queue Stats
96W - 103L
1,437 Elo+
Party 2
Mulan
Mulan
SnipherRipher
Mulan
Level 125
God Stats
3W - 2L
1,329 SR
Queue Stats
110W - 106L
1,436 Elo+
Party 2
Neith
Neith
tman5595
Neith
Level 69
God Stats
12W - 9L
1,566 SR
Queue Stats
19W - 11L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 1 / 2
5,410
601
5,402
5,940
4,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
BiggieSoso
Achilles
11
3 / 3 / 0
6,051
672
6,732
10,963
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ElxNoche
Apollo
8
0 / 2 / 1
4,567
507
3,693
4,216
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
LMRxJommy
Lancelot
11
1 / 2 / 0
5,236
582
1,750
7,229
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
Whiskeyy7w7
Baba Yaga
5
0 / 2 / 0
3,800
422
543
2,964
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 2
5,182
576
3,073
5,730
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
AlderTM
Anubis
11
3 / 1 / 2
6,325
703
5,757
5,819
2,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ao Kuang
Krothradomix
Ao Kuang
11
5 / 0 / 1
6,181
687
2,578
5,586
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 2
5,542
616
5,106
8,650
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
tman5595
Neith
9
1 / 1 / 1
4,890
543
2,013
5,744
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
2
1
W
Baron Samedi
 
Baron Samedi
0
0
2
1
W
Anubis
AlderTM
Anubis
3
1
2
4
L
Achilles
BiggieSoso
Achilles
3
3
0
1
L
Apollo
ElxNoche
Apollo
0
2
1
0.25
W
Ao Kuang
Krothradomix
Ao Kuang
5
0
1
5.5
L
Lancelot
LMRxJommy
Lancelot
1
2
0
0.5
W
1
2
2
1
L
Baba Yaga
Whiskeyy7w7
Baba Yaga
0
2
0
0
W
Neith
tman5595
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
18,527
31,312
Taken
31,529
16,335
Mitigated
16,717
6,716
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,402
1,482
0
1,806
5,940
4,121
0
1,830
4,066
23,722
0
W
Baron Samedi
 
Baron Samedi
3,073
160
504
3,028
5,730
3,849
231
1,683
4,047
15,940
0
W
Anubis
AlderTM
Anubis
5,757
147
0
2,897
5,819
2,729
19
1,337
4,347
47,741
843
L
Achilles
BiggieSoso
Achilles
6,732
1,528
0
2,680
10,963
7,267
0
3,020
7,397
347
38,416
L
Apollo
ElxNoche
Apollo
3,693
1,933
0
500
4,216
1,522
132
2,165
2,051
0
29,148
W
Ao Kuang
Krothradomix
Ao Kuang
2,578
920
0
1,385
5,586
2,310
0
314
5,272
35,386
4,639
L
Lancelot
LMRxJommy
Lancelot
1,750
701
0
943
7,229
2,958
0
2,660
4,569
0
40,337
W
5,106
598
0
1,542
8,650
5,871
0
923
7,154
0
28,475
L
Baba Yaga
Whiskeyy7w7
Baba Yaga
543
106
0
787
2,964
467
0
1,632
1,332
10,317
0
W
Neith
tman5595
Neith
2,013
619
0
2,283
5,744
1,958
0
2,035
3,709
0
33,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
28,120
227
Minions Killed
264
0
Camps Cleared
0
807,398
Distance Traveled
902,349
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,410
601
25
3
0
200,294
1
W
Baron Samedi
5,182
576
8
1
0
155,886
0
W
Anubis
6,325
703
72
8
0
167,192
1
L
Achilles
6,051
672
60
7
0
158,480
1
L
Apollo
4,567
507
48
5
0
171,283
4
W
Ao Kuang
6,181
687
66
7
0
232,162
0
L
Lancelot
5,236
582
74
8
0
201,088
0
W
Mulan
5,542
616
47
5
0
179,196
1
L
Baba Yaga
3,800
422
20
2
0
76,253
0
W
Neith
4,890
543
71
8
0
167,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role