Player Matchup

Ix Chel
Ix Chel
Bronze III
Aldumas
Ix Chel
Bronze III
Level 115
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Foothold
Sun Wukong
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
Permabiatch
Ravana
Bronze III
Level 85
God Stats
139W - 132L
1,720 SR
Queue Stats
320W - 312L
1,499 MMR
Solo
Rama
Rama
Gold V
Rejanuh
Rama
Gold V
Level 101
God Stats
12W - 9L
1,557 SR
Queue Stats
107W - 98L
1,498 MMR
Party 1
Terra
Terra
Silver I
farhajmiah
Terra
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 99L
1,498 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,512 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,584 SR
1,499 MMR
Sol
Sol
Silver I
Hitzu
Sol
Silver I
Level 159
God Stats
114W - 95L
1,389 SR
Queue Stats
161W - 154L
1,497 MMR
Solo
Awilix
Awilix
Bronze III
KingRicochet
Awilix
Bronze III
Level 96
God Stats
12W - 7L
1,719 SR
Queue Stats
28W - 37L
1,500 MMR
Solo
Izanami
Izanami
Silver III
LunarDoge1
Izanami
Silver III
Level 135
God Stats
5W - 9L
1,813 SR
Queue Stats
237W - 215L
1,498 MMR
Solo
Geb
Geb
Bronze III
iLLuZZIoNZz-TM20
Geb
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
sali69latrik
Kukulkan
Bronze III
Level 156
God Stats
42W - 57L
1,500 SR
Queue Stats
365W - 409L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aldumas
Ix Chel
11
2 / 2 / 0
6,314
631
2,864
5,013
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Foothold
Sun Wukong
9
0 / 1 / 0
4,940
494
2,053
8,482
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
11
0 / 0 / 1
5,455
546
3,137
5,000
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rama
Rejanuh
Rama
9
0 / 1 / 0
4,952
495
5,781
6,982
2,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
8
0 / 1 / 0
5,009
501
2,982
6,618
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KaliMaman BrigitteBake KujiraAthena

VS

Bans
Ao KuangThorFreyaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hitzu
Sol
13
1 / 0 / 0
7,341
734
6,613
6,654
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
11
3 / 1 / 1
6,091
609
5,306
6,704
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
LunarDoge1
Izanami
12
1 / 0 / 0
6,457
646
4,342
7,854
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 2
5,656
566
3,981
6,297
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
sali69latrik
Kukulkan
11
0 / 1 / 2
6,361
636
1,723
2,445
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aldumas
Ix Chel
2
2
0
1
L
Sun Wukong
Foothold
Sun Wukong
0
1
0
0
W
Sol
Hitzu
Sol
1
0
0
1
W
Awilix
3
1
1
3.5
W
Izanami
LunarDoge1
Izanami
1
0
0
1
L
Ravana
0
0
1
0.5
L
Rama
Rejanuh
Rama
0
1
0
0
L
Terra
0
1
0
0
W
0
0
2
1
W
Kukulkan
sali69latrik
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
21,965
32,095
Taken
29,954
14,662
Mitigated
12,360
11,301
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aldumas
Ix Chel
2,864
581
172
916
5,013
1,941
0
1,119
3,894
49,412
0
L
Sun Wukong
Foothold
Sun Wukong
2,053
324
0
2,364
8,482
4,376
0
6,053
2,429
0
32,374
W
Sol
Hitzu
Sol
6,613
2,896
0
5,501
6,654
2,000
366
0
6,654
60,233
2,742
W
Awilix
5,306
2,009
0
3,523
6,704
2,442
0
1,243
5,461
0
44,398
W
Izanami
LunarDoge1
Izanami
4,342
3,238
0
2,894
7,854
2,947
494
1,384
6,470
0
61,163
L
Ravana
3,137
791
0
3,455
5,000
2,195
0
1,664
3,336
0
47,958
L
Rama
Rejanuh
Rama
5,781
4,596
0
2,394
6,982
2,247
0
1,431
5,551
0
43,167
L
Terra
2,982
631
186
1,814
6,618
3,903
0
1,728
4,890
12,216
0
W
3,981
687
0
2,826
6,297
4,137
0
1,969
4,328
14,523
0
W
Kukulkan
sali69latrik
Kukulkan
1,723
269
0
1,102
2,445
834
586
1,250
1,195
49,581
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
31,906
326
Minions Killed
411
0
Camps Cleared
0
1,100,106
Distance Traveled
1,097,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,314
631
86
9
0
201,545
2
L
Sun Wukong
4,940
494
54
5
0
213,577
0
W
Sol
7,341
734
109
11
0
187,411
0
W
Awilix
6,091
609
70
7
0
277,886
0
W
Izanami
6,457
646
116
12
0
213,363
2
L
Ravana
5,455
546
88
9
0
249,553
0
L
Rama
4,952
495
77
8
0
197,969
1
L
Terra
5,009
501
21
2
0
237,462
2
W
Geb
5,656
566
14
1
0
224,230
2
W
Kukulkan
6,361
636
102
10
0
194,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role