Player Matchup

Gilgamesh
Gilgamesh
otownrez
Gilgamesh
Level 91
God Stats
7W - 3L
1,671 SR
Queue Stats
46W - 38L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
tommygunchris96
Kukulkan
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 1
Lancelot
Lancelot
xXNAVUDXx
Lancelot
Level 126
God Stats
3W - 5L
1,732 SR
Queue Stats
24W - 27L
1,505 Elo+
Solo
Team Averages
Level 74
1,561 SR
1,464 Elo+

VS

Team Averages
Level 106
1,653 SR
1,577 Elo+
Tyr
Tyr
Koschev
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
enility
Charybdis
Level 88
God Stats
9W - 2L
1,959 SR
Queue Stats
19W - 7L
1,731 Elo+
Solo
Chronos
Chronos
showhole
Chronos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
otownrez
Gilgamesh
13
0 / 1 / 1
6,851
685
8,019
11,019
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
0 / 4 / 0
6,664
666
2,373
6,630
2,648
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
xXNAVUDXx
Lancelot
11
1 / 6 / 0
6,824
682
4,683
12,236
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
5 / 0 / 5
8,383
838
7,885
6,975
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
enility
Charybdis
14
4 / 1 / 7
8,832
883
10,307
7,167
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
showhole
Chronos
14
2 / 0 / 9
7,996
800
8,001
4,912
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
5
0
5
7.5
W
Charybdis
enility
Charybdis
4
1
7
7.5
L
Gilgamesh
otownrez
Gilgamesh
0
1
1
0.5
W
Chronos
showhole
Chronos
2
0
9
6.5
L
Kukulkan
0
4
0
0
L
Lancelot
xXNAVUDXx
Lancelot
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
26,193
29,885
Taken
19,054
15,984
Mitigated
10,141
3,859
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
7,885
1,310
0
1,205
6,975
5,447
0
1,270
5,345
0
18,624
W
Charybdis
enility
Charybdis
10,307
5,503
0
2,006
7,167
2,775
523
969
5,987
0
48,679
L
Gilgamesh
otownrez
Gilgamesh
8,019
814
0
2,397
11,019
7,937
0
3,325
7,694
0
20,654
W
Chronos
showhole
Chronos
8,001
1,251
0
1,265
4,912
1,919
88
141
4,554
28,645
0
L
Kukulkan
2,373
292
0
254
6,630
2,648
0
3,268
3,294
21,443
0
L
Lancelot
xXNAVUDXx
Lancelot
4,683
1,398
0
1,208
12,236
5,399
0
1,405
10,831
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,339
Gold Earned
25,211
123
Minions Killed
149
0
Camps Cleared
0
581,713
Distance Traveled
634,540
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,383
838
14
1
0
233,139
4
W
Charybdis
8,832
883
88
9
0
182,586
0
L
Gilgamesh
6,851
685
29
3
0
216,052
1
W
Chronos
7,996
800
47
5
0
218,815
0
L
Kukulkan
6,664
666
51
5
0
168,870
0
L
Lancelot
6,824
682
43
4
0
196,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role