Player Matchup

Cupid
Cupid
DrStifler
Cupid
Level 15
God Stats
4W - 6L
1,206 SR
Queue Stats
9W - 20L
1,142 Elo+
Solo
Ganesha
Ganesha
Lemnock3
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,531 Elo+
Party 1
Bellona
Bellona
Ruin375
Bellona
Level 24
God Stats
5W - 5L
1,719 SR
Queue Stats
44W - 44L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
Xbig9daddyX
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Persephone
Persephone
anotherTarnished
Persephone
Level 25
God Stats
15W - 10L
1,715 SR
Queue Stats
104W - 78L
1,747 Elo+
Solo
Team Averages
Level 34
1,528 SR
1,494 Elo+

VS

Team Averages
Level 42
1,521 SR
1,468 Elo+
Discordia
Discordia
C4ntStumpTrump
Discordia
Level 25
God Stats
8W - 4L
1,554 SR
Queue Stats
46W - 27L
1,445 Elo+
Solo
Surtr
Surtr
DhiansSBD
Surtr
Level 122
God Stats
14W - 13L
1,500 SR
Queue Stats
197W - 226L
1,761 Elo+
Party 2
Neith
Neith
NoMercySnake
Neith
Level 17
God Stats
2W - 3L
1,288 SR
Queue Stats
9W - 15L
1,112 Elo+
Solo
Sobek
Sobek
Sweetguns08
Sobek
Level 16
God Stats
16W - 7L
1,761 SR
Queue Stats
294W - 315L
1,524 Elo+
Party 2
Hachiman
Hachiman
Tifoniscool
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DrStifler
Cupid
14
1 / 4 / 5
7,767
777
6,471
9,072
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Lemnock3
Ganesha
13
0 / 2 / 3
7,926
793
5,413
10,227
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Ruin375
Bellona
14
2 / 1 / 1
7,542
754
3,763
8,980
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Xbig9daddyX
Cernunnos
10
0 / 2 / 0
6,402
640
90
2,692
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Persephone
anotherTarnished
Persephone
16
3 / 1 / 0
9,000
900
12,122
7,832
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C4ntStumpTrump
Discordia
13
2 / 2 / 4
7,817
782
9,808
6,277
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
DhiansSBD
Surtr
15
2 / 0 / 4
8,567
857
4,854
7,316
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 4
8,721
872
6,472
4,468
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 9
8,619
862
3,951
11,017
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Tifoniscool
Hachiman
15
4 / 2 / 4
8,688
869
7,615
9,324
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
10
10
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
C4ntStumpTrump
Discordia
2
2
4
2
W
Surtr
DhiansSBD
Surtr
2
0
4
4
L
Cupid
DrStifler
Cupid
1
4
5
0.88
L
Ganesha
Lemnock3
Ganesha
0
2
3
0.75
W
2
1
4
4
L
Bellona
Ruin375
Bellona
2
1
1
2.5
W
0
1
9
4.5
W
Hachiman
Tifoniscool
Hachiman
4
2
4
3
L
Cernunnos
Xbig9daddyX
Cernunnos
0
2
0
0
L
Persephone
anotherTarnished
Persephone
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
32,700
38,803
Taken
38,402
26,876
Mitigated
26,463
8,325
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
C4ntStumpTrump
Discordia
9,808
732
0
250
6,277
2,376
1,247
4,008
2,065
17,652
535
W
Surtr
DhiansSBD
Surtr
4,854
1,317
0
1,180
7,316
7,801
731
2,979
3,963
1,086
25,380
L
Cupid
DrStifler
Cupid
6,471
4,723
399
1,840
9,072
4,166
0
2,100
6,788
0
19,848
L
Ganesha
Lemnock3
Ganesha
5,413
383
0
2,635
10,227
9,789
0
4,082
5,653
16,051
1,463
W
6,472
2,295
0
902
4,468
1,947
2,049
1,485
2,858
0
30,385
L
Bellona
Ruin375
Bellona
3,763
751
0
1,433
8,980
8,805
0
3,282
5,389
0
13,932
W
3,951
406
0
4,363
11,017
10,533
62
3,657
6,994
17,581
223
W
Hachiman
Tifoniscool
Hachiman
7,615
4,137
0
1,646
9,324
3,806
1,912
3,753
5,309
0
28,256
L
Cernunnos
Xbig9daddyX
Cernunnos
90
0
0
0
2,692
1,015
0
548
2,097
0
462
L
Persephone
anotherTarnished
Persephone
12,122
241
0
2,018
7,832
3,101
104
2,557
4,675
38,828
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
42,412
164
Minions Killed
221
0
Camps Cleared
0
824,716
Distance Traveled
1,001,101
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,817
782
27
3
0
215,585
0
W
Surtr
8,567
857
53
5
0
194,245
0
L
Cupid
7,767
777
36
4
0
188,057
0
L
Ganesha
7,926
793
2
0
0
200,618
0
W
Neith
8,721
872
74
7
0
194,910
0
L
Bellona
7,542
754
33
3
0
210,294
0
W
Sobek
8,619
862
26
3
0
207,561
6
W
Hachiman
8,688
869
41
4
0
188,800
2
L
Cernunnos
6,402
640
0
0
0
29,049
0
L
Persephone
9,000
900
93
9
0
196,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role