Player Matchup

Freya
Freya
Grimtiverse
Freya
Level 48
God Stats
10W - 10L
1,434 SR
Queue Stats
25W - 21L
1,606 Elo+
Party 1
Medusa
Medusa
Hay Clyde
Medusa
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 136L
1,304 Elo+
Party 2
Mulan
Mulan
Ikealos
Mulan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,439 Elo+
Party 2
Thanatos
Thanatos
SaltedMista
Thanatos
Level 112
God Stats
12W - 5L
1,652 SR
Queue Stats
32W - 29L
1,519 Elo+
Party 1
Horus
Horus
Tearindisup
Horus
Level 126
God Stats
9W - 3L
1,500 SR
Queue Stats
172W - 159L
1,360 Elo+
Party 2
Team Averages
Level 91
1,517 SR
1,445 Elo+

VS

Team Averages
Level 45
1,564 SR
1,499 Elo+
Janus
Janus
Geronemo
Janus
Level 45
God Stats
2W - 4L
1,418 SR
Queue Stats
51W - 75L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Snakeshot_69
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,583 Elo+
Solo
Chernobog
Chernobog
Wukong4225
Chernobog
Level 48
God Stats
5W - 5L
1,522 SR
Queue Stats
90W - 79L
1,506 Elo+
Solo
Xing Tian
Xing Tian
jamesdean_13
Xing Tian
Level 41
God Stats
6W - 6L
1,662 SR
Queue Stats
42W - 38L
1,463 Elo+
Solo
Mercury
Mercury
raikudo_sennin19
Mercury
Level 49
God Stats
2W - 1L
1,716 SR
Queue Stats
21W - 30L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,034
549
4,207
7,911
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Hay Clyde
Medusa
13
1 / 0 / 4
6,913
628
4,342
5,153
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
Ikealos
Mulan
11
0 / 1 / 1
6,096
554
2,739
11,458
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SaltedMista
Thanatos
12
7 / 1 / 0
7,008
637
8,435
10,828
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 5
5,935
540
2,205
8,902
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Geronemo
Janus
12
4 / 0 / 1
6,726
611
6,543
4,330
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 2
4,883
444
4,019
4,916
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Wukong4225
Chernobog
10
0 / 1 / 2
5,437
494
2,104
5,007
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
jamesdean_13
Xing Tian
11
1 / 1 / 0
6,282
571
6,491
9,250
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 2
6,143
558
3,824
11,340
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
7
7
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Geronemo
Janus
4
0
1
4.5
W
0
4
1
0.13
W
Medusa
Hay Clyde
Medusa
1
0
4
3
W
Mulan
Ikealos
Mulan
0
1
1
0.5
W
Thanatos
SaltedMista
Thanatos
7
1
0
7
L
0
4
2
0.25
W
0
1
5
2.5
L
Chernobog
Wukong4225
Chernobog
0
1
2
1
L
Xing Tian
jamesdean_13
Xing Tian
1
1
0
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
22,981
44,252
Taken
34,843
20,490
Mitigated
15,105
20,624
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Geronemo
Janus
6,543
475
0
642
4,330
1,537
0
1,450
2,678
48,782
0
W
4,207
1,214
0
1,333
7,911
3,286
0
3,321
4,434
34,463
1,997
W
Medusa
Hay Clyde
Medusa
4,342
1,607
0
3,273
5,153
2,293
108
739
4,414
0
68,859
W
Mulan
Ikealos
Mulan
2,739
506
0
3,012
11,458
5,086
0
5,310
5,788
0
39,119
W
Thanatos
SaltedMista
Thanatos
8,435
2,664
0
7,873
10,828
4,860
0
2,268
8,442
0
52,321
L
4,019
1,729
70
217
4,916
1,035
0
275
4,595
23,294
0
W
2,205
707
2,289
2,844
8,902
4,965
17
3,997
4,797
0
14,529
L
Chernobog
Wukong4225
Chernobog
2,104
1,147
0
1,354
5,007
1,459
0
0
5,007
0
36,770
L
Xing Tian
jamesdean_13
Xing Tian
6,491
872
0
1,144
9,250
6,970
0
0
9,250
31,537
2,712
L
3,824
2,476
0
4,450
11,340
4,104
0
1,695
9,527
0
43,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
29,471
363
Minions Killed
340
0
Camps Cleared
0
1,134,154
Distance Traveled
1,181,166
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,726
611
97
9
0
240,219
0
W
Freya
6,034
549
83
8
0
223,989
0
W
Medusa
6,913
628
115
10
0
195,731
2
W
Mulan
6,096
554
77
7
0
219,903
0
W
Thanatos
7,008
637
63
6
0
243,758
0
L
Nu Wa
4,883
444
35
3
0
212,321
0
W
Horus
5,935
540
25
2
0
250,773
4
L
Chernobog
5,437
494
70
6
0
231,461
2
L
Xing Tian
6,282
571
61
6
0
219,421
0
L
Mercury
6,143
558
77
7
0
277,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role