Player Matchup

Geb
Geb
Bronze III
LEWDNEKOMAID
Geb
Bronze III
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,538 MMR
Solo
Amaterasu
Amaterasu
Bronze III
MrFrostyPR
Amaterasu
Bronze III
Level 108
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 2L
1,538 MMR
Party 2
Merlin
Merlin
Silver II
X_Mamba24
Merlin
Silver II
Level 205
God Stats
0W - 2L
1,331 SR
Queue Stats
118W - 102L
1,478 MMR
Party 4
Arachne
Arachne
Gold V
enjoihuff
Arachne
Gold V
Level 159
God Stats
2W - 2L
1,678 SR
Queue Stats
17W - 14L
1,591 MMR
Party 4
Hachiman
Hachiman
Bronze III
ikyoshii_san
Hachiman
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,538 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 148
1,493 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,648 SR
1,530 MMR
Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Eurynome11
Kukulkan
Silver I
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
247W - 221L
1,546 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Guanzorumu
Sun Wukong
Gold V
Level 151
God Stats
20W - 16L
1,634 SR
Queue Stats
64W - 61L
1,523 MMR
Party 3
Fafnir
Fafnir
Gold V
LifeofWanya
Fafnir
Gold V
Level 131
God Stats
33W - 25L
1,707 SR
Queue Stats
171W - 167L
1,542 MMR
Party 3
Artemis
Artemis
Gold IV
Sylite
Artemis
Gold IV
Level 179
God Stats
6W - 1L
1,901 SR
Queue Stats
105W - 98L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,733
473
2,979
9,191
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
MrFrostyPR
Amaterasu
8
0 / 2 / 0
4,680
468
1,138
8,306
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
X_Mamba24
Merlin
11
1 / 0 / 0
5,781
578
2,796
4,973
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
enjoihuff
Arachne
10
0 / 4 / 0
5,068
507
2,249
11,063
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
ikyoshii_san
Hachiman
8
0 / 3 / 1
4,793
479
2,789
4,614
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoAthenaAnhur

VS

Bans
KhepriThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 0 / 3
6,092
609
6,481
7,734
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Eurynome11
Kukulkan
11
4 / 1 / 1
6,334
633
5,632
4,825
1,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Guanzorumu
Sun Wukong
12
1 / 0 / 1
6,960
696
5,629
5,861
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
10
0 / 0 / 5
6,013
601
2,923
5,084
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Sylite
Artemis
11
3 / 0 / 1
6,442
644
4,718
3,468
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
3
5.5
W
Kukulkan
Eurynome11
Kukulkan
4
1
1
4.5
W
Sun Wukong
Guanzorumu
Sun Wukong
1
0
1
1.5
L
0
3
0
0
W
Fafnir
0
0
5
2.5
L
Amaterasu
MrFrostyPR
Amaterasu
0
2
0
0
W
Artemis
Sylite
Artemis
3
0
1
3.5
L
Merlin
X_Mamba24
Merlin
1
0
0
1
L
Arachne
enjoihuff
Arachne
0
4
0
0
L
Hachiman
ikyoshii_san
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
25,383
38,147
Taken
26,972
18,333
Mitigated
15,017
10,197
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,481
3,274
0
2,700
7,734
3,175
0
1,823
5,870
0
45,937
W
Kukulkan
Eurynome11
Kukulkan
5,632
1,190
0
2,036
4,825
1,907
0
1,757
3,068
53,428
1,043
W
Sun Wukong
Guanzorumu
Sun Wukong
5,629
1,178
0
2,675
5,861
3,991
0
0
5,583
0
53,110
L
2,979
457
0
2,969
9,191
4,614
0
3,886
5,305
10,917
0
W
Fafnir
2,923
686
0
2,518
5,084
4,675
6
1,271
3,813
9,775
0
L
Amaterasu
MrFrostyPR
Amaterasu
1,138
218
0
2,758
8,306
5,887
0
0
7,668
0
21,999
W
Artemis
Sylite
Artemis
4,718
2,167
0
2,089
3,468
1,269
514
837
2,631
0
55,286
L
Merlin
X_Mamba24
Merlin
2,796
362
0
627
4,973
1,808
0
2,817
2,156
44,061
1,049
L
Arachne
enjoihuff
Arachne
2,249
953
0
2,998
11,063
4,722
0
861
10,155
0
42,440
L
Hachiman
ikyoshii_san
Hachiman
2,789
1,308
0
845
4,614
1,302
1
991
3,623
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
31,841
262
Minions Killed
374
0
Camps Cleared
0
1,047,389
Distance Traveled
1,043,461
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,092
609
75
8
0
260,606
0
W
Kukulkan
6,334
633
103
10
0
206,532
0
W
Sun Wukong
6,960
696
91
9
0
176,309
0
L
Geb
4,733
473
15
2
0
202,232
2
W
Fafnir
6,013
601
11
1
0
222,494
0
L
Amaterasu
4,680
468
37
4
0
213,594
0
W
Artemis
6,442
644
94
9
0
177,520
1
L
Merlin
5,781
578
95
10
0
204,880
0
L
Arachne
5,068
507
74
7
0
231,227
0
L
Hachiman
4,793
479
41
4
0
195,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role