Player Matchup

King Arthur
King Arthur
Eolgie
King Arthur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,343 Elo+
Solo
Athena
Athena
Joao12345678901
Athena
Level 13
God Stats
3W - 4L
1,490 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 2
Mercury
Mercury
JumaTheExplorer
Mercury
Level 179
God Stats
2W - 9L
1,500 SR
Queue Stats
109W - 111L
1,224 Elo+
Solo
Apollo
Apollo
Madrileno
Apollo
Level 86
God Stats
2W - 1L
1,695 SR
Queue Stats
82W - 71L
1,459 Elo+
Party 2
Vulcan
Vulcan
abo-_-awad77
Vulcan
Level 158
God Stats
24W - 21L
1,500 SR
Queue Stats
773W - 768L
1,478 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,377 Elo+

VS

Team Averages
Level 147
1,419 SR
1,487 Elo+
Hou Yi
Hou Yi
Borkinator
Hou Yi
Level 157
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 13L
1,298 Elo+
Party 1
Anubis
Anubis
SketchyBlossom
Anubis
Level 180
God Stats
1W - 6L
1,500 SR
Queue Stats
272W - 264L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
ThelLaw
Gilgamesh
Level 150
God Stats
6W - 5L
1,301 SR
Queue Stats
100W - 93L
1,784 Elo+
Solo
Ymir
Ymir
xSidTheSloth
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,363 Elo+
Party 1
Agni
Agni
xavrick12345678
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eolgie
King Arthur
11
1 / 3 / 1
6,475
648
5,949
9,307
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,119
512
2,992
10,986
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
5,311
531
1,785
6,715
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Madrileno
Apollo
9
0 / 3 / 0
4,786
479
4,155
7,000
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
11
0 / 1 / 0
6,091
609
5,110
5,404
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Borkinator
Hou Yi
12
3 / 0 / 3
6,403
640
6,700
5,076
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 3
6,351
635
4,337
8,715
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gilgamesh
ThelLaw
Gilgamesh
10
2 / 2 / 1
5,943
594
4,450
9,523
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
5,750
575
3,133
6,652
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 3
5,552
555
3,456
5,849
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
11
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Borkinator
Hou Yi
3
0
3
4.5
L
King Arthur
Eolgie
King Arthur
1
3
1
0.5
L
0
2
0
0
L
1
2
0
0.5
L
Apollo
Madrileno
Apollo
0
3
0
0
W
3
0
3
4.5
W
Gilgamesh
ThelLaw
Gilgamesh
2
2
1
1.25
L
Vulcan
0
1
0
0
W
3
0
3
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
22,076
39,412
Taken
35,815
21,213
Mitigated
21,611
10,043
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Borkinator
Hou Yi
6,700
4,573
0
2,338
5,076
1,963
0
687
4,389
0
55,956
L
King Arthur
Eolgie
King Arthur
5,949
1,027
0
2,100
9,307
7,728
0
298
8,259
0
49,020
L
2,992
945
0
3,960
10,986
6,869
39
2,424
8,562
21,748
0
L
1,785
496
0
446
6,715
2,541
0
2,156
4,559
0
32,018
L
Apollo
Madrileno
Apollo
4,155
2,591
0
1,707
7,000
1,882
0
1,933
5,067
0
32,206
W
4,337
486
0
3,348
8,715
5,510
84
1,683
7,032
24,984
2,230
W
Gilgamesh
ThelLaw
Gilgamesh
4,450
1,561
0
1,668
9,523
8,883
0
0
9,523
0
37,477
L
Vulcan
5,110
1,286
0
1,830
5,404
2,193
153
3,866
1,538
47,797
3,270
W
3,133
1,218
0
3,844
6,652
3,203
0
2,054
4,598
35,281
2,173
W
3,456
376
0
2,125
5,849
2,052
0
3,671
2,178
39,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
29,999
313
Minions Killed
317
0
Camps Cleared
0
1,048,874
Distance Traveled
1,041,176
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,403
640
91
9
0
184,064
1
L
King Arthur
6,475
648
82
8
0
193,086
0
L
Athena
5,119
512
23
2
0
244,025
0
L
Mercury
5,311
531
58
6
0
206,052
1
L
Apollo
4,786
479
61
6
0
203,724
2
W
Anubis
6,351
635
28
3
0
190,804
2
W
Gilgamesh
5,943
594
71
7
0
205,204
0
L
Vulcan
6,091
609
89
9
0
201,987
0
W
Ymir
5,750
575
60
6
0
240,059
0
W
Agni
5,552
555
67
7
0
221,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role