Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
FeederELTE
Morgan Le Fay
Gold V
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
492W - 488L
1,565 MMR
Solo
Sobek
Sobek
Silver I
Peligrosorog
Sobek
Silver I
Level 159
God Stats
7W - 11L
1,740 SR
Queue Stats
40W - 44L
1,594 MMR
Party 2
Xbalanque
Xbalanque
Gold III
XxEagleFire41xX
Xbalanque
Gold III
Level 116
God Stats
4W - 5L
1,765 SR
Queue Stats
67W - 73L
1,572 MMR
Solo
Surtr
Surtr
Gold IV
carrymeplsv1
Surtr
Gold IV
Level 156
God Stats
4W - 4L
1,591 SR
Queue Stats
91W - 87L
1,562 MMR
Solo
Arachne
Arachne
Silver III
iwardaddy
Arachne
Silver III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,547 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,619 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,425 SR
1,557 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
MrBeastIsHung
Awilix
Silver I
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 10L
1,592 MMR
Party 1
Ares
Ares
Silver I
PeerPressuree
Ares
Silver I
Level 170
God Stats
4W - 3L
1,578 SR
Queue Stats
51W - 27L
1,546 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
Renownnn
Zhong Kui
Gold I
Level 122
God Stats
17W - 18L
1,046 SR
Queue Stats
287W - 269L
1,572 MMR
Solo
Izanami
Izanami
Gold IV
petenoir90
Izanami
Gold IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FeederELTE
Morgan Le Fay
13
0 / 3 / 0
6,764
564
5,759
8,008
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
7,069
589
6,006
11,028
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
XxEagleFire41xX
Xbalanque
11
3 / 4 / 1
7,131
594
4,148
8,426
3,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,084
590
6,765
12,030
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
iwardaddy
Arachne
12
2 / 2 / 2
6,305
525
5,228
8,673
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangAphroditeThanatos

VS

Bans
HachimanMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 0 / 3
7,513
626
3,267
5,939
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 1 / 1
7,930
661
12,064
11,800
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 4
7,125
594
4,907
10,183
8,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Renownnn
Zhong Kui
13
1 / 1 / 0
7,724
644
7,699
9,682
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
petenoir90
Izanami
12
1 / 4 / 3
6,758
563
4,157
8,856
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
3
2.5
L
Morgan Le Fay
FeederELTE
Morgan Le Fay
0
3
0
0
W
8
1
1
8.5
W
1
2
4
1.5
L
2
2
3
1.75
W
Zhong Kui
Renownnn
Zhong Kui
1
1
0
1
L
Xbalanque
XxEagleFire41xX
Xbalanque
3
4
1
0.88
L
1
1
1
1.5
L
Arachne
iwardaddy
Arachne
2
2
2
1.5
W
Izanami
petenoir90
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
32,094
48,165
Taken
46,460
28,464
Mitigated
26,926
12,716
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,267
260
70
1,268
5,939
2,326
247
3,920
1,703
61,992
715
L
Morgan Le Fay
FeederELTE
Morgan Le Fay
5,759
680
0
1,698
8,008
3,388
0
4,803
3,161
57,471
1,061
W
12,064
5,143
0
2,457
11,800
5,862
0
2,499
9,189
0
73,517
W
4,907
455
0
1,858
10,183
8,368
126
2,928
7,205
19,700
1,068
L
6,006
753
0
3,604
11,028
10,408
0
2,427
8,601
21,367
938
W
Zhong Kui
Renownnn
Zhong Kui
7,699
1,412
0
6,801
9,682
6,912
502
527
8,545
60,274
2,073
L
Xbalanque
XxEagleFire41xX
Xbalanque
4,148
2,535
0
2,374
8,426
3,136
1,054
805
7,621
0
52,065
L
6,765
2,265
0
3,916
12,030
7,513
0
6,311
5,223
1,191
49,835
L
Arachne
iwardaddy
Arachne
5,228
3,888
0
1,124
8,673
4,019
2
552
8,119
0
43,831
W
Izanami
petenoir90
Izanami
4,157
2,810
0
1,326
8,856
3,458
18
1,557
7,251
0
51,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
37,050
376
Minions Killed
480
0
Camps Cleared
0
1,291,629
Distance Traveled
1,285,760
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,513
626
108
9
0
234,005
2
L
Morgan Le Fay
6,764
564
96
8
0
248,825
0
W
Awilix
7,930
661
116
10
0
320,750
2
W
Ares
7,125
594
14
1
0
282,990
3
L
Sobek
7,069
589
24
2
0
288,924
9
W
Zhong Kui
7,724
644
138
12
0
221,820
0
L
Xbalanque
7,131
594
100
8
0
233,651
4
L
Surtr
7,084
590
87
7
0
226,509
0
L
Arachne
6,305
525
69
6
0
293,720
0
W
Izanami
6,758
563
104
9
0
226,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role