Player Matchup

Janus
Janus
AyyyDren
Janus
Level 82
God Stats
4W - 5L
1,285 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CounterCOW
Tsukuyomi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,688 Elo+
Party 3
Mulan
Mulan
IrohTrouble
Mulan
Level 104
God Stats
10W - 11L
1,775 SR
Queue Stats
19W - 21L
1,816 Elo+
Party 3
Geb
Geb
thedarknight244
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,559 Elo+
Solo
Neith
Neith
xxToxiicSnipezx
Neith
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 53L
1,680 Elo+
Party 1
Team Averages
Level 109
1,512 SR
1,649 Elo+

VS

Team Averages
Level 94
1,595 SR
1,432 Elo+
Nemesis
Nemesis
Jedimasterzar
Nemesis
Level 69
God Stats
3W - 0L
1,761 SR
Queue Stats
3W - 4L
1,438 Elo+
Solo
Anhur
Anhur
MexiFox8675
Anhur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Hades
Hades
XxKiraXx925
Hades
Level 148
God Stats
3W - 0L
1,691 SR
Queue Stats
280W - 273L
1,496 Elo+
Solo
Atlas
Atlas
iCoFla
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Achilles
Achilles
smgkillsus
Achilles
Level 111
God Stats
4W - 7L
1,521 SR
Queue Stats
116W - 130L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AyyyDren
Janus
11
0 / 6 / 0
6,804
454
3,449
8,106
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
CounterCOW
Tsukuyomi
13
1 / 3 / 1
6,810
454
6,531
11,082
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 0
7,413
494
5,228
11,496
10,253
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
7,109
474
3,984
11,860
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
1 / 2 / 0
6,921
461
9,356
7,623
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 1 / 7
7,634
509
3,855
12,403
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
6,631
442
3,996
4,759
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 0 / 1
9,659
644
13,411
9,614
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
iCoFla
Atlas
13
0 / 0 / 2
7,667
511
4,303
15,439
12,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
smgkillsus
Achilles
15
4 / 2 / 4
9,202
613
8,982
12,830
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
AyyyDren
Janus
0
6
0
0
L
Tsukuyomi
CounterCOW
Tsukuyomi
1
3
1
0.5
L
2
4
0
0.5
W
Nemesis
1
1
7
4.5
W
1
1
0
1
W
10
0
1
10.5
W
Atlas
iCoFla
Atlas
0
0
2
1
W
Achilles
smgkillsus
Achilles
4
2
4
3
L
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
34,547
50,167
Taken
55,045
30,776
Mitigated
34,365
8,490
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AyyyDren
Janus
3,449
255
0
570
8,106
2,801
54
5,286
2,820
45,417
2,094
L
Tsukuyomi
CounterCOW
Tsukuyomi
6,531
1,472
0
1,510
11,082
4,783
0
3,217
7,772
0
49,850
L
5,228
677
0
1,633
11,496
10,253
0
1,721
9,122
0
37,000
W
Nemesis
3,855
1,426
0
4,721
12,403
4,932
0
1,420
10,882
0
58,014
W
3,996
2,614
0
855
4,759
1,683
0
1,234
3,525
0
40,306
W
13,411
827
1,377
5,505
9,614
5,261
411
2,193
7,161
76,767
1,495
W
Atlas
iCoFla
Atlas
4,303
1,903
1,876
4,102
15,439
12,688
0
2,210
13,229
39,671
2,195
W
Achilles
smgkillsus
Achilles
8,982
2,968
0
2,880
12,830
9,801
0
242
12,040
0
63,509
L
3,984
489
0
2,953
11,860
9,726
319
3,463
8,397
22,057
0
L
9,356
2,796
0
1,824
7,623
3,213
830
3,870
3,704
0
67,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
40,793
356
Minions Killed
410
0
Camps Cleared
0
1,314,231
Distance Traveled
1,472,797
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,804
454
86
6
0
180,844
0
L
Tsukuyomi
6,810
454
68
5
0
307,570
0
L
Mulan
7,413
494
66
4
0
270,672
0
W
Nemesis
7,634
509
88
6
0
341,040
3
W
Anhur
6,631
442
83
6
0
250,234
0
W
Hades
9,659
644
110
7
0
276,575
0
W
Atlas
7,667
511
43
3
0
299,276
4
W
Achilles
9,202
613
86
6
0
305,672
0
L
Geb
7,109
474
21
1
0
291,837
6
L
Neith
6,921
461
115
8
0
263,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role