Player Matchup

Fenrir
Fenrir
DonjonAnubis
Fenrir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 78L
1,623 Elo+
Party 1
Neith
Neith
HAxAcTiv
Neith
Level 59
God Stats
0W - 1L
1,670 SR
Queue Stats
20W - 21L
1,534 Elo+
Solo
Osiris
Osiris
Rick_sleezy
Osiris
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 66L
1,500 Elo+
Solo
Hachiman
Hachiman
SPX Mercy
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,623 Elo+
Party 1
Hou Yi
Hou Yi
mrFATLADYLOVER
Hou Yi
Level 172
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 108L
1,386 Elo+
Solo
Team Averages
Level 85
1,534 SR
1,533 Elo+

VS

Team Averages
Level 90
1,457 SR
1,531 Elo+
Vulcan
Vulcan
FrostbitTay
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,706 Elo+
Solo
Baba Yaga
Baba Yaga
General TORO
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
MrHughHoney
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,468 Elo+
Party 2
Zeus
Zeus
ZootBird Gborg
Zeus
Level 88
God Stats
12W - 5L
1,285 SR
Queue Stats
230W - 224L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
covax
Erlang Shen
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
384W - 470L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 9 / 6
9,262
662
9,612
16,230
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
HAxAcTiv
Neith
17
6 / 1 / 8
9,928
709
8,180
8,920
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
1 / 8 / 12
8,691
621
6,392
20,004
21,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
SPX Mercy
Hachiman
16
4 / 5 / 8
9,823
702
14,220
17,040
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
1 / 0 / 13
11,245
803
8,024
19,348
8,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 3 / 12
10,522
752
19,607
9,427
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
General TORO
Baba Yaga
17
3 / 5 / 12
9,831
702
7,416
12,151
11,269
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MrHughHoney
Jormungandr
17
3 / 2 / 12
10,382
742
9,212
9,505
14,252
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 10
11,349
811
25,161
8,313
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
covax
Erlang Shen
16
6 / 7 / 11
10,245
732
12,824
20,479
23,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
18
Kills
23
23
Deaths
19
47
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
9
6
1
W
Vulcan
5
3
12
3.67
W
Baba Yaga
General TORO
Baba Yaga
3
5
12
1.8
L
Neith
HAxAcTiv
Neith
6
1
8
10
W
Jormungandr
MrHughHoney
Jormungandr
3
2
12
4.5
L
Osiris
1
8
12
0.88
L
Hachiman
SPX Mercy
Hachiman
4
5
8
1.6
W
6
2
10
5.5
W
Erlang Shen
covax
Erlang Shen
6
7
11
1.64
L
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
74,220
81,542
Taken
59,875
48,714
Mitigated
57,016
23,475
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,612
2,267
313
609
16,230
7,472
0
11,807
4,104
0
11,632
W
Vulcan
19,607
5,105
1,600
1,471
9,427
4,259
674
0
9,427
39,739
0
W
Baba Yaga
General TORO
Baba Yaga
7,416
1,621
211
2,194
12,151
11,269
438
0
11,972
15,803
0
L
Neith
HAxAcTiv
Neith
8,180
1,837
588
2,204
8,920
3,821
0
7,878
944
0
17,271
W
Jormungandr
MrHughHoney
Jormungandr
9,212
1,207
746
1,816
9,505
14,252
439
0
9,145
17,135
1,311
L
Osiris
6,392
3,047
779
2,397
20,004
21,303
0
14,749
5,090
0
13,437
L
Hachiman
SPX Mercy
Hachiman
14,220
7,092
1,205
6,775
17,040
7,147
0
11,056
5,654
0
28,456
W
25,161
1,461
638
2,437
8,313
3,677
854
0
8,188
47,988
0
W
Erlang Shen
covax
Erlang Shen
12,824
6,169
1,117
5,215
20,479
23,559
680
0
20,298
0
18,020
L
8,024
1,151
293
8,312
19,348
8,971
0
15,053
3,929
0
45,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
52,329
159
Minions Killed
176
0
Camps Cleared
0
1,263,739
Distance Traveled
1,280,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,262
662
4
0
0
228,468
0
W
Vulcan
10,522
752
45
3
0
283,251
0
W
Baba Yaga
9,831
702
20
1
0
236,357
0
L
Neith
9,928
709
20
1
0
271,624
0
W
Jormungandr
10,382
742
29
2
0
267,687
0
L
Osiris
8,691
621
6
0
0
263,756
0
L
Hachiman
9,823
702
41
3
0
239,923
0
W
Zeus
11,349
811
68
5
0
266,359
0
W
Erlang Shen
10,245
732
14
1
0
226,478
0
L
Hou Yi
11,245
803
88
6
0
259,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role