Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Danyvision
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 29L
1,500 Elo+
Solo
Neith
Neith
IDanielSonYG
Neith
Level 133
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 46L
1,499 Elo+
Solo
Khepri
Khepri
Private9822
Khepri
Level 50
God Stats
7W - 3L
1,203 SR
Queue Stats
47W - 28L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
iDiorBam
Baron Samedi
Level 104
God Stats
8W - 6L
1,670 SR
Queue Stats
37W - 44L
1,542 Elo+
Solo
Team Averages
Level 102
1,475 SR
1,501 Elo+

VS

Team Averages
Level 64
1,474 SR
1,400 Elo+
Cernunnos
Cernunnos
Banelingbro
Cernunnos
Level 114
God Stats
1W - 1L
1,709 SR
Queue Stats
10W - 10L
1,534 Elo+
Party 1
Arachne
Arachne
Chacojohnson
Arachne
Level 53
God Stats
5W - 1L
1,874 SR
Queue Stats
177W - 161L
1,557 Elo+
Solo
Janus
Janus
LawlessUwU
Janus
Level 106
God Stats
3W - 4L
1,528 SR
Queue Stats
8W - 9L
1,485 Elo+
Solo
Bellona
Bellona
ashlynlilla
Bellona
Level 10
God Stats
0W - 2L
1,083 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1
Yemoja
Yemoja
thecold0ne11
Yemoja
Level 39
God Stats
7W - 13L
1,178 SR
Queue Stats
19W - 27L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
7 / 0 / 6
12,347
588
13,934
17,437
14,347
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
5 / 2 / 3
10,384
494
6,870
9,567
9,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 5
11,390
542
12,975
9,657
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
16
2 / 0 / 11
10,568
503
5,519
8,139
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
iDiorBam
Baron Samedi
17
6 / 1 / 6
11,701
557
11,343
8,588
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Banelingbro
Cernunnos
13
0 / 3 / 1
8,116
386
6,089
16,198
5,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Chacojohnson
Arachne
16
4 / 2 / 0
9,640
459
6,093
17,733
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
16
0 / 7 / 1
9,398
448
6,927
13,222
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ashlynlilla
Bellona
10
0 / 9 / 0
7,497
357
2,286
15,287
12,380
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
0 / 4 / 1
7,739
369
1,366
7,536
5,837
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
24
Kills
4
4
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
6
10
L
Cernunnos
Banelingbro
Cernunnos
0
3
1
0.17
L
Arachne
Chacojohnson
Arachne
4
2
0
2
W
Chaac
5
2
3
3.25
W
4
1
5
6.5
L
Janus
0
7
1
0.07
W
Khepri
2
0
11
7.5
L
Bellona
ashlynlilla
Bellona
0
9
0
0
W
Baron Samedi
iDiorBam
Baron Samedi
6
1
6
9
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,641
Damage
22,761
53,388
Taken
69,976
43,379
Mitigated
37,418
13,859
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,934
3,712
0
3,484
17,437
14,347
949
2,161
15,276
0
158,552
L
Cernunnos
Banelingbro
Cernunnos
6,089
2,745
0
4,358
16,198
5,766
834
3,710
12,488
0
65,513
L
Arachne
Chacojohnson
Arachne
6,093
4,993
0
3,630
17,733
8,143
0
3,298
14,435
0
84,416
W
Chaac
6,870
2,341
0
2,230
9,567
9,306
120
758
8,809
0
52,879
W
12,975
3,630
0
3,061
9,657
4,736
1,392
1,144
8,513
0
97,227
L
Janus
6,927
477
0
470
13,222
5,292
0
5,157
8,065
81,349
0
W
Khepri
5,519
513
0
1,830
8,139
9,428
80
2,594
5,545
32,122
0
L
Bellona
ashlynlilla
Bellona
2,286
1,131
0
554
15,287
12,380
68
2,545
12,742
0
23,132
W
Baron Samedi
iDiorBam
Baron Samedi
11,343
964
354
2,900
8,588
5,562
761
2,260
6,328
73,294
2,806
L
Yemoja
1,366
383
1,165
117
7,536
5,837
92
2,138
5,398
28,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
42,390
581
Minions Killed
448
0
Camps Cleared
0
1,963,652
Distance Traveled
1,766,399
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,347
588
195
9
0
482,770
0
L
Cernunnos
8,116
386
109
5
0
361,801
0
L
Arachne
9,640
459
132
6
0
437,750
0
W
Chaac
10,384
494
73
3
0
309,730
0
W
Neith
11,390
542
159
8
0
375,116
2
L
Janus
9,398
448
145
7
0
358,659
0
W
Khepri
10,568
503
34
2
0
413,271
5
L
Bellona
7,497
357
34
2
0
313,717
0
W
Baron Samedi
11,701
557
120
6
0
382,765
0
L
Yemoja
7,739
369
28
1
0
294,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role