Player Matchup

Ra
Ra
BloodStar2468
Ra
Level 42
God Stats
13W - 8L
1,780 SR
Queue Stats
75W - 64L
1,450 Elo+
Party 4
Ishtar
Ishtar
Sumatoru
Ishtar
Level 48
God Stats
4W - 3L
1,596 SR
Queue Stats
96W - 77L
1,695 Elo+
Party 1
Hercules
Hercules
TheLunarOrbiting
Hercules
Level 38
God Stats
9W - 6L
1,518 SR
Queue Stats
26W - 21L
1,406 Elo+
Party 4
Da Ji
Da Ji
kaliche12345
Da Ji
Level 47
God Stats
4W - 1L
1,641 SR
Queue Stats
72W - 76L
1,511 Elo+
Party 1
Ares
Ares
tomaspetrone
Ares
Level 67
God Stats
5W - 4L
1,610 SR
Queue Stats
19W - 22L
1,555 Elo+
Party 1
Team Averages
Level 48
1,629 SR
1,523 Elo+

VS

Team Averages
Level 60
1,442 SR
1,524 Elo+
Hachiman
Hachiman
Anlocu6725
Hachiman
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 61L
1,500 Elo+
Party 3
Sol
Sol
Wolfeyes1990
Sol
Level 28
God Stats
4W - 2L
1,163 SR
Queue Stats
100W - 87L
1,526 Elo+
Party 2
Sobek
Sobek
Xfranmi_11X
Sobek
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 46L
1,420 Elo+
Party 3
Erlang Shen
Erlang Shen
korguren1989
Erlang Shen
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 130L
1,526 Elo+
Party 2
Mercury
Mercury
lifenavy7
Mercury
Level 44
God Stats
4W - 4L
1,549 SR
Queue Stats
20W - 19L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 3
9,934
621
13,736
8,732
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Ishtar
Sumatoru
Ishtar
13
4 / 2 / 3
8,066
504
8,551
9,893
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 4
9,200
575
10,449
15,636
16,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 3
8,493
531
7,822
10,075
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 7
7,622
476
4,875
14,842
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anlocu6725
Hachiman
11
1 / 4 / 0
6,620
414
10,348
9,466
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 0
8,028
502
4,633
8,060
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 1
7,091
443
4,931
14,211
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
korguren1989
Erlang Shen
12
1 / 4 / 1
6,870
429
9,112
18,699
13,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
lifenavy7
Mercury
13
1 / 5 / 2
7,061
441
5,853
15,590
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
6
6
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anlocu6725
Hachiman
1
4
0
0.25
W
8
0
3
9.5
W
Ishtar
Sumatoru
Ishtar
4
2
3
2.75
W
2
2
4
2
L
1
2
0
0.5
L
2
2
1
1.25
W
3
0
3
4.5
L
Erlang Shen
korguren1989
Erlang Shen
1
4
1
0.38
L
Mercury
lifenavy7
Mercury
1
5
2
0.4
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,433
Damage
34,877
59,178
Taken
66,026
43,669
Mitigated
41,129
20,815
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anlocu6725
Hachiman
10,348
5,345
0
1,910
9,466
3,610
0
1,557
7,909
0
54,649
W
13,736
625
756
6,008
8,732
4,635
1,274
1,510
7,222
85,174
0
W
Ishtar
Sumatoru
Ishtar
8,551
5,580
0
2,245
9,893
4,421
315
1,880
8,013
0
49,938
W
10,449
4,025
0
7,000
15,636
16,830
87
2,747
12,889
0
72,407
L
4,633
2,113
0
4,191
8,060
2,806
256
2,774
5,188
58,110
0
L
4,931
523
0
4,335
14,211
13,856
0
3,177
10,938
17,045
0
W
7,822
2,058
0
250
10,075
5,656
623
1,220
8,855
0
64,773
L
Erlang Shen
korguren1989
Erlang Shen
9,112
3,533
0
5,323
18,699
13,428
0
6,096
11,952
0
43,966
L
Mercury
lifenavy7
Mercury
5,853
3,396
0
1,120
15,590
7,429
0
4,491
11,050
0
64,386
W
4,875
654
391
4,165
14,842
12,127
0
2,207
12,635
23,687
1,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
35,670
435
Minions Killed
374
0
Camps Cleared
0
1,579,709
Distance Traveled
1,555,767
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,620
414
93
6
0
284,949
1
W
Ra
9,934
621
123
8
0
362,362
0
W
Ishtar
8,066
504
75
5
0
273,437
0
W
Hercules
9,200
575
121
8
0
325,313
0
L
Sol
8,028
502
101
6
0
312,387
5
L
Sobek
7,091
443
16
1
0
308,412
2
W
Da Ji
8,493
531
90
6
0
303,577
0
L
Erlang Shen
6,870
429
64
4
0
290,965
2
L
Mercury
7,061
441
100
6
0
359,054
0
W
Ares
7,622
476
26
2
0
315,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role