Player Matchup

Bellona
Bellona
Awsblackknight
Bellona
Level 102
God Stats
1W - 1L
1,228 SR
Queue Stats
27W - 18L
1,668 Elo+
Solo
Sol
Sol
Haseo133
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Mayuyaa
Kuzenbo
Level 183
God Stats
6W - 10L
1,292 SR
Queue Stats
44W - 52L
1,278 Elo+
Party 1
Bastet
Bastet
PerryTheBussypus
Bastet
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
RonyJustToxic
Ix Chel
Level 166
God Stats
6W - 7L
1,715 SR
Queue Stats
58W - 61L
1,278 Elo+
Party 1
Team Averages
Level 130
1,447 SR
1,445 Elo+

VS

Team Averages
Level 132
1,397 SR
1,588 Elo+
Serqet
Serqet
DustG23
Serqet
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 164L
1,561 Elo+
Solo
Ymir
Ymir
GreenPenguin77
Ymir
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 56L
1,589 Elo+
Solo
Persephone
Persephone
Semagibi
Persephone
Level 148
God Stats
3W - 9L
1,260 SR
Queue Stats
116W - 117L
1,590 Elo+
Party 2
Ao Kuang
Ao Kuang
Xxdarksasuke8xX
Ao Kuang
Level 129
God Stats
8W - 12L
1,577 SR
Queue Stats
59W - 80L
1,525 Elo+
Party 2
Rama
Rama
sneakymilk12
Rama
Level 129
God Stats
10W - 12L
1,149 SR
Queue Stats
244W - 218L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,808
619
7,188
8,113
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 2
6,833
621
6,714
4,143
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Mayuyaa
Kuzenbo
10
2 / 0 / 3
6,266
570
3,562
7,322
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 1 / 2
6,367
579
3,486
8,362
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
11
5 / 0 / 1
6,451
586
7,753
7,341
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DustG23
Serqet
10
1 / 5 / 0
5,523
502
4,755
10,394
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,504
500
1,902
10,232
7,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
Semagibi
Persephone
10
0 / 2 / 0
5,524
502
4,033
5,648
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
1 / 5 / 1
5,532
503
5,212
11,948
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,737
522
3,501
5,207
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Serqet
DustG23
Serqet
1
5
0
0.2
L
0
2
0
0
W
1
0
2
2
W
Kuzenbo
Mayuyaa
Kuzenbo
2
0
3
3.5
W
3
1
2
4
W
Ix Chel
5
0
1
5.5
L
Persephone
Semagibi
Persephone
0
2
0
0
L
Ao Kuang
1
5
1
0.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
19,403
35,281
Taken
43,429
19,506
Mitigated
22,933
15,475
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,188
3,482
0
4,718
8,113
5,772
0
3,726
3,798
0
47,262
L
Serqet
DustG23
Serqet
4,755
1,479
0
3,700
10,394
4,101
0
3,221
7,173
0
38,610
L
1,902
361
0
2,451
10,232
7,549
0
6,462
3,770
15,747
1,691
W
6,714
3,049
0
2,927
4,143
1,301
0
142
4,001
56,778
0
W
Kuzenbo
Mayuyaa
Kuzenbo
3,562
1,176
0
1,431
7,322
6,073
123
1,239
5,999
20,852
2,005
W
3,486
1,601
0
2,939
8,362
3,501
0
109
7,851
0
46,548
W
Ix Chel
7,753
267
416
3,044
7,341
2,859
32
4,474
2,823
42,764
0
L
Persephone
Semagibi
Persephone
4,033
41
0
1,086
5,648
2,304
0
4,321
1,319
39,025
0
L
Ao Kuang
5,212
1,360
0
3,495
11,948
7,047
0
1,083
10,865
33,290
2,020
L
3,501
2,976
0
1,917
5,207
1,932
0
2,699
2,508
0
53,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
27,820
364
Minions Killed
330
0
Camps Cleared
0
1,151,239
Distance Traveled
1,001,944
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,808
619
87
8
0
244,791
0
L
Serqet
5,523
502
74
7
0
215,929
0
L
Ymir
5,504
500
14
1
0
212,399
2
W
Sol
6,833
621
106
10
0
201,377
2
W
Kuzenbo
6,266
570
25
2
0
246,232
0
W
Bastet
6,367
579
76
7
0
246,609
0
W
Ix Chel
6,451
586
70
6
0
212,230
3
L
Persephone
5,524
502
76
7
0
181,548
0
L
Ao Kuang
5,532
503
63
6
0
185,610
0
L
Rama
5,737
522
103
9
0
206,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role