Player Matchup

Achilles
Achilles
Chaoscat2001
Achilles
Level 89
God Stats
7W - 4L
1,482 SR
Queue Stats
51W - 29L
1,558 Elo+
Party 2
Bacchus
Bacchus
Goateesimone
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Hades
Hades
The_Cogg02
Hades
Level 24
God Stats
9W - 3L
1,820 SR
Queue Stats
94W - 102L
1,466 Elo+
Party 1
Thor
Thor
jacobappleman
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,633 Elo+
Party 2
Charybdis
Charybdis
turpinator328-YT
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,497 Elo+
Party 1
Team Averages
Level 49
1,560 SR
1,536 Elo+

VS

Team Averages
Level 53
1,652 SR
1,352 Elo+
Sun Wukong
Sun Wukong
Baxter_148
Sun Wukong
Level 17
God Stats
3W - 4L
1,499 SR
Queue Stats
31W - 31L
1,467 Elo+
Party 3
Hachiman
Hachiman
Kurbiogarfunkel
Hachiman
Level 85
God Stats
3W - 4L
1,858 SR
Queue Stats
9W - 16L
1,376 Elo+
Solo
Bacchus
Bacchus
MatiFlo236
Bacchus
Level 59
God Stats
4W - 5L
1,618 SR
Queue Stats
135W - 101L
1,536 Elo+
Party 3
Olorun
Olorun
MorsOmni
Olorun
Level 61
God Stats
0W - 1L
1,783 SR
Queue Stats
53W - 44L
1,169 Elo+
Solo
Thor
Thor
spitfire77mike2
Thor
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaoscat2001
Achilles
14
7 / 1 / 2
9,504
634
10,528
12,127
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Goateesimone
Bacchus
12
0 / 1 / 12
8,030
535
7,703
11,410
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
13
3 / 0 / 5
8,651
577
10,151
11,994
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
10 / 0 / 2
9,834
656
8,489
10,583
4,915
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
12
4 / 3 / 5
7,851
523
7,954
10,099
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baxter_148
Sun Wukong
10
1 / 6 / 0
5,998
400
5,774
14,086
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
10
2 / 3 / 1
6,232
415
7,564
8,794
3,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
MatiFlo236
Bacchus
10
2 / 3 / 2
6,467
431
4,170
14,349
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
MorsOmni
Olorun
12
0 / 6 / 0
6,859
457
7,770
14,437
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 2
5,844
390
4,486
14,017
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
24
Kills
5
5
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baxter_148
Sun Wukong
1
6
0
0.17
W
Achilles
Chaoscat2001
Achilles
7
1
2
8
W
Bacchus
Goateesimone
Bacchus
0
1
12
6
L
Hachiman
2
3
1
0.83
L
Bacchus
MatiFlo236
Bacchus
2
3
2
1
L
Olorun
MorsOmni
Olorun
0
6
0
0
W
Hades
3
0
5
5.5
W
10
0
2
11
L
0
6
2
0.17
W
Charybdis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
29,764
56,213
Taken
65,683
36,392
Mitigated
35,570
19,600
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baxter_148
Sun Wukong
5,774
1,208
0
1,268
14,086
9,910
0
648
12,644
0
36,077
W
Achilles
Chaoscat2001
Achilles
10,528
2,721
0
4,054
12,127
9,013
109
412
10,984
0
61,990
W
Bacchus
Goateesimone
Bacchus
7,703
836
0
2,322
11,410
12,217
60
2,351
9,059
19,168
3,362
L
Hachiman
7,564
4,436
96
2,300
8,794
3,078
0
2,206
6,588
0
41,347
L
Bacchus
MatiFlo236
Bacchus
4,170
515
0
2,640
14,349
12,491
0
4,480
9,869
19,495
0
L
Olorun
MorsOmni
Olorun
7,770
3,539
0
5,311
14,437
5,288
0
5,771
8,666
62,262
0
W
Hades
10,151
416
280
4,985
11,994
6,451
365
6,863
4,996
55,160
2,742
W
8,489
1,427
0
4,794
10,583
4,915
0
95
10,443
0
110,083
L
4,486
1,604
0
2,423
14,017
4,803
0
4,057
9,839
0
30,738
W
Charybdis
7,954
3,036
0
3,165
10,099
3,796
1,397
2,219
7,880
0
54,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
31,400
465
Minions Killed
275
0
Camps Cleared
0
1,498,991
Distance Traveled
1,343,409
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,998
400
48
3
0
274,416
0
W
Achilles
9,504
634
95
6
0
299,648
0
W
Bacchus
8,030
535
30
2
0
318,432
0
L
Hachiman
6,232
415
55
4
0
246,588
1
L
Bacchus
6,467
431
28
2
0
299,753
3
L
Olorun
6,859
457
96
6
0
235,233
0
W
Hades
8,651
577
108
7
0
280,212
0
W
Thor
9,834
656
150
10
0
340,614
0
L
Thor
5,844
390
48
3
0
287,419
0
W
Charybdis
7,851
523
82
5
0
260,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role