Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Brewcrew1990
Ah Muzen Cab
Bronze III
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Susano
Susano
Bronze III
CuriousRadio
Susano
Bronze III
Level 45
God Stats
0W - 2L
1,715 SR
Queue Stats
11W - 13L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
EvilBerry676412
Ymir
Bronze III
Level 194
God Stats
0W - 2L
1,719 SR
Queue Stats
6W - 15L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Faulty__Grimm
Nu Wa
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
xTHE Doctor357
Bellona
Bronze III
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 130L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,587 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,437 SR
1,500 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Inversity_YT
Yemoja
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,500 MMR
Party 2
Izanami
Izanami
Gold III
LTFx LORD
Izanami
Gold III
Level 176
God Stats
14W - 15L
1,385 SR
Queue Stats
177W - 185L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
MarkShuckerburg
Hercules
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
TazmanianSaber
Fenrir
Bronze III
Level 107
God Stats
4W - 6L
1,300 SR
Queue Stats
27W - 39L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brewcrew1990
Ah Muzen Cab
10
0 / 0 / 1
5,665
515
6,993
5,620
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
11
2 / 1 / 0
6,027
548
3,844
9,964
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 3 / 0
4,861
442
3,072
7,722
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 0
4,889
444
1,631
4,034
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 6 / 0
4,607
419
2,346
9,188
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Maman BrigitteRaijinMulanAthena

VS

Bans
AphroditeHeraBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 0 / 1
6,970
634
4,563
3,522
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
0 / 0 / 1
5,960
542
1,851
6,039
3,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
LTFx LORD
Izanami
11
0 / 1 / 1
6,404
582
3,925
5,677
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
12
6 / 1 / 0
7,860
715
8,345
8,333
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 1
6,916
629
2,119
10,230
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
12
12
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
1
4.5
L
Ah Muzen Cab
Brewcrew1990
Ah Muzen Cab
0
0
1
0.5
L
Susano
2
1
0
2
L
0
3
0
0
L
0
2
0
0
W
Yemoja
0
0
1
0.5
W
Izanami
LTFx LORD
Izanami
0
1
1
0.5
W
Hercules
6
1
0
6
W
2
0
1
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
20,803
36,528
Taken
33,801
19,579
Mitigated
17,644
8,205
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,563
237
0
1,325
3,522
1,148
802
783
2,739
40,970
695
L
Ah Muzen Cab
Brewcrew1990
Ah Muzen Cab
6,993
3,046
0
515
5,620
2,074
0
782
4,838
0
44,012
L
Susano
3,844
987
0
5,138
9,964
3,820
0
1,089
8,751
0
43,662
L
3,072
1,352
0
688
7,722
4,774
0
597
6,987
22,173
0
L
1,631
420
0
875
4,034
1,306
0
2,396
1,638
19,671
439
W
Yemoja
1,851
409
2,332
1,969
6,039
3,241
0
1,104
4,935
15,182
0
W
Izanami
LTFx LORD
Izanami
3,925
2,208
0
1,189
5,677
2,323
0
607
5,070
0
59,519
W
Hercules
8,345
3,059
0
3,584
8,333
6,345
367
1,015
7,318
0
59,019
W
2,119
877
0
7,147
10,230
4,587
0
1,113
9,117
0
52,555
L
2,346
1,125
0
989
9,188
7,605
0
1,470
7,334
0
20,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
34,110
272
Minions Killed
428
0
Camps Cleared
0
984,347
Distance Traveled
1,125,495
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,970
634
81
7
0
186,881
1
L
Ah Muzen Cab
5,665
515
84
8
0
245,491
0
L
Susano
6,027
548
85
8
0
247,614
0
L
Ymir
4,861
442
43
4
0
212,583
0
L
Nu Wa
4,889
444
37
3
0
123,010
0
W
Yemoja
5,960
542
30
3
0
230,561
1
W
Izanami
6,404
582
128
12
0
218,070
2
W
Hercules
7,860
715
100
9
0
232,720
0
W
Fenrir
6,916
629
89
8
0
257,263
0
L
Bellona
4,607
419
23
2
0
155,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role