Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AmIDepressed
Thanatos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,846 Elo+
Party 1
Heimdallr
Heimdallr
Vanduul
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 146L
1,552 Elo+
Solo
Chaac
Chaac
swiftyscarob
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,248 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,529 Elo+

VS

Team Averages
Level 130
1,483 SR
1,483 Elo+
Aphrodite
Aphrodite
Alexita753
Aphrodite
Level 128
God Stats
10W - 10L
1,757 SR
Queue Stats
113W - 85L
1,618 Elo+
Solo
Hel
Hel
Dracaaryss
Hel
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 136L
1,504 Elo+
Solo
Rama
Rama
MisterJajao
Rama
Level 127
God Stats
5W - 11L
1,365 SR
Queue Stats
10W - 13L
1,411 Elo+
Party 2
Osiris
Osiris
VJOKERMAN
Osiris
Level 121
God Stats
2W - 3L
1,291 SR
Queue Stats
14W - 20L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
zoulou-140
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 3 / 4
6,354
489
8,345
6,086
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Terra
 
Terra
11
0 / 0 / 0
6,094
469
2,974
10,879
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
AmIDepressed
Thanatos
13
5 / 3 / 0
6,856
527
8,274
15,019
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
Vanduul
Heimdallr
11
0 / 2 / 0
5,656
435
5,397
8,665
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 3 / 0
6,666
513
7,074
14,446
13,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexita753
Aphrodite
11
0 / 1 / 2
5,547
427
3,056
8,212
6,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 4 / 1
7,721
594
5,423
12,439
3,950
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 0 / 1
6,484
499
7,087
5,635
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
VJOKERMAN
Osiris
14
2 / 0 / 2
7,771
598
8,471
11,113
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
zoulou-140
Erlang Shen
13
4 / 0 / 3
7,162
551
7,237
12,715
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
4
0.67
L
Terra
 
Terra
0
0
0
0
W
Aphrodite
Alexita753
Aphrodite
0
1
2
1
L
Thanatos
AmIDepressed
Thanatos
5
3
0
1.67
W
4
4
1
1.13
W
1
0
1
1.5
W
Osiris
VJOKERMAN
Osiris
2
0
2
3
L
Heimdallr
Vanduul
Heimdallr
0
2
0
0
L
0
3
0
0
W
Erlang Shen
zoulou-140
Erlang Shen
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
31,274
55,095
Taken
50,114
35,527
Mitigated
28,862
19,861
Healing
25,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,345
624
0
935
6,086
2,402
0
3,100
2,986
41,309
0
L
Terra
 
Terra
2,974
650
622
3,660
10,879
8,766
0
1,564
9,315
25,900
0
W
Aphrodite
Alexita753
Aphrodite
3,056
567
2,019
3,614
8,212
6,214
0
1,776
6,436
27,744
0
L
Thanatos
AmIDepressed
Thanatos
8,274
2,699
0
9,075
15,019
7,390
0
2,265
12,754
0
60,344
W
5,423
96
238
7,278
12,439
3,950
0
5,935
6,163
60,187
852
W
7,087
5,717
0
1,747
5,635
2,628
0
866
4,769
0
53,715
W
Osiris
VJOKERMAN
Osiris
8,471
3,852
0
6,466
11,113
9,502
76
0
11,113
0
61,794
L
Heimdallr
Vanduul
Heimdallr
5,397
2,487
0
2,492
8,665
3,927
0
1,492
7,173
0
44,339
L
7,074
1,854
0
3,077
14,446
13,042
0
0
14,446
0
49,833
W
Erlang Shen
zoulou-140
Erlang Shen
7,237
4,953
0
3,973
12,715
6,568
0
2,303
10,314
0
56,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
34,685
338
Minions Killed
414
0
Camps Cleared
0
1,236,192
Distance Traveled
1,329,768
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,354
489
75
6
0
239,288
3
L
Terra
6,094
469
36
3
0
274,030
3
W
Aphrodite
5,547
427
46
4
0
272,708
10
L
Thanatos
6,856
527
79
6
0
271,838
0
W
Hel
7,721
594
102
8
0
249,914
0
W
Rama
6,484
499
97
7
0
255,879
0
W
Osiris
7,771
598
92
7
0
234,560
0
L
Heimdallr
5,656
435
64
5
0
222,205
0
L
Chaac
6,666
513
84
6
0
228,831
3
W
Erlang Shen
7,162
551
77
6
0
316,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role