Player Matchup

Ne Zha
Ne Zha
Gold V
SlamMyCIam
Ne Zha
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,569 MMR
Party 2
Thoth
Thoth
Silver I
Zuted
Thoth
Silver I
Level 137
God Stats
1W - 1L
1,537 SR
Queue Stats
4W - 5L
1,451 MMR
Party 2
Bacchus
Bacchus
Gold IV
xDrowzyyy
Bacchus
Gold IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 41L
1,738 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,512 SR
1,586 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,702 SR
1,579 MMR
Hachiman
Hachiman
Bronze III
Bailie
Hachiman
Bronze III
Level 155
God Stats
2W - 0L
1,873 SR
Queue Stats
2W - 0L
1,540 MMR
Party 1
Kukulkan
Kukulkan
Silver I
jcef23
Kukulkan
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,605 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
joekstormer
Baron Samedi
Gold V
Level 159
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 2L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SlamMyCIam
Ne Zha
19
3 / 3 / 5
12,305
684
13,562
18,864
18,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Zuted
Thoth
19
4 / 2 / 5
13,066
726
14,909
11,880
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
xDrowzyyy
Bacchus
16
3 / 3 / 4
11,321
629
10,550
19,718
31,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesBake KujiraMorgan Le FayHorusAthena

VS

Bans
KuzenboAresAtlasBastetAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bailie
Hachiman
20
6 / 2 / 1
13,830
768
13,233
14,085
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
jcef23
Kukulkan
19
2 / 4 / 5
12,782
710
15,461
14,719
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
joekstormer
Baron Samedi
17
0 / 4 / 3
11,010
612
11,355
17,247
15,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
8
8
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bailie
Hachiman
6
2
1
3.25
L
Ne Zha
SlamMyCIam
Ne Zha
3
3
5
1.83
L
Thoth
Zuted
Thoth
4
2
5
3.25
W
Kukulkan
jcef23
Kukulkan
2
4
5
1.13
W
Baron Samedi
joekstormer
Baron Samedi
0
4
3
0.38
L
Bacchus
xDrowzyyy
Bacchus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,021
Damage
40,049
50,462
Taken
46,051
54,718
Mitigated
27,562
7,958
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bailie
Hachiman
13,233
8,906
0
5,648
14,085
5,940
3,137
7,043
6,300
0
73,302
L
Ne Zha
SlamMyCIam
Ne Zha
13,562
2,898
0
4,060
18,864
18,558
14
9,245
9,604
0
43,308
L
Thoth
Zuted
Thoth
14,909
180
0
1,577
11,880
5,139
0
8,327
3,542
72,614
0
W
Kukulkan
jcef23
Kukulkan
15,461
608
0
1,120
14,719
6,095
0
8,318
5,441
65,111
0
W
Baron Samedi
joekstormer
Baron Samedi
11,355
942
1,079
4,904
17,247
15,527
0
7,381
8,597
36,193
0
L
Bacchus
xDrowzyyy
Bacchus
10,550
1,587
0
2,321
19,718
31,021
0
9,290
10,393
26,214
4,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
37,622
239
Minions Killed
243
0
Camps Cleared
0
1,025,877
Distance Traveled
1,003,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,830
768
106
6
0
336,617
0
L
Ne Zha
12,305
684
59
3
0
361,842
0
L
Thoth
13,066
726
153
9
0
335,926
0
W
Kukulkan
12,782
710
103
6
0
342,139
0
W
Baron Samedi
11,010
612
34
2
0
325,039
0
L
Bacchus
11,321
629
27
2
0
328,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role