Player Matchup

Mercury
Mercury
MICHIKATSU-__
Mercury
Level 34
God Stats
2W - 5L
1,047 SR
Queue Stats
4W - 12L
1,121 Elo+
Solo
Cupid
Cupid
TheScytheVG
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,518 Elo+
Party 2
Janus
Janus
WALLACE927
Janus
Level 104
God Stats
7W - 2L
1,818 SR
Queue Stats
161W - 155L
1,474 Elo+
Party 2
Osiris
Osiris
gabrielTHY
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,249 Elo+
Party 2
Gilgamesh
Gilgamesh
marcus_2122
Gilgamesh
Level 114
God Stats
7W - 7L
1,285 SR
Queue Stats
250W - 234L
1,505 Elo+
Party 2
Team Averages
Level 86
1,430 SR
1,373 Elo+

VS

Team Averages
Level 82
1,421 SR
1,322 Elo+
Ra
Ra
Bremnon
Ra
Level 127
God Stats
7W - 4L
1,274 SR
Queue Stats
28W - 21L
1,351 Elo+
Party 3
Athena
Athena
Ca10Rata0
Athena
Level 123
God Stats
4W - 4L
1,482 SR
Queue Stats
28W - 22L
1,454 Elo+
Party 3
Thanatos
Thanatos
Cleberdoleit
Thanatos
Level 23
God Stats
7W - 7L
1,146 SR
Queue Stats
43W - 57L
1,108 Elo+
Party 1
Hachiman
Hachiman
KurodoAcabane
Hachiman
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
LightString9202
Chaac
Level 128
God Stats
8W - 4L
1,702 SR
Queue Stats
92W - 95L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
1
0 / 0 / 0
3,658
333
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,142
558
2,875
4,532
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
12
0 / 2 / 0
5,713
519
2,046
6,065
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
gabrielTHY
Osiris
11
1 / 0 / 0
5,751
523
4,000
8,076
9,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
marcus_2122
Gilgamesh
10
0 / 1 / 2
5,731
521
5,882
13,479
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,835
621
4,673
4,291
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Ca10Rata0
Athena
9
0 / 1 / 2
5,295
481
5,349
8,595
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Cleberdoleit
Thanatos
11
2 / 0 / 0
5,980
544
1,286
7,806
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
KurodoAcabane
Hachiman
9
1 / 1 / 0
5,212
474
2,082
4,251
1,201
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
6,727
612
6,079
7,898
7,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Athena
Ca10Rata0
Athena
0
1
2
1
W
Thanatos
Cleberdoleit
Thanatos
2
0
0
2
W
Hachiman
KurodoAcabane
Hachiman
1
1
0
1
W
0
0
0
0
L
Mercury
0
0
0
0
L
1
0
0
1
L
Janus
0
2
0
0
L
Osiris
gabrielTHY
Osiris
1
0
0
1
L
Gilgamesh
marcus_2122
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,803
Damage
19,469
32,152
Taken
32,841
21,172
Mitigated
20,163
10,853
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,673
253
696
2,373
4,291
2,041
0
1,301
2,862
54,176
2,788
W
Athena
Ca10Rata0
Athena
5,349
552
0
2,687
8,595
6,257
10
367
8,198
21,505
0
W
Thanatos
Cleberdoleit
Thanatos
1,286
217
0
3,552
7,806
3,513
0
180
7,586
0
45,550
W
Hachiman
KurodoAcabane
Hachiman
2,082
1,083
0
1,750
4,251
1,201
0
0
4,251
0
21,235
W
6,079
1,755
0
3,493
7,898
7,151
0
0
7,898
0
56,713
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
2,875
1,747
334
2,657
4,532
1,557
234
1,124
3,408
0
41,426
L
Janus
2,046
216
0
1,550
6,065
2,144
0
2,744
3,202
43,712
0
L
Osiris
gabrielTHY
Osiris
4,000
1,717
0
1,932
8,076
9,193
0
467
7,609
0
35,725
L
Gilgamesh
marcus_2122
Gilgamesh
5,882
1,507
0
4,380
13,479
8,278
66
5,349
8,130
0
26,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
30,049
236
Minions Killed
328
0
Camps Cleared
0
878,083
Distance Traveled
1,208,331
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,835
621
102
9
0
242,232
2
W
Athena
5,295
481
21
2
0
250,297
8
W
Thanatos
5,980
544
68
6
0
262,526
0
W
Hachiman
5,212
474
44
4
0
210,968
0
W
Chaac
6,727
612
93
8
0
242,308
4
L
Mercury
3,658
333
0
0
0
0
0
L
Cupid
6,142
558
62
6
0
211,278
0
L
Janus
5,713
519
81
7
0
218,305
0
L
Osiris
5,751
523
59
5
0
215,725
2
L
Gilgamesh
5,731
521
34
3
0
232,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role