Player Matchup

Anhur
Anhur
BillsSG
Anhur
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 96L
1,500 Elo+
Solo
Discordia
Discordia
Wandfox-RJ
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,305 Elo+
Party 1
Bake Kujira
Bake Kujira
danielmotta05
Bake Kujira
Level 41
God Stats
37W - 34L
1,479 SR
Queue Stats
68W - 72L
1,418 Elo+
Party 1
Thanatos
Thanatos
zBlackStarR
Thanatos
Level 60
God Stats
3W - 0L
1,791 SR
Queue Stats
5W - 1L
1,870 Elo+
Party 1
Chaac
Chaac
zCAINNz
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,159 Elo+
Solo
Team Averages
Level 67
1,554 SR
1,450 Elo+

VS

Team Averages
Level 86
1,340 SR
1,455 Elo+
Mercury
Mercury
MICHIKATSU-__
Mercury
Level 34
God Stats
2W - 5L
1,083 SR
Queue Stats
4W - 12L
1,142 Elo+
Solo
Izanami
Izanami
TheScytheVG
Izanami
Level 108
God Stats
3W - 3L
1,565 SR
Queue Stats
26W - 34L
1,593 Elo+
Party 2
Bacchus
Bacchus
WALLACE927
Bacchus
Level 104
God Stats
2W - 2L
1,265 SR
Queue Stats
161W - 155L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
gabrielTHY
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Arachne
Arachne
marcus_2122
Arachne
Level 114
God Stats
6W - 13L
1,288 SR
Queue Stats
250W - 234L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BillsSG
Anhur
15
5 / 0 / 1
8,657
618
12,028
6,655
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
Wandfox-RJ
Discordia
12
0 / 1 / 0
6,818
487
2,573
4,084
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
danielmotta05
Bake Kujira
10
1 / 1 / 2
6,623
473
2,347
7,577
5,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
zBlackStarR
Thanatos
13
1 / 1 / 1
7,008
501
4,352
10,331
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
zCAINNz
Chaac
14
2 / 0 / 2
8,002
572
10,361
11,567
11,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 2 / 0
5,964
426
2,714
7,093
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TheScytheVG
Izanami
12
0 / 4 / 1
6,671
477
5,058
10,417
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
WALLACE927
Bacchus
10
0 / 2 / 1
6,641
474
5,751
12,928
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gilgamesh
gabrielTHY
Gilgamesh
13
0 / 0 / 0
7,106
508
3,399
8,926
7,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
marcus_2122
Arachne
12
1 / 1 / 0
6,743
482
3,182
10,847
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
1
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
BillsSG
Anhur
5
0
1
5.5
L
Mercury
0
2
0
0
L
Izanami
TheScytheVG
Izanami
0
4
1
0.13
L
Bacchus
WALLACE927
Bacchus
0
2
1
0.25
W
Discordia
Wandfox-RJ
Discordia
0
1
0
0
W
Bake Kujira
danielmotta05
Bake Kujira
1
1
2
2
L
Gilgamesh
gabrielTHY
Gilgamesh
0
0
0
0
L
Arachne
marcus_2122
Arachne
1
1
0
1
W
Thanatos
zBlackStarR
Thanatos
1
1
1
1.5
W
Chaac
zCAINNz
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
20,104
40,214
Taken
50,211
26,479
Mitigated
28,138
19,327
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BillsSG
Anhur
12,028
7,019
0
3,269
6,655
2,417
970
1,562
5,093
0
85,514
L
Mercury
2,714
1,650
0
317
7,093
2,889
0
25
7,068
0
32,485
L
Izanami
TheScytheVG
Izanami
5,058
3,376
0
3,231
10,417
3,240
0
285
10,132
0
60,402
L
Bacchus
WALLACE927
Bacchus
5,751
834
0
5,233
12,928
10,447
0
1,355
11,573
23,813
1,457
W
Discordia
Wandfox-RJ
Discordia
2,573
124
0
205
4,084
1,319
0
0
4,084
43,932
0
W
Bake Kujira
danielmotta05
Bake Kujira
2,347
1,375
0
1,934
7,577
5,962
0
1,399
6,178
20,942
0
L
Gilgamesh
gabrielTHY
Gilgamesh
3,399
762
0
3,097
8,926
7,065
0
2,982
5,944
212
50,892
L
Arachne
marcus_2122
Arachne
3,182
2,307
0
4,940
10,847
4,497
0
273
10,574
0
56,478
W
Thanatos
zBlackStarR
Thanatos
4,352
1,185
0
8,125
10,331
4,984
42
926
9,405
0
51,625
W
Chaac
zCAINNz
Chaac
10,361
2,478
0
5,794
11,567
11,797
0
1,760
9,807
0
64,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
33,125
434
Minions Killed
382
0
Camps Cleared
0
1,406,079
Distance Traveled
1,503,299
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,657
618
136
10
0
256,407
2
L
Mercury
5,964
426
57
4
0
288,077
0
L
Izanami
6,671
477
108
8
0
250,862
0
L
Bacchus
6,641
474
29
2
0
290,798
1
W
Discordia
6,818
487
74
5
0
262,552
0
W
Bake Kujira
6,623
473
33
2
0
302,011
8
L
Gilgamesh
7,106
508
96
7
0
309,706
0
L
Arachne
6,743
482
92
7
0
363,856
0
W
Thanatos
7,008
501
89
6
0
312,148
5
W
Chaac
8,002
572
102
7
0
272,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role