Player Matchup

Cu Chulainn
Cu Chulainn
BT2J
Cu Chulainn
Level 45
God Stats
7W - 2L
2,018 SR
Queue Stats
71W - 55L
1,604 Elo+
Solo
Agni
Agni
Daikiluzbel
Agni
Level 68
God Stats
7W - 1L
1,525 SR
Queue Stats
159W - 42L
1,848 Elo+
Solo
Cabrakan
Cabrakan
Dredgeren
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Dredgerenn
Nu Wa
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 133L
1,485 Elo+
Party 1
Thor
Thor
jota170985
Thor
Level 69
God Stats
530W - 515L
1,549 SR
Queue Stats
532W - 524L
1,561 Elo+
Solo
Team Averages
Level 70
1,618 SR
1,617 Elo+

VS

Team Averages
Level 51
1,592 SR
1,514 Elo+
Sylvanus
Sylvanus
CarltheEmu
Sylvanus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,660 Elo+
Solo
Charybdis
Charybdis
Phastz
Charybdis
Level 41
God Stats
18W - 9L
1,648 SR
Queue Stats
24W - 16L
1,527 Elo+
Party 2
Da Ji
Da Ji
RK8I
Da Ji
Level 59
God Stats
4W - 1L
1,813 SR
Queue Stats
24W - 26L
1,449 Elo+
Solo
Ra
Ra
Redhood856
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,447 Elo+
Solo
Sol
Sol
Smaps
Sol
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BT2J
Cu Chulainn
12
2 / 2 / 2
7,290
1,215
4,735
10,152
9,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
7,115
1,186
11,054
4,426
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Dredgeren
Cabrakan
12
1 / 5 / 1
6,981
1,164
5,559
10,464
11,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
0 / 1 / 1
6,501
1,084
7,036
7,480
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 0
5,867
978
0
1,046
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

316

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CarltheEmu
Sylvanus
12
0 / 0 / 9
7,595
1,266
2,627
7,219
5,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Phastz
Charybdis
12
4 / 1 / 6
7,645
1,274
7,598
7,041
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
RK8I
Da Ji
12
3 / 2 / 4
7,443
1,241
4,777
6,932
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 9
7,416
1,236
5,426
4,815
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Smaps
Sol
12
3 / 1 / 7
7,639
1,273
10,703
5,238
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
11
11
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BT2J
Cu Chulainn
2
2
2
1.5
W
Sylvanus
CarltheEmu
Sylvanus
0
0
9
4.5
L
1
2
2
1
L
Cabrakan
Dredgeren
Cabrakan
1
5
1
0.3
L
Nu Wa
0
1
1
0.5
W
Charybdis
Phastz
Charybdis
4
1
6
7
W
Da Ji
RK8I
Da Ji
3
2
4
2.5
W
1
0
9
5.5
W
Sol
Smaps
Sol
3
1
7
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
31,131
33,568
Taken
31,245
26,126
Mitigated
16,451
1,383
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BT2J
Cu Chulainn
4,735
1,088
0
993
10,152
9,109
0
5,483
4,554
0
9,570
W
Sylvanus
CarltheEmu
Sylvanus
2,627
527
3,297
2,394
7,219
5,222
0
5,820
1,095
11,140
0
L
11,054
1,035
0
390
4,426
1,931
0
1,942
2,430
35,493
536
L
Cabrakan
Dredgeren
Cabrakan
5,559
598
0
0
10,464
11,794
0
6,054
4,168
9,699
0
L
Nu Wa
7,036
1,577
0
0
7,480
2,998
0
3,575
3,848
16,240
0
W
Charybdis
Phastz
Charybdis
7,598
4,162
0
1,944
7,041
3,006
0
5,008
1,825
0
17,645
W
Da Ji
RK8I
Da Ji
4,777
495
0
540
6,932
3,651
0
4,370
2,411
0
15,250
W
5,426
507
772
1,216
4,815
2,137
0
3,581
1,128
20,692
0
W
Sol
Smaps
Sol
10,703
4,450
0
473
5,238
2,435
0
3,733
1,360
26,392
3,004
L
0
0
0
0
1,046
294
0
349
684
0
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
37,738
108
Minions Killed
148
3
Camps Cleared
8
508,796
Distance Traveled
602,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,290
1,215
10
2
0
137,917
0
W
Sylvanus
7,595
1,266
19
3
2
118,888
0
L
Agni
7,115
1,186
61
10
0
125,874
0
L
Cabrakan
6,981
1,164
11
2
1
111,247
0
L
Nu Wa
6,501
1,084
25
4
1
119,390
0
W
Charybdis
7,645
1,274
26
4
1
116,866
0
W
Da Ji
7,443
1,241
18
3
2
113,028
0
W
Ra
7,416
1,236
39
7
2
138,671
0
W
Sol
7,639
1,273
46
8
1
115,461
0
L
Thor
5,867
978
1
0
1
14,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role