Player Matchup

Gilgamesh
Gilgamesh
AhoyTroy
Gilgamesh
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 9L
1,428 Elo+
Solo
Yemoja
Yemoja
SNR_Chil
Yemoja
Level 98
God Stats
2W - 2L
1,312 SR
Queue Stats
26W - 24L
1,259 Elo+
Party 2
Merlin
Merlin
SNR__Dark
Merlin
Level 87
God Stats
2W - 1L
1,298 SR
Queue Stats
13W - 8L
1,629 Elo+
Party 2
Loki
Loki
Salty Ju3vos
Loki
Level 94
God Stats
23W - 19L
1,714 SR
Queue Stats
105W - 101L
1,413 Elo+
Solo
Hachiman
Hachiman
ZycyphyrYT
Hachiman
Level 29
God Stats
25W - 15L
1,223 SR
Queue Stats
40W - 32L
1,180 Elo+
Party 2
Team Averages
Level 79
1,409 SR
1,382 Elo+

VS

Team Averages
Level 92
1,562 SR
1,493 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Elmo694893
Ishtar
Level 143
God Stats
9W - 16L
1,500 SR
Queue Stats
775W - 769L
1,509 Elo+
Party 1
Tyr
Tyr
MsKoreanCat
Tyr
Level 40
God Stats
0W - 3L
1,595 SR
Queue Stats
13W - 23L
1,452 Elo+
Party 3
Chaac
Chaac
TORTIRXN
Chaac
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
84W - 79L
1,519 Elo+
Solo
Jormungandr
Jormungandr
lilbrownbean57
Jormungandr
Level 126
God Stats
2W - 6L
1,500 SR
Queue Stats
624W - 617L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AhoyTroy
Gilgamesh
15
4 / 0 / 0
8,997
562
8,978
14,024
17,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
SNR_Chil
Yemoja
13
1 / 0 / 4
7,935
496
7,504
13,573
10,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SNR__Dark
Merlin
14
1 / 5 / 4
8,101
506
7,644
9,292
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 3
7,626
477
6,500
7,763
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ZycyphyrYT
Hachiman
14
5 / 1 / 2
8,205
513
14,283
10,114
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
3 / 4 / 2
7,093
443
4,635
12,003
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
Elmo694893
Ishtar
12
0 / 2 / 1
6,730
421
7,270
10,453
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 2 / 1
6,699
419
4,199
14,388
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
TORTIRXN
Chaac
13
0 / 3 / 0
7,386
462
7,130
13,673
12,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
lilbrownbean57
Jormungandr
11
1 / 1 / 1
6,583
411
10,448
16,996
13,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
4
2
1
W
Gilgamesh
AhoyTroy
Gilgamesh
4
0
0
4
L
Ishtar
Elmo694893
Ishtar
0
2
1
0.25
L
2
2
1
1.25
W
Yemoja
SNR_Chil
Yemoja
1
0
4
3
W
Merlin
SNR__Dark
Merlin
1
5
4
0.6
W
1
0
3
2.5
L
Chaac
TORTIRXN
Chaac
0
3
0
0
W
Hachiman
ZycyphyrYT
Hachiman
5
1
2
6
L
Jormungandr
lilbrownbean57
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
33,682
54,766
Taken
67,513
39,019
Mitigated
45,310
18,410
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
4,635
713
0
1,938
12,003
4,219
0
2,871
9,072
26,969
0
W
Gilgamesh
AhoyTroy
Gilgamesh
8,978
3,350
0
1,880
14,024
17,021
1,107
206
13,779
0
65,467
L
Ishtar
Elmo694893
Ishtar
7,270
4,084
0
1,870
10,453
3,855
0
2,491
7,945
0
53,408
L
4,199
750
213
3,494
14,388
10,709
0
5,028
9,258
0
28,703
W
Yemoja
SNR_Chil
Yemoja
7,504
1,872
3,044
5,251
13,573
10,229
0
4,883
8,608
33,673
0
W
Merlin
SNR__Dark
Merlin
7,644
1,227
0
2,000
9,292
3,663
407
2,209
6,760
64,150
3,857
W
6,500
1,466
0
2,733
7,763
3,335
407
2,214
5,501
0
51,289
L
Chaac
TORTIRXN
Chaac
7,130
1,853
0
3,289
13,673
12,993
0
0
12,672
0
53,794
W
Hachiman
ZycyphyrYT
Hachiman
14,283
8,461
0
3,502
10,114
4,771
0
4,822
5,199
0
71,649
L
Jormungandr
lilbrownbean57
Jormungandr
10,448
2,416
0
4,587
16,996
13,534
0
4,477
12,496
40,676
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
34,491
447
Minions Killed
323
0
Camps Cleared
0
1,423,458
Distance Traveled
1,472,449
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,093
443
41
3
0
330,195
0
W
Gilgamesh
8,997
562
98
6
0
271,630
2
L
Ishtar
6,730
421
93
6
0
290,354
2
L
Tyr
6,699
419
45
3
0
266,103
0
W
Yemoja
7,935
496
45
3
0
278,389
3
W
Merlin
8,101
506
118
7
0
267,155
2
W
Loki
7,626
477
88
6
0
321,431
0
L
Chaac
7,386
462
92
6
0
271,514
0
W
Hachiman
8,205
513
98
6
0
284,853
0
L
Jormungandr
6,583
411
52
3
0
314,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role