Player Matchup

Sun Wukong
Sun Wukong
NiiKlaus_Mik
Sun Wukong
Level 55
God Stats
3W - 7L
1,285 SR
Queue Stats
61W - 72L
1,167 Elo+
Party 2
Fenrir
Fenrir
TheDiabloXD02
Fenrir
Level 84
God Stats
4W - 8L
1,500 SR
Queue Stats
70W - 69L
1,167 Elo+
Party 2
Charon
Charon
franlaraa
Charon
Level 22
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 9L
1,167 Elo+
Party 2
Hachiman
Hachiman
killtermax
Hachiman
Level 8
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 2
Anubis
Anubis
suli02dornic02
Anubis
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 46L
1,480 Elo+
Solo
Team Averages
Level 58
1,547 SR
1,229 Elo+

VS

Team Averages
Level 99
1,444 SR
1,411 Elo+
Kukulkan
Kukulkan
Neckerblyatlord
Kukulkan
Level 105
God Stats
22W - 10L
1,268 SR
Queue Stats
296W - 286L
1,222 Elo+
Solo
Surtr
Surtr
SpowderMan
Surtr
Level 115
God Stats
3W - 2L
1,495 SR
Queue Stats
68W - 56L
1,452 Elo+
Solo
Janus
Janus
VeNoM LeGenDz
Janus
Level 118
God Stats
7W - 8L
1,542 SR
Queue Stats
216W - 230L
1,434 Elo+
Solo
Charon
Charon
gg_killer111
Charon
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
taleb_kh_99
Hun Batz
Level 130
God Stats
32W - 24L
1,414 SR
Queue Stats
520W - 492L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NiiKlaus_Mik
Sun Wukong
14
1 / 2 / 0
7,730
483
5,779
12,107
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 3
7,864
492
6,210
12,961
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
franlaraa
Charon
11
1 / 2 / 0
7,202
450
2,461
10,422
7,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
killtermax
Hachiman
12
1 / 4 / 0
6,035
377
2,515
7,875
2,773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 2
8,584
537
11,892
12,047
5,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 3 / 7
8,313
520
9,600
10,008
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
2 / 1 / 2
9,149
572
7,839
12,224
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 3
8,218
514
4,958
11,204
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
12
2 / 0 / 6
8,187
512
6,746
7,987
7,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
taleb_kh_99
Hun Batz
16
7 / 1 / 2
9,136
571
9,159
12,454
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
15
15
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
3
7
1.5
L
Sun Wukong
NiiKlaus_Mik
Sun Wukong
1
2
0
0.5
W
Surtr
2
1
2
3
L
3
3
3
1.5
W
3
5
3
0.9
L
Charon
franlaraa
Charon
1
2
0
0.5
W
Charon
2
0
6
5
L
Hachiman
killtermax
Hachiman
1
4
0
0.25
L
4
4
2
1.25
W
Hun Batz
taleb_kh_99
Hun Batz
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
38,302
55,412
Taken
53,877
32,043
Mitigated
33,336
15,273
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,600
841
0
372
10,008
4,609
435
1,897
8,111
66,151
1,709
L
Sun Wukong
NiiKlaus_Mik
Sun Wukong
5,779
1,120
0
3,895
12,107
9,442
0
1,817
9,493
0
63,593
W
Surtr
7,839
2,533
0
3,213
12,224
12,442
14
314
11,125
2,858
61,245
L
6,210
733
0
3,872
12,961
6,392
0
4,258
8,471
0
58,816
W
4,958
236
0
1,691
11,204
3,201
396
5,963
5,241
46,823
1,426
L
Charon
franlaraa
Charon
2,461
711
0
1,918
10,422
7,972
117
6,473
3,929
24,854
0
W
Charon
6,746
1,029
0
1,336
7,987
7,809
55
2,560
5,427
25,789
1,208
L
Hachiman
killtermax
Hachiman
2,515
1,380
0
500
7,875
2,773
0
4,689
3,150
0
23,589
L
11,892
235
0
5,088
12,047
5,464
0
3,873
7,885
59,135
0
W
Hun Batz
taleb_kh_99
Hun Batz
9,159
2,908
0
918
12,454
5,275
0
3,619
8,835
0
86,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
43,003
363
Minions Killed
442
0
Camps Cleared
0
1,432,975
Distance Traveled
1,562,957
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,313
520
101
6
0
300,784
0
L
Sun Wukong
7,730
483
104
7
0
249,192
2
W
Surtr
9,149
572
98
6
0
277,537
2
L
Fenrir
7,864
492
99
6
0
356,939
0
W
Janus
8,218
514
89
6
0
305,275
0
L
Charon
7,202
450
33
2
0
299,756
0
W
Charon
8,187
512
31
2
0
308,006
0
L
Hachiman
6,035
377
42
3
0
275,185
0
L
Anubis
8,584
537
85
5
0
251,903
0
W
Hun Batz
9,136
571
123
8
0
371,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role