Player Matchup

Scylla
Scylla
DeaDlYViiRuZ99
Scylla
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,626 Elo+
Party 2
Xbalanque
Xbalanque
Tydianis
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,488 Elo+
Solo
King Arthur
King Arthur
zZKawakiZz
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,626 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,580 Elo+

VS

Team Averages
Level 49
1,472 SR
1,588 Elo+
Ares
Ares
CrownedCrusader
Ares
Level 57
God Stats
32W - 32L
1,541 SR
Queue Stats
194W - 178L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Gladidaddy
Baron Samedi
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 68L
1,554 Elo+
Solo
Lancelot
Lancelot
Hazardosis
Lancelot
Level 25
God Stats
3W - 4L
1,374 SR
Queue Stats
50W - 43L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,009
701
7,129
5,045
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Tydianis
Xbalanque
12
0 / 2 / 1
7,159
716
11,534
7,248
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zZKawakiZz
King Arthur
10
0 / 5 / 1
6,381
638
2,696
8,808
10,622
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,273
727
6,824
8,920
7,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
Gladidaddy
Baron Samedi
13
1 / 0 / 7
7,580
758
6,066
10,741
13,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Hazardosis
Lancelot
13
6 / 1 / 2
8,705
871
5,096
7,638
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
1
1
0
1
W
Baron Samedi
Gladidaddy
Baron Samedi
1
0
7
4.5
W
Lancelot
Hazardosis
Lancelot
6
1
2
7
L
Xbalanque
Tydianis
Xbalanque
0
2
1
0.25
L
King Arthur
zZKawakiZz
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
17,986
21,101
Taken
27,299
15,709
Mitigated
26,074
705
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
481
0
1,496
8,920
7,330
0
2,154
6,766
17,102
600
L
7,129
544
0
0
5,045
1,919
0
2,024
2,960
29,373
0
W
Baron Samedi
Gladidaddy
Baron Samedi
6,066
610
892
3,049
10,741
13,588
0
3,282
7,459
27,912
2,814
W
Lancelot
Hazardosis
Lancelot
5,096
997
0
102
7,638
5,156
0
1,771
5,867
0
33,289
L
Xbalanque
Tydianis
Xbalanque
11,534
5,110
0
705
7,248
3,168
0
3,965
3,157
0
36,857
L
King Arthur
zZKawakiZz
King Arthur
2,696
152
0
0
8,808
10,622
19
6,042
2,648
0
9,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
23,558
120
Minions Killed
129
0
Camps Cleared
0
543,082
Distance Traveled
612,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,273
727
26
3
0
200,684
0
L
Scylla
7,009
701
48
5
0
180,686
0
W
Baron Samedi
7,580
758
52
5
0
192,186
0
W
Lancelot
8,705
871
51
5
0
219,996
0
L
Xbalanque
7,159
716
65
7
0
180,702
0
L
King Arthur
6,381
638
7
1
0
181,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role