Player Matchup

Guan Yu
Guan Yu
DanV98
Guan Yu
Level 180
God Stats
16W - 19L
1,500 SR
Queue Stats
403W - 378L
1,557 Elo+
Party 1
Camazotz
Camazotz
Pupolo276
Camazotz
Level 167
God Stats
13W - 8L
1,410 SR
Queue Stats
180W - 175L
1,476 Elo+
Party 2
Medusa
Medusa
VenStrike_15
Medusa
Level 158
God Stats
2W - 4L
1,316 SR
Queue Stats
160W - 153L
1,360 Elo+
Party 2
Bacchus
Bacchus
pablodg360
Bacchus
Level 109
God Stats
7W - 10L
1,750 SR
Queue Stats
77W - 77L
1,557 Elo+
Party 1
Janus
Janus
unbarlonista
Janus
Level 125
God Stats
12W - 13L
1,750 SR
Queue Stats
254W - 230L
1,557 Elo+
Party 1
Team Averages
Level 148
1,545 SR
1,502 Elo+

VS

Team Averages
Level 110
1,522 SR
1,648 Elo+
Cu Chulainn
Cu Chulainn
JuaOhen17
Cu Chulainn
Level 127
God Stats
0W - 5L
1,108 SR
Queue Stats
63W - 64L
1,661 Elo+
Party 3
Thor
Thor
LIMITZz17
Thor
Level 146
God Stats
9W - 7L
1,500 SR
Queue Stats
154W - 139L
1,816 Elo+
Solo
Izanami
Izanami
TeTeGalvancikoh
Izanami
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
112W - 89L
1,552 Elo+
Solo
Ra
Ra
cadore33
Ra
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 66L
1,711 Elo+
Party 3
Aphrodite
Aphrodite
jackbnson
Aphrodite
Level 83
God Stats
0W - 2L
1,787 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DanV98
Guan Yu
13
2 / 1 / 3
7,420
618
5,789
13,475
12,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Pupolo276
Camazotz
13
3 / 0 / 3
6,842
570
5,562
12,845
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Medusa
14
4 / 0 / 5
7,532
628
9,816
6,930
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
pablodg360
Bacchus
10
0 / 0 / 8
6,557
546
4,239
8,621
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 3
6,905
575
4,489
3,692
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JuaOhen17
Cu Chulainn
13
1 / 2 / 0
7,863
655
10,529
9,730
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
12
1 / 2 / 1
6,479
540
3,900
9,552
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 0
5,660
472
6,011
10,371
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,432
536
1,226
5,060
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
jackbnson
Aphrodite
9
0 / 3 / 1
5,978
498
3,744
9,008
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DanV98
Guan Yu
2
1
3
3.5
L
Cu Chulainn
JuaOhen17
Cu Chulainn
1
2
0
0.5
L
Thor
1
2
1
0.75
W
Camazotz
Pupolo276
Camazotz
3
0
3
4.5
L
0
3
0
0
W
Medusa
4
0
5
6.5
L
0
1
0
0
L
Aphrodite
jackbnson
Aphrodite
0
3
1
0.17
W
Bacchus
pablodg360
Bacchus
0
0
8
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
25,410
45,563
Taken
43,721
30,184
Mitigated
22,643
14,533
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DanV98
Guan Yu
5,789
621
204
4,970
13,475
12,645
141
230
12,081
1,515
56,034
L
Cu Chulainn
JuaOhen17
Cu Chulainn
10,529
1,889
0
3,237
9,730
7,510
87
820
8,910
0
67,993
L
Thor
3,900
472
0
375
9,552
4,522
0
2,878
6,528
0
50,222
W
Camazotz
Pupolo276
Camazotz
5,562
1,946
0
3,909
12,845
5,693
0
687
12,158
0
62,190
L
6,011
3,665
0
1,221
10,371
3,939
258
1,727
8,568
0
51,140
W
Medusa
9,816
2,958
0
1,301
6,930
2,554
330
1,747
5,183
0
67,486
L
1,226
151
518
1,387
5,060
2,076
0
895
4,125
45,707
0
L
Aphrodite
jackbnson
Aphrodite
3,744
501
2,621
3,949
9,008
4,596
32
2,051
6,881
15,643
421
W
Bacchus
pablodg360
Bacchus
4,239
337
383
3,491
8,621
7,928
234
2,190
6,386
18,453
3,207
W
4,489
181
0
275
3,692
1,364
299
373
3,270
48,711
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
32,412
434
Minions Killed
378
0
Camps Cleared
0
1,396,857
Distance Traveled
1,286,573
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,420
618
102
9
0
267,909
2
L
Cu Chulainn
7,863
655
105
9
0
259,507
4
L
Thor
6,479
540
84
7
0
274,977
0
W
Camazotz
6,842
570
87
7
0
308,588
0
L
Izanami
5,660
472
85
7
0
254,665
6
W
Medusa
7,532
628
112
9
0
260,634
0
L
Ra
6,432
536
80
7
0
254,800
2
L
Aphrodite
5,978
498
24
2
0
242,624
0
W
Bacchus
6,557
546
30
3
0
277,274
5
W
Janus
6,905
575
103
9
0
282,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role