Player Matchup

Cupid
Cupid
Mecobi
Cupid
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
28W - 12L
1,827 Elo+
Solo
Kukulkan
Kukulkan
YayItsShay
Kukulkan
Level 106
God Stats
1W - 1L
1,321 SR
Queue Stats
112W - 101L
1,297 Elo+
Solo
King Arthur
King Arthur
fields757575
King Arthur
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
kevqb1
Aphrodite
Level 138
God Stats
19W - 17L
1,694 SR
Queue Stats
364W - 364L
1,517 Elo+
Solo
Ne Zha
Ne Zha
mom i pooed
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,275 Elo+
Party 1
Team Averages
Level 94
1,503 SR
1,455 Elo+

VS

Team Averages
Level 153
1,500 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Budmax67
Charon
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 146L
1,473 Elo+
Solo
Bakasura
Bakasura
Demon74163
Bakasura
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,481 Elo+
Party 2
Vamana
Vamana
PoshGlint347
Vamana
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 15L
1,481 Elo+
Party 2
Zeus
Zeus
Relieve55
Zeus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 123L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mecobi
Cupid
14
5 / 0 / 1
8,251
635
9,729
7,298
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
YayItsShay
Kukulkan
11
1 / 5 / 1
6,611
509
4,117
8,861
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
fields757575
King Arthur
12
0 / 0 / 2
6,591
507
3,625
10,029
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
kevqb1
Aphrodite
12
2 / 2 / 4
7,515
578
4,522
12,941
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
14
5 / 1 / 3
7,488
576
7,394
9,702
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 1
5,396
415
4,134
5,922
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Budmax67
Charon
13
2 / 3 / 4
7,960
612
6,525
13,589
10,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Demon74163
Bakasura
12
3 / 4 / 0
7,151
550
2,820
12,800
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
14
1 / 1 / 1
8,321
640
9,466
10,932
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
12
2 / 3 / 1
7,146
550
7,349
8,032
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
8
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Charon
Budmax67
Charon
2
3
4
1.33
L
Bakasura
Demon74163
Bakasura
3
4
0
0.75
W
Cupid
Mecobi
Cupid
5
0
1
5.5
L
Vamana
1
1
1
1.5
L
Zeus
2
3
1
0.83
W
Kukulkan
YayItsShay
Kukulkan
1
5
1
0.3
W
King Arthur
fields757575
King Arthur
0
0
2
1
W
Aphrodite
kevqb1
Aphrodite
2
2
4
2
W
Ne Zha
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,387
Damage
30,294
48,831
Taken
51,275
25,588
Mitigated
31,732
18,533
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,134
783
0
1,226
5,922
1,922
0
1,032
4,890
0
23,756
L
Charon
Budmax67
Charon
6,525
1,032
0
3,162
13,589
10,410
75
3,770
9,819
22,824
0
L
Bakasura
Demon74163
Bakasura
2,820
1,917
0
3,595
12,800
4,756
302
299
12,501
0
42,462
W
Cupid
Mecobi
Cupid
9,729
6,662
280
2,208
7,298
2,976
2,623
2,182
5,006
0
76,840
L
Vamana
9,466
4,885
0
3,010
10,932
11,619
459
440
10,492
0
72,138
L
Zeus
7,349
1,986
0
500
8,032
3,025
369
3,021
5,011
51,178
1,543
W
Kukulkan
YayItsShay
Kukulkan
4,117
887
0
904
8,861
3,465
0
5,642
2,930
43,840
0
W
King Arthur
fields757575
King Arthur
3,625
320
0
2,250
10,029
7,517
0
201
8,990
0
36,767
W
Aphrodite
kevqb1
Aphrodite
4,522
1,173
3,346
8,301
12,941
7,031
60
4,175
8,615
33,057
2,005
W
Ne Zha
7,394
1,440
0
1,244
9,702
4,599
0
1,608
7,938
0
52,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
35,974
379
Minions Killed
357
0
Camps Cleared
0
1,258,803
Distance Traveled
1,118,489
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,396
415
31
2
0
137,879
0
L
Charon
7,960
612
22
2
0
219,489
3
L
Bakasura
7,151
550
96
7
0
296,079
2
W
Cupid
8,251
635
133
10
0
244,344
2
L
Vamana
8,321
640
117
9
0
237,097
0
L
Zeus
7,146
550
91
7
0
227,945
0
W
Kukulkan
6,611
509
71
5
0
227,900
2
W
King Arthur
6,591
507
56
4
0
241,925
0
W
Aphrodite
7,515
578
43
3
0
242,017
1
W
Ne Zha
7,488
576
76
6
0
302,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role