Player Matchup

Odin
Odin
Astro-_Walker
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 159L
1,248 Elo+
Party 3
Baron Samedi
Baron Samedi
Godscyllla
Baron Samedi
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 140L
1,473 Elo+
Solo
Anubis
Anubis
Watersthose
Anubis
Level 126
God Stats
2W - 2L
1,702 SR
Queue Stats
148W - 57L
1,619 Elo+
Party 1
Achilles
Achilles
WhySteamNoWork
Achilles
Level 144
God Stats
2W - 0L
1,720 SR
Queue Stats
145W - 55L
1,619 Elo+
Party 1
Ishtar
Ishtar
Zendalen
Ishtar
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 69L
1,248 Elo+
Party 3
Team Averages
Level 149
1,584 SR
1,441 Elo+

VS

Team Averages
Level 120
1,500 SR
1,428 Elo+
Serqet
Serqet
BABirch
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,128 Elo+
Party 2
Artemis
Artemis
Bending Dolphin
Artemis
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 110L
1,500 Elo+
Solo
Cupid
Cupid
Big-Mitch-Energy
Cupid
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 115L
1,724 Elo+
Solo
Tiamat
Tiamat
Bornfor XP
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Solo
Susano
Susano
oiBradyo
Susano
Level 184
God Stats
4W - 4L
1,500 SR
Queue Stats
358W - 343L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 23
8,952
895
9,203
13,666
18,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Godscyllla
Baron Samedi
17
4 / 0 / 27
9,732
973
14,206
10,443
7,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Anubis
16
6 / 3 / 20
9,806
981
9,335
7,864
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
16
12 / 3 / 17
9,894
989
10,222
16,307
21,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Zendalen
Ishtar
15
6 / 3 / 21
9,449
945
10,542
9,445
4,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BABirch
Serqet
11
1 / 7 / 7
6,884
688
6,002
12,365
16,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 5
7,183
718
11,287
11,264
4,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 6
7,910
791
11,222
10,377
3,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Bornfor XP
Tiamat
11
0 / 7 / 3
6,789
679
3,637
9,837
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
oiBradyo
Susano
14
4 / 8 / 5
8,322
832
9,261
13,136
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
35
32
Kills
9
12
Deaths
32
108
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
Serqet
BABirch
Serqet
1
7
7
0.64
L
2
6
5
0.75
L
2
4
6
1.25
L
Tiamat
Bornfor XP
Tiamat
0
7
3
0.21
W
Baron Samedi
Godscyllla
Baron Samedi
4
0
27
17.5
W
Anubis
6
3
20
5.33
W
Achilles
12
3
17
6.83
W
Ishtar
Zendalen
Ishtar
6
3
21
5.5
L
Susano
oiBradyo
Susano
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
41,409
57,725
Taken
56,979
55,525
Mitigated
35,687
23,787
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,203
1,717
520
2,955
13,666
18,688
453
1,167
12,179
2,565
16,285
L
Serqet
BABirch
Serqet
6,002
589
370
1,285
12,365
16,199
0
5,164
6,856
3,580
3,139
L
11,287
3,689
263
1,331
11,264
4,548
0
5,101
6,062
0
17,382
L
11,222
4,659
1,514
3,384
10,377
3,956
0
4,892
5,438
0
24,495
L
Tiamat
Bornfor XP
Tiamat
3,637
575
149
504
9,837
4,460
0
6,015
3,719
6,696
0
W
Baron Samedi
Godscyllla
Baron Samedi
14,206
1,374
5,651
5,208
10,443
7,378
1,254
1,835
8,484
27,512
0
W
Anubis
9,335
133
815
2,242
7,864
3,887
1,656
409
7,332
25,335
105
W
Achilles
10,222
1,423
1,207
3,098
16,307
21,091
400
1,577
14,392
0
16,600
W
Ishtar
Zendalen
Ishtar
10,542
4,474
888
1,203
9,445
4,481
3,513
1,258
8,145
0
24,743
L
Susano
oiBradyo
Susano
9,261
1,285
236
423
13,136
6,524
0
4,018
8,994
0
19,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
37,088
123
Minions Killed
79
0
Camps Cleared
0
899,715
Distance Traveled
732,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,952
895
17
2
0
177,266
0
L
Serqet
6,884
688
2
0
0
137,467
0
L
Artemis
7,183
718
14
1
0
135,551
0
L
Cupid
7,910
791
38
4
0
170,063
0
L
Tiamat
6,789
679
7
1
0
158,137
0
W
Baron Samedi
9,732
973
24
2
0
218,867
0
W
Anubis
9,806
981
36
4
0
165,257
0
W
Achilles
9,894
989
13
1
0
174,328
0
W
Ishtar
9,449
945
33
3
0
163,997
0
L
Susano
8,322
832
18
2
0
131,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role