Player Matchup

Mulan
Mulan
DiamondDemigod
Mulan
Level 65
God Stats
11W - 13L
1,587 SR
Queue Stats
332W - 363L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Jomalavi
Danzaburou
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
208W - 205L
1,509 Elo+
Solo
Janus
Janus
SmurfffyMagooo
Janus
Level 67
God Stats
15W - 11L
1,117 SR
Queue Stats
42W - 32L
1,571 Elo+
Solo
Cliodhna
Cliodhna
Ziggy y0
Cliodhna
Level 109
God Stats
2W - 4L
1,265 SR
Queue Stats
38W - 31L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mrmilly66
Morgan Le Fay
Level 78
God Stats
5W - 6L
1,500 SR
Queue Stats
129W - 128L
1,603 Elo+
Solo
Team Averages
Level 89
1,394 SR
1,530 Elo+

VS

Team Averages
Level 98
1,596 SR
1,581 Elo+
Cernunnos
Cernunnos
Enuixx
Cernunnos
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 13L
1,736 Elo+
Party 1
Awilix
Awilix
JackofAnyTrade
Awilix
Level 127
God Stats
16W - 18L
1,500 SR
Queue Stats
107W - 129L
1,293 Elo+
Solo
Bacchus
Bacchus
JuanitoSG
Bacchus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,554 Elo+
Party 1
Nike
Nike
Panamajerky
Nike
Level 97
God Stats
19W - 4L
1,733 SR
Queue Stats
138W - 120L
1,636 Elo+
Solo
Terra
Terra
controledchaos
Terra
Level 88
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 6L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,259
1,029
9,524
15,174
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Jomalavi
Danzaburou
15
1 / 0 / 4
9,600
1,067
12,114
7,444
2,934
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 0
7,956
884
4,112
4,130
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Ziggy y0
Cliodhna
15
2 / 3 / 3
9,440
1,049
11,606
10,430
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
mrmilly66
Morgan Le Fay
14
0 / 1 / 4
8,398
933
5,606
5,443
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

285

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Enuixx
Cernunnos
15
0 / 1 / 6
9,161
1,018
11,174
7,376
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 5
9,754
1,084
6,798
10,825
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JuanitoSG
Bacchus
14
1 / 0 / 4
8,610
957
5,837
9,528
10,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 1 / 5
9,493
1,055
10,350
8,227
8,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 6
9,928
1,103
5,713
13,112
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
5
Kills
9
9
Deaths
5
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Cernunnos
Enuixx
Cernunnos
0
1
6
3
W
4
3
5
2.17
L
Danzaburou
Jomalavi
Danzaburou
1
0
4
3
W
Bacchus
JuanitoSG
Bacchus
1
0
4
3
W
3
1
5
5.5
L
0
3
0
0
L
Cliodhna
Ziggy y0
Cliodhna
2
3
3
1.17
W
1
0
6
4
L
Morgan Le Fay
mrmilly66
Morgan Le Fay
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,962
Damage
39,872
42,621
Taken
49,068
25,164
Mitigated
43,675
1,351
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
1,776
0
786
15,174
13,857
0
3,795
11,379
264
14,467
W
Cernunnos
Enuixx
Cernunnos
11,174
6,288
0
2,199
7,376
4,337
0
1,385
5,900
0
47,044
W
6,798
2,809
0
0
10,825
6,623
0
1,972
8,636
0
16,512
L
Danzaburou
Jomalavi
Danzaburou
12,114
5,525
0
497
7,444
2,934
0
1,754
5,690
0
31,997
W
Bacchus
JuanitoSG
Bacchus
5,837
286
0
863
9,528
10,037
0
1,653
7,645
8,005
0
W
10,350
393
0
720
8,227
8,212
0
1,354
6,618
0
24,325
L
4,112
319
0
0
4,130
1,275
0
683
3,447
9,583
0
L
Cliodhna
Ziggy y0
Cliodhna
11,606
554
0
0
10,430
4,389
0
3,448
6,982
0
29,673
W
5,713
641
2,577
3,614
13,112
14,466
0
3,242
9,337
9,432
2,450
L
Morgan Le Fay
mrmilly66
Morgan Le Fay
5,606
312
0
68
5,443
2,709
0
1,077
4,366
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
46,946
163
Minions Killed
159
4
Camps Cleared
9
710,488
Distance Traveled
920,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,259
1,029
18
2
1
179,641
0
W
Cernunnos
9,161
1,018
69
8
3
152,327
0
W
Awilix
9,754
1,084
20
2
3
192,067
0
L
Danzaburou
9,600
1,067
53
6
2
152,003
0
W
Bacchus
8,610
957
3
0
0
187,803
0
W
Nike
9,493
1,055
44
5
2
189,980
0
L
Janus
7,956
884
14
2
1
66,500
0
L
Cliodhna
9,440
1,049
59
7
0
184,126
0
W
Terra
9,928
1,103
23
3
1
198,224
0
L
Morgan Le Fay
8,398
933
19
2
0
128,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role