Player Matchup

Nike
Nike
Blazer861
Nike
Level 107
God Stats
11W - 12L
1,516 SR
Queue Stats
86W - 123L
1,474 Elo+
Party 1
Pele
Pele
KnucklesUnleasH
Pele
Level 116
God Stats
3W - 1L
1,704 SR
Queue Stats
24W - 46L
1,258 Elo+
Party 1
Khepri
Khepri
MFMELO
Khepri
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 181L
1,623 Elo+
Solo
Heimdallr
Heimdallr
goldenplayer_kid
Heimdallr
Level 87
God Stats
9W - 11L
1,500 SR
Queue Stats
119W - 178L
1,363 Elo+
Party 1
Vulcan
Vulcan
ilovebuns-_-
Vulcan
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 116L
1,356 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,415 Elo+

VS

Team Averages
Level 106
1,508 SR
1,542 Elo+
Achilles
Achilles
BranFlakes18
Achilles
Level 118
God Stats
4W - 3L
1,518 SR
Queue Stats
30W - 30L
1,404 Elo+
Party 2
Izanami
Izanami
KaylowRL
Izanami
Level 103
God Stats
21W - 14L
1,500 SR
Queue Stats
230W - 266L
1,774 Elo+
Solo
Hel
Hel
Poniria
Hel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 220L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Unit9TypeS
Ne Zha
Level 94
God Stats
1W - 2L
1,521 SR
Queue Stats
21W - 13L
1,445 Elo+
Party 2
Maui
Maui
sleepyredneck20
Maui
Level 91
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 129L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 2 / 2
9,544
561
12,062
14,349
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
11 / 3 / 1
9,393
553
12,101
15,618
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MFMELO
Khepri
14
2 / 3 / 12
8,927
525
8,271
9,363
9,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
15
6 / 0 / 6
9,611
565
12,066
10,704
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
15
2 / 1 / 6
8,625
507
8,977
7,071
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BranFlakes18
Achilles
15
5 / 2 / 1
9,130
537
10,832
18,491
11,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
KaylowRL
Izanami
15
1 / 5 / 2
8,768
516
6,109
11,773
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
13
1 / 6 / 1
7,699
453
5,761
12,743
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Unit9TypeS
Ne Zha
12
0 / 6 / 5
7,262
427
5,036
14,794
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 6
7,288
429
5,477
20,066
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
8
9
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
2
2
2
1.5
L
Achilles
BranFlakes18
Achilles
5
2
1
2.75
L
Izanami
KaylowRL
Izanami
1
5
2
0.4
W
11
3
1
3.83
W
Khepri
MFMELO
Khepri
2
3
12
2.67
L
Hel
1
6
1
0.25
L
Ne Zha
Unit9TypeS
Ne Zha
0
6
5
0.42
W
Heimdallr
6
0
6
9
W
Vulcan
2
1
6
5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,477
Damage
33,215
57,105
Taken
77,867
36,638
Mitigated
45,958
12,421
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,062
947
0
3,618
14,349
10,598
123
1,289
12,972
1,294
78,730
L
Achilles
BranFlakes18
Achilles
10,832
2,279
0
3,854
18,491
11,424
0
2,454
15,083
0
60,328
L
Izanami
KaylowRL
Izanami
6,109
4,021
0
3,301
11,773
5,021
0
1,689
10,081
0
83,760
W
12,101
3,448
0
863
15,618
7,959
0
2,413
13,095
0
81,613
W
Khepri
MFMELO
Khepri
8,271
1,331
662
2,510
9,363
9,245
22
1,979
7,236
26,510
2,709
L
Hel
5,761
239
483
3,635
12,743
5,675
0
5,008
7,735
53,087
0
L
Ne Zha
Unit9TypeS
Ne Zha
5,036
2,703
0
1,745
14,794
6,185
0
2,491
12,215
0
53,606
W
Heimdallr
12,066
4,965
0
4,268
10,704
5,621
1,873
1,806
8,855
0
74,686
W
Vulcan
8,977
3,453
0
500
7,071
3,215
0
2,911
3,918
64,498
0
L
5,477
886
0
3,462
20,066
17,653
0
5,514
14,360
15,261
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,100
Gold Earned
40,147
464
Minions Killed
434
0
Camps Cleared
0
1,705,075
Distance Traveled
1,669,866
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,544
561
128
8
0
329,218
4
L
Achilles
9,130
537
86
5
0
335,294
6
L
Izanami
8,768
516
141
8
0
279,700
1
W
Pele
9,393
553
97
6
0
361,403
0
W
Khepri
8,927
525
39
2
0
368,986
3
L
Hel
7,699
453
115
7
0
333,890
0
L
Ne Zha
7,262
427
72
4
0
392,015
2
W
Heimdallr
9,611
565
95
6
0
288,797
0
W
Vulcan
8,625
507
105
6
0
356,671
0
L
Maui
7,288
429
20
1
0
328,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role