Player Matchup

Morgan Le Fay
Morgan Le Fay
BillTheKid123
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,270 Elo+
Party 1
Bacchus
Bacchus
KaczunekJerzy56
Bacchus
Level 26
God Stats
2W - 7L
1,501 SR
Queue Stats
3W - 15L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
TechMasterx
Kukulkan
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 21L
1,270 Elo+
Party 1
King Arthur
King Arthur
Wabí
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 52L
1,584 Elo+
Solo
Izanami
Izanami
rouser919
Izanami
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 23L
1,270 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,333 Elo+

VS

Team Averages
Level 52
1,449 SR
1,422 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DebeliGmaz
Ares
Level 26
God Stats
2W - 2L
1,511 SR
Queue Stats
11W - 11L
1,421 Elo+
Party 2
Bastet
Bastet
DjileDjile
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,413 Elo+
Party 2
Horus
Horus
LeddoX
Horus
Level 66
God Stats
3W - 5L
1,439 SR
Queue Stats
9W - 13L
1,357 Elo+
Party 2
Vulcan
Vulcan
LesinatoR
Vulcan
Level 86
God Stats
1W - 0L
1,297 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BillTheKid123
Morgan Le Fay
14
2 / 6 / 3
8,214
821
8,272
10,402
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 5 / 1
7,330
733
2,264
8,953
8,708
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TechMasterx
Kukulkan
15
1 / 2 / 4
8,446
845
6,461
4,904
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Wabí
King Arthur
16
3 / 3 / 2
9,285
929
12,642
13,368
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
rouser919
Izanami
14
0 / 3 / 0
7,893
789
5,466
10,475
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 1 / 7
9,201
920
6,420
6,925
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 13
9,255
926
7,990
12,666
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
DjileDjile
Bastet
14
2 / 3 / 7
7,926
793
6,243
8,915
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
LeddoX
Horus
15
6 / 1 / 10
8,957
896
8,492
10,329
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
LesinatoR
Vulcan
17
4 / 1 / 9
9,873
987
14,421
5,555
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
19
19
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
7
7.5
L
Morgan Le Fay
BillTheKid123
Morgan Le Fay
2
6
3
0.58
W
3
0
13
9.5
W
Bastet
DjileDjile
Bastet
2
3
7
1.83
L
0
5
1
0.1
W
Horus
LeddoX
Horus
6
1
10
11
W
Vulcan
LesinatoR
Vulcan
4
1
9
8.5
L
Kukulkan
TechMasterx
Kukulkan
1
2
4
1.5
L
King Arthur
Wabí
King Arthur
3
3
2
1.33
L
Izanami
rouser919
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
43,566
48,102
Taken
44,390
27,388
Mitigated
35,954
4,828
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,420
3,312
0
1,406
6,925
3,374
836
3,286
3,594
0
29,654
L
Morgan Le Fay
BillTheKid123
Morgan Le Fay
8,272
1,863
0
1,294
10,402
3,260
0
4,316
5,956
17,329
0
W
7,990
356
0
2,671
12,666
15,200
0
6,130
6,334
11,567
1,428
W
Bastet
DjileDjile
Bastet
6,243
1,710
0
535
8,915
3,976
325
4,025
4,747
0
12,909
L
2,264
245
0
321
8,953
8,708
0
4,013
4,735
7,332
0
W
Horus
LeddoX
Horus
8,492
3,185
1,130
2,609
10,329
10,695
0
2,807
7,213
0
17,369
W
Vulcan
LesinatoR
Vulcan
14,421
6,597
0
250
5,555
2,709
726
1,451
3,896
54,588
478
L
Kukulkan
TechMasterx
Kukulkan
6,461
606
0
0
4,904
1,956
0
2,417
2,445
25,009
0
L
King Arthur
Wabí
King Arthur
12,642
1,652
60
2,993
13,368
10,528
0
4,888
8,287
2,276
43,680
L
Izanami
rouser919
Izanami
5,466
3,883
0
160
10,475
2,936
198
6,288
4,091
0
23,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
45,212
208
Minions Killed
200
0
Camps Cleared
0
1,066,886
Distance Traveled
1,125,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,201
920
53
5
0
204,357
0
L
Morgan Le Fay
8,214
821
22
2
0
199,797
0
W
Ares
9,255
926
7
1
0
231,408
0
W
Bastet
7,926
793
14
1
0
232,827
0
L
Bacchus
7,330
733
13
1
0
209,524
0
W
Horus
8,957
896
20
2
0
225,671
0
W
Vulcan
9,873
987
106
11
0
231,025
0
L
Kukulkan
8,446
845
45
5
0
212,450
0
L
King Arthur
9,285
929
76
8
0
236,062
0
L
Izanami
7,893
789
52
5
0
209,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role