Player Matchup

Cerberus
Cerberus
Geckoser
Cerberus
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
185W - 196L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
RaidenRoseWolf
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 1
Bastet
Bastet
SliceAltara
Bastet
Level 64
God Stats
2W - 0L
1,670 SR
Queue Stats
10W - 15L
1,434 Elo+
Party 1
Thanatos
Thanatos
VoltzAsh
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,386 Elo+
Party 1
Surtr
Surtr
mrpanther1
Surtr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,420 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,479 Elo+

VS

Team Averages
Level 49
1,457 SR
1,510 Elo+
Nemesis
Nemesis
Kiersteg
Nemesis
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 52L
1,260 Elo+
Party 2
Chang'e
Chang'e
Typical_Ewok_
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
Valerius1006
Poseidon
Level 59
God Stats
1W - 1L
1,540 SR
Queue Stats
54W - 49L
1,513 Elo+
Party 2
Ishtar
Ishtar
alcholic-annonem
Ishtar
Level 48
God Stats
0W - 2L
1,247 SR
Queue Stats
232W - 217L
1,510 Elo+
Solo
Aphrodite
Aphrodite
xDylanSevenx
Aphrodite
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 102L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Geckoser
Cerberus
8
3 / 2 / 5
5,646
565
3,495
9,408
6,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
9
1 / 0 / 2
5,742
574
2,420
4,760
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
9
2 / 1 / 3
5,651
565
4,711
6,579
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
VoltzAsh
Thanatos
9
3 / 4 / 3
5,971
597
2,669
6,953
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
10
3 / 1 / 2
6,406
641
7,445
7,967
4,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kiersteg
Nemesis
9
4 / 2 / 2
5,656
566
5,067
9,435
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
9
3 / 5 / 0
5,339
534
2,704
8,529
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Valerius1006
Poseidon
8
0 / 2 / 2
5,025
503
5,366
6,474
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,414
341
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
xDylanSevenx
Aphrodite
8
1 / 3 / 0
4,936
494
4,473
7,287
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
8
8
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Geckoser
Cerberus
3
2
5
2.75
L
Nemesis
Kiersteg
Nemesis
4
2
2
2.5
W
Jing Wei
1
0
2
2
W
Bastet
2
1
3
3.5
L
Chang'e
3
5
0
0.6
L
Poseidon
Valerius1006
Poseidon
0
2
2
0.5
W
Thanatos
VoltzAsh
Thanatos
3
4
3
1.13
L
0
0
0
0
W
Surtr
3
1
2
4
L
Aphrodite
xDylanSevenx
Aphrodite
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
17,610
35,667
Taken
31,725
17,180
Mitigated
9,225
10,808
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Geckoser
Cerberus
3,495
332
263
2,842
9,408
6,385
630
3,391
6,017
18,438
559
L
Nemesis
Kiersteg
Nemesis
5,067
1,730
0
2,642
9,435
2,895
0
670
8,765
0
27,188
W
Jing Wei
2,420
2,195
0
500
4,760
1,374
0
2,455
2,305
0
24,763
W
Bastet
4,711
1,684
0
1,448
6,579
2,032
393
1,483
5,096
0
32,228
L
Chang'e
2,704
187
66
1,712
8,529
2,220
0
1,742
6,787
25,156
0
L
Poseidon
Valerius1006
Poseidon
5,366
446
0
84
6,474
1,775
0
634
5,840
31,135
0
W
Thanatos
VoltzAsh
Thanatos
2,669
901
0
2,921
6,953
2,445
938
1,509
5,444
0
25,972
L
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
7,445
3,523
0
2,834
7,967
4,944
0
3,705
4,262
671
32,646
L
Aphrodite
xDylanSevenx
Aphrodite
4,473
677
812
2,699
7,287
2,335
0
710
6,577
26,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
24,370
239
Minions Killed
185
0
Camps Cleared
0
1,010,874
Distance Traveled
796,638
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,646
565
44
4
0
200,832
0
L
Nemesis
5,656
566
52
5
0
235,838
0
W
Jing Wei
5,742
574
52
5
0
203,498
0
W
Bastet
5,651
565
48
5
0
224,380
0
L
Chang'e
5,339
534
39
4
0
173,912
0
L
Poseidon
5,025
503
45
5
0
205,288
0
W
Thanatos
5,971
597
42
4
0
181,062
0
L
Ishtar
3,414
341
0
0
0
11,387
0
W
Surtr
6,406
641
53
5
0
201,102
0
L
Aphrodite
4,936
494
49
5
0
170,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role