Player Matchup

Janus
Janus
Alucaddd97
Janus
Level 69
God Stats
30W - 43L
1,438 SR
Queue Stats
111W - 139L
1,533 Elo+
Solo
Arachne
Arachne
N a r d D o g 0
Arachne
Level 105
God Stats
4W - 8L
1,500 SR
Queue Stats
366W - 360L
1,482 Elo+
Solo
Maui
Maui
SeniorSpicy
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,500 Elo+
Party 1
Apollo
Apollo
Thundersquid
Apollo
Level 145
God Stats
94W - 92L
1,584 SR
Queue Stats
95W - 96L
1,552 Elo+
Party 1
Surtr
Surtr
Whiskeyy7w7
Surtr
Level 107
God Stats
1W - 5L
1,206 SR
Queue Stats
270W - 244L
1,558 Elo+
Solo
Team Averages
Level 89
1,446 SR
1,525 Elo+

VS

Team Averages
Level 108
1,477 SR
1,463 Elo+
King Arthur
King Arthur
AgentFormula
King Arthur
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
Arcxde
Mercury
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 26L
1,371 Elo+
Party 2
Martichoras
Martichoras
ProSmiteTrash
Martichoras
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,665 Elo+
Solo
Discordia
Discordia
alex143250
Discordia
Level 109
God Stats
26W - 20L
1,574 SR
Queue Stats
380W - 378L
1,272 Elo+
Solo
Jormungandr
Jormungandr
lonewolfnot
Jormungandr
Level 138
God Stats
1W - 1L
1,309 SR
Queue Stats
34W - 33L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 0 / 1
5,341
534
1,437
4,690
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,450
445
798
4,897
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,691
569
2,297
6,804
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
2 / 1 / 1
5,533
553
4,026
5,978
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,957
496
4,266
9,729
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentFormula
King Arthur
11
2 / 0 / 2
6,469
647
6,585
8,850
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Arcxde
Mercury
10
2 / 2 / 1
5,686
569
2,918
7,391
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
ProSmiteTrash
Martichoras
10
1 / 0 / 1
5,336
534
2,029
4,346
1,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
alex143250
Discordia
11
0 / 1 / 0
5,609
561
3,976
2,780
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
lonewolfnot
Jormungandr
8
0 / 1 / 0
5,101
510
2,242
7,232
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
5
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgentFormula
King Arthur
2
0
2
3
L
Janus
0
0
1
0.5
W
Mercury
Arcxde
Mercury
2
2
1
1.25
L
0
0
0
0
W
Martichoras
ProSmiteTrash
Martichoras
1
0
1
1.5
L
1
1
2
2
L
Apollo
2
1
1
2.5
L
0
4
0
0
W
Discordia
alex143250
Discordia
0
1
0
0
W
Jormungandr
lonewolfnot
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,824
Damage
17,750
32,098
Taken
30,599
17,217
Mitigated
15,641
10,922
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgentFormula
King Arthur
6,585
731
0
2,750
8,850
5,938
0
181
8,240
0
44,828
L
Janus
1,437
0
0
1,590
4,690
1,687
0
2,385
2,305
31,301
878
W
Mercury
Arcxde
Mercury
2,918
1,016
0
960
7,391
2,938
0
452
6,866
0
36,066
L
798
297
0
1,634
4,897
1,926
0
494
4,403
0
21,926
W
Martichoras
ProSmiteTrash
Martichoras
2,029
762
0
1,894
4,346
1,655
549
1,015
3,289
0
33,580
L
2,297
685
0
2,731
6,804
5,311
120
1,690
5,114
18,734
0
L
Apollo
4,026
2,304
0
2,616
5,978
2,193
502
1,435
4,543
0
42,438
L
4,266
1,623
0
2,351
9,729
6,100
0
0
9,729
210
30,489
W
Discordia
alex143250
Discordia
3,976
342
0
246
2,780
965
0
1,060
1,648
39,880
824
W
Jormungandr
lonewolfnot
Jormungandr
2,242
691
84
2,084
7,232
4,145
290
1,073
6,139
22,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
28,201
229
Minions Killed
302
0
Camps Cleared
0
925,137
Distance Traveled
1,058,095
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,469
647
83
8
0
216,183
1
L
Janus
5,341
534
57
6
0
184,061
0
W
Mercury
5,686
569
56
6
0
250,172
0
L
Arachne
4,450
445
39
4
0
181,317
0
W
Martichoras
5,336
534
47
5
0
197,301
2
L
Maui
5,691
569
19
2
0
224,300
0
L
Apollo
5,533
553
66
7
0
199,776
0
L
Surtr
4,957
496
48
5
0
135,683
0
W
Discordia
5,609
561
69
7
0
197,754
1
W
Jormungandr
5,101
510
47
5
0
196,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role