Player Matchup

Sylvanus
Sylvanus
Silver I
GUAPO37
Sylvanus
Silver I
Level 240
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,673 MMR
Party 3
Osiris
Osiris
Silver I
Lilviper
Osiris
Silver I
Level 154
God Stats
0W - 2L
1,521 SR
Queue Stats
28W - 22L
1,695 MMR
Solo
Agni
Agni
Silver I
RemagDito
Agni
Silver I
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 28L
1,684 MMR
Party 2
Ravana
Ravana
Silver I
TERMINATOR2137
Ravana
Silver I
Level 202
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 66L
1,673 MMR
Party 3
Rama
Rama
Silver I
Zyxman
Rama
Silver I
Level 211
God Stats
3W - 2L
1,912 SR
Queue Stats
10W - 6L
1,639 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 183
1,587 SR
1,673 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,681 SR
1,588 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold II
 
Ishtar
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
Cruseid
Atlas
Gold I
Level 204
God Stats
25W - 25L
1,969 SR
Queue Stats
186W - 158L
1,692 MMR
Solo
Thanatos
Thanatos
Silver II
ProjеctRλ
Thanatos
Silver II
Level 180
God Stats
4W - 1L
1,685 SR
Queue Stats
19W - 11L
1,570 MMR
Party 1
Shiva
Shiva
Gold IV
Vermick
Shiva
Gold IV
Level 53
God Stats
4W - 2L
1,748 SR
Queue Stats
33W - 20L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GUAPO37
Sylvanus
11
0 / 2 / 3
6,951
463
4,599
12,770
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Lilviper
Osiris
11
0 / 4 / 0
6,733
449
5,057
15,770
14,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
0 / 2 / 0
6,932
462
6,856
9,139
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 6
8,150
543
10,263
11,360
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Zyxman
Rama
15
8 / 4 / 0
9,126
608
8,617
13,751
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoAphroditeBake Kujira

VS

Bans
Maman BrigitteAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 6
8,348
557
12,364
9,287
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
13
0 / 5 / 5
7,713
514
5,645
11,011
4,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Cruseid
Atlas
11
1 / 2 / 5
7,098
473
6,881
13,267
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ProjеctRλ
Thanatos
14
2 / 2 / 5
7,923
528
5,501
13,750
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Vermick
Shiva
16
9 / 0 / 3
10,330
689
16,831
16,146
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
16
16
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
6
7
W
Ishtar
 
Ishtar
0
5
5
0.5
W
Atlas
Cruseid
Atlas
1
2
5
1.75
L
Sylvanus
GUAPO37
Sylvanus
0
2
3
0.75
L
Osiris
Lilviper
Osiris
0
4
0
0
W
Thanatos
ProjеctRλ
Thanatos
2
2
5
2.25
L
Agni
0
2
0
0
L
2
4
6
1.25
W
Shiva
Vermick
Shiva
9
0
3
10.5
L
Rama
Zyxman
Rama
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
47,222
62,790
Taken
63,461
39,512
Mitigated
33,935
20,339
Healing
28,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,364
1,558
0
1,876
9,287
3,408
54
4,134
5,153
57,708
0
W
Ishtar
 
Ishtar
5,645
3,110
0
1,669
11,011
4,126
0
1,210
9,801
0
59,577
W
Atlas
Cruseid
Atlas
6,881
3,782
0
3,926
13,267
9,433
0
5,632
7,635
25,235
0
L
Sylvanus
GUAPO37
Sylvanus
4,599
1,493
2,347
5,663
12,770
10,840
35
6,564
5,966
17,746
833
L
Osiris
Lilviper
Osiris
5,057
2,122
0
4,822
15,770
14,252
0
1,618
13,331
0
48,769
W
Thanatos
ProjеctRλ
Thanatos
5,501
1,321
0
14,040
13,750
5,207
50
141
13,609
0
65,301
L
Agni
6,856
498
0
735
9,139
3,570
0
4,529
4,565
70,057
231
L
10,263
3,450
0
3,680
11,360
4,984
0
2,176
9,033
0
78,640
W
Shiva
Vermick
Shiva
16,831
3,775
0
7,235
16,146
11,761
84
1,087
15,059
0
82,343
L
Rama
Zyxman
Rama
8,617
6,693
0
3,092
13,751
5,866
233
4,442
9,210
0
74,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
41,412
478
Minions Killed
465
0
Camps Cleared
0
1,397,598
Distance Traveled
1,593,823
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,348
557
104
7
0
323,852
6
W
Ishtar
7,713
514
111
7
0
284,463
2
W
Atlas
7,098
473
18
1
0
313,985
5
L
Sylvanus
6,951
463
26
2
0
290,572
2
L
Osiris
6,733
449
87
6
0
221,816
0
W
Thanatos
7,923
528
109
7
0
328,614
0
L
Agni
6,932
462
118
8
0
299,680
3
L
Ravana
8,150
543
120
8
0
316,114
2
W
Shiva
10,330
689
123
8
0
342,909
4
L
Rama
9,126
608
127
8
0
269,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role