Player Matchup

Cupid
Cupid
AsianOmelet
Cupid
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CowFarmer2986
Cabrakan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 61L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PotatoFarmer593
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 62L
1,712 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,641 Elo+

VS

Team Averages
Level 115
1,505 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BAFCreed
Hercules
Level 86
God Stats
7W - 10L
1,495 SR
Queue Stats
107W - 110L
1,517 Elo+
Solo
Hun Batz
Hun Batz
SirLuthenford
Hun Batz
Level 161
God Stats
8W - 8L
1,520 SR
Queue Stats
137W - 153L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,170
817
7,710
2,412
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
CowFarmer2986
Cabrakan
13
4 / 0 / 7
7,732
773
5,335
8,734
9,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
PotatoFarmer593
Morgan Le Fay
13
3 / 2 / 9
8,125
813
9,347
7,460
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 6 / 0
6,878
688
3,815
7,888
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
BAFCreed
Hercules
9
0 / 3 / 1
5,927
593
3,723
11,447
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SirLuthenford
Hun Batz
10
1 / 4 / 0
6,403
640
5,826
7,614
3,965
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
2
2
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
W
6
0
5
8.5
L
Hercules
BAFCreed
Hercules
0
3
1
0.17
W
Cabrakan
CowFarmer2986
Cabrakan
4
0
7
7.5
W
Morgan Le Fay
PotatoFarmer593
Morgan Le Fay
3
2
9
3.75
L
Hun Batz
SirLuthenford
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
13,364
18,606
Taken
26,949
14,457
Mitigated
15,490
4,729
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,815
148
0
286
7,888
3,146
29
4,808
3,028
24,867
450
W
7,710
4,798
1,101
1,445
2,412
1,158
842
549
1,863
0
24,587
L
Hercules
BAFCreed
Hercules
3,723
838
0
3,290
11,447
8,379
0
5,489
5,922
0
12,232
W
Cabrakan
CowFarmer2986
Cabrakan
5,335
946
0
1,500
8,734
9,950
331
2,122
6,278
10,682
1,301
W
Morgan Le Fay
PotatoFarmer593
Morgan Le Fay
9,347
909
0
683
7,460
3,349
251
1,187
6,083
36,419
0
L
Hun Batz
SirLuthenford
Hun Batz
5,826
596
0
194
7,614
3,965
0
3,967
3,608
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
19,208
112
Minions Killed
102
0
Camps Cleared
0
536,756
Distance Traveled
458,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,878
688
49
5
0
155,778
2
W
Cupid
8,170
817
41
4
0
175,727
0
L
Hercules
5,927
593
23
2
0
147,030
0
W
Cabrakan
7,732
773
17
2
0
194,367
0
W
Morgan Le Fay
8,125
813
54
5
0
166,662
0
L
Hun Batz
6,403
640
30
3
0
155,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role