Player Matchup

Tsukuyomi
Tsukuyomi
Discendo
Tsukuyomi
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,348 Elo+
Solo
Fenrir
Fenrir
Myzery27
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,581 Elo+
Party 1
He Bo
He Bo
ShreksualTension
He Bo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 28L
1,632 Elo+
Party 1
Tyr
Tyr
SirrSanity
Tyr
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
461W - 426L
1,514 Elo+
Party 1
Martichoras
Martichoras
bigdaddyfatsacjr
Martichoras
Level 28
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 4L
1,624 Elo+
Party 1
Team Averages
Level 114
1,543 SR
1,540 Elo+

VS

Team Averages
Level 128
1,538 SR
1,590 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IonicPilot
Izanami
Level 98
God Stats
22W - 10L
1,692 SR
Queue Stats
155W - 148L
1,529 Elo+
Solo
Ares
Ares
chuaka
Ares
Level 144
God Stats
5W - 8L
1,500 SR
Queue Stats
530W - 452L
1,671 Elo+
Solo
Janus
Janus
ranma16
Janus
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
128W - 109L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
thatxguy21
Gilgamesh
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 31L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Discendo
Tsukuyomi
13
1 / 2 / 1
7,273
606
5,549
8,584
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Myzery27
Fenrir
11
2 / 2 / 2
6,667
556
4,124
8,344
5,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 1
6,734
561
4,470
8,155
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
6,099
508
5,482
14,319
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
bigdaddyfatsacjr
Martichoras
11
2 / 3 / 1
6,352
529
3,826
8,016
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 1
6,225
519
3,696
10,077
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
IonicPilot
Izanami
12
1 / 3 / 3
6,686
557
5,425
7,547
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
chuaka
Ares
8
3 / 0 / 1
6,122
510
5,002
4,678
3,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ranma16
Janus
14
1 / 1 / 1
7,255
605
5,071
7,089
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
thatxguy21
Gilgamesh
14
3 / 0 / 0
8,463
705
10,977
10,164
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
10
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
1
1.25
W
Tsukuyomi
Discendo
Tsukuyomi
1
2
1
0.75
L
Izanami
IonicPilot
Izanami
1
3
3
0.83
W
Fenrir
Myzery27
Fenrir
2
2
2
1.5
W
1
1
1
1.5
W
0
2
1
0.25
W
Martichoras
bigdaddyfatsacjr
Martichoras
2
3
1
0.83
L
Ares
chuaka
Ares
3
0
1
3.5
L
Janus
ranma16
Janus
1
1
1
1.5
L
Gilgamesh
thatxguy21
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
30,171
47,418
Taken
39,555
22,390
Mitigated
22,677
11,649
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,696
1,261
0
750
10,077
4,607
0
1,941
8,136
0
43,416
W
Tsukuyomi
Discendo
Tsukuyomi
5,549
883
0
1,233
8,584
3,156
0
1,411
7,071
0
67,210
L
Izanami
IonicPilot
Izanami
5,425
4,220
0
1,686
7,547
2,891
0
394
7,153
0
51,647
W
Fenrir
Myzery27
Fenrir
4,124
661
137
1,753
8,344
5,542
0
3,590
4,600
0
16,256
W
4,470
607
0
4,481
8,155
2,723
0
1,132
6,940
57,083
2,063
W
5,482
1,289
0
3,120
14,319
7,772
0
482
12,888
0
43,280
W
Martichoras
bigdaddyfatsacjr
Martichoras
3,826
1,364
0
925
8,016
3,197
893
2,838
5,178
0
39,464
L
Ares
chuaka
Ares
5,002
470
0
2,088
4,678
3,523
0
393
4,285
17,134
471
L
Janus
ranma16
Janus
5,071
415
85
1,301
7,089
2,540
172
847
6,242
58,237
749
L
Gilgamesh
thatxguy21
Gilgamesh
10,977
3,470
0
1,976
10,164
9,116
3
716
9,448
0
69,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
34,751
365
Minions Killed
439
0
Camps Cleared
0
1,285,640
Distance Traveled
1,187,542
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,225
519
64
5
0
251,863
1
W
Tsukuyomi
7,273
606
99
8
0
266,735
0
L
Izanami
6,686
557
92
8
0
234,441
0
W
Fenrir
6,667
556
22
2
0
278,982
2
W
He Bo
6,734
561
110
9
0
267,959
0
W
Tyr
6,099
508
69
6
0
258,478
0
W
Martichoras
6,352
529
65
5
0
213,486
2
L
Ares
6,122
510
24
2
0
201,677
1
L
Janus
7,255
605
133
11
0
265,022
0
L
Gilgamesh
8,463
705
126
11
0
234,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role