Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
COOKS1142
Izanami
Level 10
God Stats
3W - 11L
1,150 SR
Queue Stats
3W - 11L
1,258 Elo+
Party 2
Atlas
Atlas
FightForLand
Atlas
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 38L
1,218 Elo+
Party 2
Nu Wa
Nu Wa
Hitomichan71
Nu Wa
Level 62
God Stats
11W - 19L
1,500 SR
Queue Stats
383W - 361L
1,277 Elo+
Solo
Nemesis
Nemesis
Mr_Foxxyyy
Nemesis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 59L
1,413 Elo+
Party 2
Team Averages
Level 74
1,473 SR
1,333 Elo+

VS

Team Averages
Level 62
1,501 SR
1,423 Elo+
Sol
Sol
DivineSecular
Sol
Level 64
God Stats
52W - 66L
1,575 SR
Queue Stats
150W - 168L
1,509 Elo+
Party 1
Yemoja
Yemoja
Mickkay22
Yemoja
Level 50
God Stats
10W - 4L
1,500 SR
Queue Stats
20W - 19L
1,126 Elo+
Solo
Persephone
Persephone
PsychoExBF
Persephone
Level 106
God Stats
6W - 5L
1,522 SR
Queue Stats
31W - 31L
1,436 Elo+
Solo
Awilix
Awilix
bnjacc
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,618 Elo+
Party 1
Bacchus
Bacchus
star_ghost31
Bacchus
Level 61
God Stats
6W - 8L
1,407 SR
Queue Stats
213W - 224L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 1 / 0
3,524
705
1,905
3,017
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
COOKS1142
Izanami
6
0 / 2 / 0
3,323
665
1,176
2,747
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
3,564
713
1,393
4,248
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
1,034
207
0
0
0
Nemesis
Mr_Foxxyyy
Nemesis
8
0 / 0 / 0
3,431
686
847
3,321
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,528
706
2,854
3,022
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Mickkay22
Yemoja
5
0 / 0 / 2
3,750
750
542
3,884
1,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
PsychoExBF
Persephone
7
0 / 0 / 0
3,855
771
999
1,299
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
bnjacc
Awilix
7
2 / 0 / 1
4,092
818
1,903
4,160
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
star_ghost31
Bacchus
7
1 / 0 / 0
3,644
729
1,498
3,277
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Izanami
COOKS1142
Izanami
0
2
0
0
W
1
0
2
2
L
0
1
0
0
L
0
0
0
0
W
Yemoja
Mickkay22
Yemoja
0
0
2
1
L
Nemesis
Mr_Foxxyyy
Nemesis
0
0
0
0
W
Persephone
PsychoExBF
Persephone
0
0
0
0
W
Awilix
bnjacc
Awilix
2
0
1
2.5
W
Bacchus
star_ghost31
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,321
Damage
7,796
13,333
Taken
15,642
6,367
Mitigated
6,374
3,561
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,905
885
0
1,213
3,017
1,686
0
1,218
1,519
0
14,350
L
Izanami
COOKS1142
Izanami
1,176
781
0
473
2,747
809
0
1,323
1,424
0
17,478
W
2,854
1,686
0
1,408
3,022
699
0
781
2,241
14,231
0
L
1,393
629
0
1,035
4,248
2,663
0
2,073
2,175
11,620
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Mickkay22
Yemoja
542
143
928
1,449
3,884
1,409
198
256
3,628
8,569
0
L
Nemesis
Mr_Foxxyyy
Nemesis
847
115
0
840
3,321
1,209
0
934
2,387
0
17,680
W
Persephone
PsychoExBF
Persephone
999
0
0
412
1,299
302
174
0
1,299
20,609
2,397
W
Awilix
bnjacc
Awilix
1,903
775
0
520
4,160
1,525
0
356
3,804
0
24,613
W
Bacchus
star_ghost31
Bacchus
1,498
325
0
1,704
3,277
2,439
0
0
3,020
12,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,876
Gold Earned
18,869
115
Minions Killed
131
0
Camps Cleared
0
486,482
Distance Traveled
564,818
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,524
705
28
6
0
114,816
0
L
Izanami
3,323
665
41
8
0
112,049
0
W
Sol
3,528
706
16
3
0
110,025
0
L
Atlas
3,564
713
12
2
0
117,691
0
L
Nu Wa
1,034
207
0
0
0
0
0
W
Yemoja
3,750
750
14
3
0
113,633
1
L
Nemesis
3,431
686
34
7
0
141,926
0
W
Persephone
3,855
771
29
6
0
97,578
0
W
Awilix
4,092
818
48
10
0
130,068
0
W
Bacchus
3,644
729
24
5
0
113,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role