Player Matchup

Ares
Ares
 
Ares
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Bezi36
Janus
Level 176
God Stats
6W - 1L
1,500 SR
Queue Stats
142W - 122L
1,758 Elo+
Party 4
Bellona
Bellona
Ghoulz Alfz
Bellona
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 127L
1,453 Elo+
Party 1
Ullr
Ullr
Ghoulz Jackz
Ullr
Level 71
God Stats
4W - 5L
1,500 SR
Queue Stats
144W - 136L
1,453 Elo+
Party 1
Bakasura
Bakasura
NBDToxic9933
Bakasura
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 300L
1,550 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,543 Elo+

VS

Team Averages
Level 119
1,628 SR
1,485 Elo+
Khepri
Khepri
Molten Demon
Khepri
Level 159
God Stats
1W - 1L
1,701 SR
Queue Stats
122W - 77L
1,658 Elo+
Party 2
Horus
Horus
Serathor
Horus
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,496 Elo+
Solo
Mercury
Mercury
clghsf
Mercury
Level 62
God Stats
6W - 2L
1,711 SR
Queue Stats
32W - 21L
1,647 Elo+
Party 2
Ra
Ra
o_Kozuki_o
Ra
Level 143
God Stats
3W - 3L
1,715 SR
Queue Stats
56W - 54L
1,281 Elo+
Party 3
Chiron
Chiron
xRyzu_
Chiron
Level 156
God Stats
1W - 1L
1,512 SR
Queue Stats
10W - 20L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 4
7,288
456
7,377
16,561
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Bezi36
Janus
15
7 / 1 / 2
9,636
602
15,720
10,919
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Ghoulz Alfz
Bellona
14
2 / 0 / 4
8,568
536
16,014
13,058
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 3
6,643
415
7,250
12,811
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
NBDToxic9933
Bakasura
19
4 / 1 / 0
9,449
591
7,492
13,428
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 2 / 4
7,640
478
7,832
15,526
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Serathor
Horus
11
1 / 5 / 3
6,596
412
6,493
18,308
12,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
clghsf
Mercury
9
0 / 3 / 2
5,923
370
4,322
11,001
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 2
7,171
448
8,657
11,439
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
xRyzu_
Chiron
13
3 / 0 / 3
7,933
496
11,198
12,572
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
8
8
Deaths
15
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
4
4
W
Janus
Bezi36
Janus
7
1
2
8
W
Bellona
Ghoulz Alfz
Bellona
2
0
4
4
W
0
5
3
0.3
L
Khepri
2
2
4
2
W
Bakasura
NBDToxic9933
Bakasura
4
1
0
4
L
Horus
Serathor
Horus
1
5
3
0.5
L
Mercury
clghsf
Mercury
0
3
2
0.33
L
2
5
2
0.6
L
Chiron
xRyzu_
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,853
Damage
38,502
66,777
Taken
68,846
46,097
Mitigated
44,851
16,734
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,377
384
0
4,558
16,561
14,126
176
2,979
13,444
15,884
0
W
Janus
Bezi36
Janus
15,720
1,033
0
3,224
10,919
4,661
1,493
2,937
7,892
80,161
5,622
W
Bellona
Ghoulz Alfz
Bellona
16,014
3,679
0
3,572
13,058
15,415
467
2,933
9,338
0
60,127
W
7,250
2,975
0
1,076
12,811
4,984
604
3,329
9,252
0
40,667
L
Khepri
7,832
1,248
0
4,380
15,526
16,737
0
4,874
9,526
22,355
2,729
W
Bakasura
NBDToxic9933
Bakasura
7,492
5,003
0
4,304
13,428
6,911
0
3,101
10,117
0
108,467
L
Horus
Serathor
Horus
6,493
2,826
560
3,618
18,308
12,964
0
3,059
14,160
0
30,024
L
Mercury
clghsf
Mercury
4,322
2,307
0
632
11,001
4,958
0
2,537
8,299
0
35,297
L
8,657
309
1,269
3,627
11,439
4,571
0
7,685
3,527
54,296
0
L
Chiron
xRyzu_
Chiron
11,198
4,426
496
4,176
12,572
5,621
0
4,693
7,754
0
66,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
35,263
452
Minions Killed
301
0
Camps Cleared
0
1,666,653
Distance Traveled
1,392,736
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,288
456
6
0
0
335,794
4
W
Janus
9,636
602
131
8
0
333,574
2
W
Bellona
8,568
536
89
6
0
319,063
0
W
Ullr
6,643
415
54
3
0
275,005
0
L
Khepri
7,640
478
24
2
0
303,930
1
W
Bakasura
9,449
591
172
11
0
403,217
0
L
Horus
6,596
412
55
3
0
289,464
0
L
Mercury
5,923
370
54
3
0
257,639
0
L
Ra
7,171
448
73
5
0
243,595
2
L
Chiron
7,933
496
95
6
0
298,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role