Player Matchup

Vamana
Vamana
Arcfaelen
Vamana
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,670 Elo+
Party 2
Hera
Hera
SusussAmogus
Hera
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,652 Elo+
Party 2
Chernobog
Chernobog
wovakiin
Chernobog
Level 91
God Stats
2W - 1L
1,764 SR
Queue Stats
28W - 20L
1,730 Elo+
Party 2
Team Averages
Level 105
1,588 SR
1,684 Elo+

VS

Team Averages
Level 123
1,493 SR
1,504 Elo+
Awilix
Awilix
FrailtyCraven
Awilix
Level 109
God Stats
4W - 6L
1,479 SR
Queue Stats
5W - 6L
1,756 Elo+
Solo
Raijin
Raijin
PaladinShining
Raijin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
gamefreak559
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arcfaelen
Vamana
16
5 / 3 / 7
10,195
784
10,931
15,478
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
3 / 3 / 9
10,195
784
9,176
7,104
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
wovakiin
Chernobog
17
7 / 0 / 7
10,997
846
14,494
9,214
4,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
9,607
739
5,772
12,123
5,236
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 3
8,806
677
6,419
11,665
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
gamefreak559
Cthulhu
15
1 / 4 / 3
8,690
668
7,026
14,749
17,704
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
5
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
Arcfaelen
Vamana
5
3
7
2.83
L
4
6
1
0.75
L
0
5
3
0.3
W
3
3
9
2.5
L
Cthulhu
gamefreak559
Cthulhu
1
4
3
0.63
W
Chernobog
wovakiin
Chernobog
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
19,217
31,796
Taken
38,537
24,840
Mitigated
30,776
2,168
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Arcfaelen
Vamana
10,931
4,944
0
1,116
15,478
17,275
814
3,835
11,618
0
37,735
L
5,772
1,685
0
1,149
12,123
5,236
0
1,498
10,206
0
19,850
L
6,419
405
0
750
11,665
7,836
0
3,157
8,302
50,956
0
W
9,176
2,408
0
236
7,104
3,164
929
3,705
3,368
47,323
466
L
Cthulhu
gamefreak559
Cthulhu
7,026
310
224
1,395
14,749
17,704
0
4,401
10,158
24,209
0
W
Chernobog
wovakiin
Chernobog
14,494
11,713
0
816
9,214
4,401
993
5,892
3,294
0
48,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
27,103
204
Minions Killed
146
0
Camps Cleared
0
744,925
Distance Traveled
644,489
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,195
784
46
4
0
256,191
0
L
Awilix
9,607
739
21
2
0
204,021
0
L
Raijin
8,806
677
90
7
0
210,116
0
W
Hera
10,195
784
81
6
0
234,983
0
L
Cthulhu
8,690
668
35
3
0
230,352
4
W
Chernobog
10,997
846
77
6
0
253,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role