Player Matchup

Janus
Janus
Silver II
CosmonautCraig
Janus
Silver II
Level 158
God Stats
2W - 0L
1,288 SR
Queue Stats
49W - 42L
1,545 MMR
Party 1
Chaac
Chaac
Silver II
OhAle
Chaac
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,522 MMR
Solo
Ymir
Ymir
Bronze III
Schmevy
Ymir
Bronze III
Level 145
God Stats
19W - 35L
1,459 SR
Queue Stats
99W - 85L
1,523 MMR
Solo
Hachiman
Hachiman
Gold III
XxEagleFire41xX
Hachiman
Gold III
Level 116
God Stats
24W - 18L
1,778 SR
Queue Stats
67W - 73L
1,526 MMR
Solo
Lancelot
Lancelot
Silver II
gamechamp46
Lancelot
Silver II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,502 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,505 SR
1,524 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,573 SR
1,522 MMR
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Lonewolf3115
Neith
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,508 MMR
Party 2
Geb
Geb
Bronze III
MHW Fatalis
Geb
Bronze III
Level 85
God Stats
4W - 3L
1,865 SR
Queue Stats
27W - 25L
1,547 MMR
Party 2
Cthulhu
Cthulhu
Silver I
RGA FURY
Cthulhu
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,522 MMR
Solo
Agni
Agni
Bronze III
ZÕRYU
Agni
Bronze III
Level 147
God Stats
8W - 7L
1,500 SR
Queue Stats
53W - 50L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
7,897
607
9,839
7,813
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
OhAle
Chaac
13
3 / 0 / 4
8,484
653
9,801
10,630
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ymir
Schmevy
Ymir
10
0 / 2 / 14
7,029
541
5,860
12,379
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
12
3 / 0 / 11
7,545
580
7,887
4,887
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
gamechamp46
Lancelot
15
9 / 1 / 4
8,326
640
8,705
11,717
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosBake KujiraAnhurMaman Brigitte

VS

Bans
SusanoCharonAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 3 / 1
7,183
553
6,340
11,375
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 4 / 2
6,339
488
2,856
8,760
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 0
5,433
418
3,421
13,141
7,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
RGA FURY
Cthulhu
9
0 / 5 / 2
5,362
412
6,729
15,915
9,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
ZÕRYU
Agni
11
0 / 3 / 6
6,682
514
7,727
6,901
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
20
Kills
6
6
Deaths
20
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
3
1
1.83
W
5
3
7
2.83
L
1
4
2
0.5
L
0
5
0
0
W
Chaac
OhAle
Chaac
3
0
4
5
L
Cthulhu
RGA FURY
Cthulhu
0
5
2
0.2
W
Ymir
Schmevy
Ymir
0
2
14
3.5
W
Hachiman
3
0
11
8.5
L
Agni
ZÕRYU
Agni
0
3
6
1
W
Lancelot
gamechamp46
Lancelot
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
27,073
47,426
Taken
56,092
29,786
Mitigated
27,746
18,911
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,340
1,462
0
3,446
11,375
5,198
0
2,636
8,739
0
50,561
W
9,839
1,290
0
1,655
7,813
3,017
0
4,070
3,743
56,917
695
L
2,856
776
0
1,915
8,760
2,896
0
2,037
6,723
0
37,573
L
3,421
123
933
1,132
13,141
7,584
0
5,428
7,713
15,485
0
W
Chaac
OhAle
Chaac
9,801
1,458
0
5,085
10,630
8,690
101
4,761
5,869
0
66,124
L
Cthulhu
RGA FURY
Cthulhu
6,729
756
165
3,362
15,915
9,944
0
3,703
12,212
29,129
0
W
Ymir
Schmevy
Ymir
5,860
1,810
268
3,868
12,379
10,464
0
5,792
6,587
19,188
509
W
Hachiman
7,887
5,107
0
2,559
4,887
1,957
789
1,279
3,608
0
53,664
L
Agni
ZÕRYU
Agni
7,727
1,223
0
862
6,901
2,124
0
1,509
5,392
48,382
1,296
W
Lancelot
gamechamp46
Lancelot
8,705
2,031
0
5,476
11,717
5,658
0
2,929
8,788
0
67,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
30,999
414
Minions Killed
310
0
Camps Cleared
0
1,322,049
Distance Traveled
1,241,388
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,183
553
81
6
0
291,812
0
W
Janus
7,897
607
101
8
0
260,725
0
L
Neith
6,339
488
64
5
0
226,667
0
L
Geb
5,433
418
25
2
0
261,384
0
W
Chaac
8,484
653
108
8
0
253,277
2
L
Cthulhu
5,362
412
39
3
0
219,331
0
W
Ymir
7,029
541
15
1
0
227,272
4
W
Hachiman
7,545
580
84
6
0
259,855
2
L
Agni
6,682
514
101
8
0
242,194
2
W
Lancelot
8,326
640
106
8
0
320,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role