Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Celestial-HQ
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,659 Elo+
Solo
Cerberus
Cerberus
JUGG3RNAAUT
Cerberus
Level 159
God Stats
24W - 18L
1,611 SR
Queue Stats
45W - 29L
1,577 Elo+
Solo
Medusa
Medusa
NattyPoo923
Medusa
Level 128
God Stats
11W - 11L
1,738 SR
Queue Stats
61W - 68L
1,548 Elo+
Solo
Hera
Hera
lordnikkon07
Hera
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 163L
1,519 Elo+
Solo
Team Averages
Level 140
1,570 SR
1,561 Elo+

VS

Team Averages
Level 120
1,436 SR
1,537 Elo+
Osiris
Osiris
CAPTAIN-YAMI325
Osiris
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 50L
1,503 Elo+
Party 1
Scylla
Scylla
ErzaPlzStompMe
Scylla
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 116L
1,509 Elo+
Party 1
Rama
Rama
N4TIVE__B4TMAN
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,465 Elo+
Party 1
Chronos
Chronos
WhySoIcy-
Chronos
Level 112
God Stats
11W - 10L
1,180 SR
Queue Stats
380W - 347L
1,433 Elo+
Solo
Sylvanus
Sylvanus
suhhdude710
Sylvanus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 146L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 2 / 0
2,943
589
1,841
3,389
1,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
6
0 / 1 / 0
3,219
644
1,193
4,043
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
JUGG3RNAAUT
Cerberus
4
0 / 1 / 0
2,998
600
829
3,239
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
5
0 / 0 / 0
3,004
601
1,624
3,437
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 0 / 0
3,343
669
1,490
2,458
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,448
890
1,366
4,239
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,379
676
1,020
1,293
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 0
3,450
690
2,275
2,015
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
WhySoIcy-
Chronos
6
0 / 1 / 0
3,352
670
1,765
4,841
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
suhhdude710
Sylvanus
6
0 / 0 / 1
3,415
683
1,961
3,166
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
2
0
0
2
L
Ne Zha
0
1
0
0
W
0
0
0
0
L
Cerberus
JUGG3RNAAUT
Cerberus
0
1
0
0
W
1
0
0
1
L
Medusa
0
0
0
0
W
Chronos
WhySoIcy-
Chronos
0
1
0
0
L
0
0
0
0
W
Sylvanus
suhhdude710
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,977
Damage
8,387
16,566
Taken
15,554
6,510
Mitigated
5,959
6,173
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,841
806
0
1,304
3,389
1,590
0
231
3,158
0
10,616
W
1,366
355
0
2,603
4,239
2,321
0
0
3,998
0
23,668
L
Ne Zha
1,193
420
0
863
4,043
1,389
0
965
3,078
0
17,454
W
1,020
156
0
625
1,293
381
0
686
607
16,598
0
L
Cerberus
JUGG3RNAAUT
Cerberus
829
31
0
1,648
3,239
1,810
0
861
2,378
6,393
272
W
2,275
1,994
0
721
2,015
629
0
214
1,801
0
21,174
L
Medusa
1,624
543
0
1,783
3,437
893
0
839
2,598
0
15,918
W
Chronos
WhySoIcy-
Chronos
1,765
702
0
2,109
4,841
1,401
0
651
4,190
18,719
0
L
1,490
294
0
575
2,458
828
0
1,589
869
15,210
866
W
Sylvanus
suhhdude710
Sylvanus
1,961
1,118
481
1,712
3,166
1,227
0
615
2,551
10,304
4,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,507
Gold Earned
18,044
126
Minions Killed
163
0
Camps Cleared
0
450,901
Distance Traveled
475,337
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,943
589
18
4
0
64,803
0
W
Osiris
4,448
890
44
9
0
92,428
0
L
Ne Zha
3,219
644
36
7
0
115,759
0
W
Scylla
3,379
676
28
6
0
99,581
0
L
Cerberus
2,998
600
12
2
0
66,360
0
W
Rama
3,450
690
28
6
0
92,975
2
L
Medusa
3,004
601
34
7
0
97,158
0
W
Chronos
3,352
670
35
7
0
95,274
0
L
Hera
3,343
669
26
5
0
106,821
0
W
Sylvanus
3,415
683
28
6
0
95,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role