Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AlphaWulft
Horus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,617 Elo+
Solo
Medusa
Medusa
Drakoniz
Medusa
Level 104
God Stats
6W - 5L
1,285 SR
Queue Stats
402W - 409L
1,351 Elo+
Solo
Martichoras
Martichoras
Hexcalibr
Martichoras
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,338 Elo+
Party 2
He Bo
He Bo
Thairish12
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 2
Team Averages
Level 114
1,457 SR
1,429 Elo+

VS

Team Averages
Level 133
1,460 SR
1,528 Elo+
Discordia
Discordia
BraveSirKyle
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 85L
1,500 Elo+
Party 3
Hera
Hera
Kwen the Eskimo
Hera
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 65L
1,500 Elo+
Party 3
Izanami
Izanami
Mild Ranch
Izanami
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 168L
1,606 Elo+
Party 1
Chang'e
Chang'e
Mr Hansonee
Chang'e
Level 136
God Stats
1W - 0L
1,298 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RockerPhantom9
Morgan Le Fay
Level 148
God Stats
10W - 1L
1,500 SR
Queue Stats
161W - 77L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 5
7,859
561
7,024
15,675
12,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
15
0 / 4 / 6
8,869
634
4,339
17,299
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
Drakoniz
Medusa
16
3 / 7 / 3
9,055
647
19,081
16,862
8,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
Hexcalibr
Martichoras
16
1 / 4 / 4
8,818
630
15,737
12,094
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
16
4 / 5 / 5
9,421
673
17,577
14,516
6,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BraveSirKyle
Discordia
18
7 / 1 / 11
11,087
792
15,754
11,970
6,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
2 / 4 / 14
10,154
725
10,456
15,610
11,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Mild Ranch
Izanami
18
6 / 4 / 12
11,199
800
13,847
19,279
9,042
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Mr Hansonee
Chang'e
18
6 / 1 / 13
11,000
786
9,535
15,984
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
RockerPhantom9
Morgan Le Fay
17
3 / 2 / 18
10,557
754
21,512
19,355
12,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
10
Kills
24
24
Deaths
12
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
5
1.13
L
Horus
0
4
6
0.75
W
Discordia
BraveSirKyle
Discordia
7
1
11
12.5
L
Medusa
Drakoniz
Medusa
3
7
3
0.64
L
Martichoras
Hexcalibr
Martichoras
1
4
4
0.75
W
2
4
14
2.25
W
Izanami
Mild Ranch
Izanami
6
4
12
3
W
Chang'e
Mr Hansonee
Chang'e
6
1
13
12.5
W
Morgan Le Fay
RockerPhantom9
Morgan Le Fay
3
2
18
6
L
He Bo
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,758
Damage
71,104
76,446
Taken
82,198
52,183
Mitigated
48,250
23,191
Healing
43,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,024
516
475
1,382
15,675
12,933
0
11,462
4,213
0
9,586
L
Horus
4,339
1,576
6,667
7,013
17,299
18,932
0
10,288
7,011
0
7,446
W
Discordia
BraveSirKyle
Discordia
15,754
487
3,458
3,112
11,970
6,811
1,816
2,196
9,774
24,762
1,001
L
Medusa
Drakoniz
Medusa
19,081
4,500
1,085
793
16,862
8,156
0
12,656
4,206
0
37,024
L
Martichoras
Hexcalibr
Martichoras
15,737
2,755
1,857
1,257
12,094
6,109
0
10,228
1,866
0
38,742
W
10,456
1,973
352
581
15,610
11,869
1,477
2,944
12,666
21,044
1,121
W
Izanami
Mild Ranch
Izanami
13,847
9,719
930
4,434
19,279
9,042
2,491
4,169
15,110
0
41,802
W
Chang'e
Mr Hansonee
Chang'e
9,535
509
16,898
9,168
15,984
7,768
488
3,167
12,817
21,574
335
W
Morgan Le Fay
RockerPhantom9
Morgan Le Fay
21,512
1,708
1,969
2,969
19,355
12,760
624
5,101
14,254
37,832
0
L
He Bo
17,577
339
1,205
1,457
14,516
6,053
0
11,639
2,877
36,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
53,997
122
Minions Killed
158
0
Camps Cleared
0
1,265,943
Distance Traveled
1,369,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,859
561
2
0
0
279,187
0
L
Horus
8,869
634
10
1
0
270,722
0
W
Discordia
11,087
792
26
2
0
303,510
0
L
Medusa
9,055
647
41
3
0
243,168
0
L
Martichoras
8,818
630
37
3
0
229,510
0
W
Hera
10,154
725
24
2
0
239,927
0
W
Izanami
11,199
800
55
4
0
236,153
0
W
Chang'e
11,000
786
24
2
0
301,658
0
W
Morgan Le Fay
10,557
754
29
2
0
287,907
0
L
He Bo
9,421
673
32
2
0
243,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role