Player Matchup

Eset
Eset
 
Eset
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dalmark
Mercury
Level 156
God Stats
3W - 2L
1,284 SR
Queue Stats
125W - 137L
1,491 Elo+
Solo
King Arthur
King Arthur
Sharnes
King Arthur
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 127L
1,724 Elo+
Solo
Team Averages
Level 159
1,428 SR
1,572 Elo+

VS

Team Averages
Level 173
1,524 SR
1,617 Elo+
Ah Muzen Cab
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
Level 162
God Stats
6W - 2L
1,255 SR
Queue Stats
142W - 110L
1,851 Elo+
Solo
Charon
Charon
Faelbr97
Charon
Level 155
God Stats
1W - 0L
1,817 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luisnaider
Morgan Le Fay
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 4 / 2
8,115
624
4,910
9,721
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Dalmark
Mercury
12
1 / 3 / 1
8,458
651
4,777
9,539
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

King Arthur
Sharnes
King Arthur
15
1 / 3 / 1
9,105
700
10,235
15,708
13,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
16
5 / 1 / 4
10,561
812
10,417
13,130
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Faelbr97
Charon
16
3 / 0 / 7
10,281
791
7,726
5,720
6,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Luisnaider
Morgan Le Fay
16
2 / 1 / 5
10,244
788
11,815
8,712
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
2
0.25
W
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
5
1
4
7
L
Mercury
Dalmark
Mercury
1
3
1
0.5
W
Charon
Faelbr97
Charon
3
0
7
6.5
W
Morgan Le Fay
Luisnaider
Morgan Le Fay
2
1
5
4.5
L
King Arthur
Sharnes
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
29,958
34,968
Taken
27,562
21,100
Mitigated
20,441
3,579
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,910
161
332
1,192
9,721
3,810
0
4,205
5,447
34,097
0
W
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
10,417
2,932
0
3,642
13,130
9,146
1,586
2,913
10,217
0
59,324
L
Mercury
Dalmark
Mercury
4,777
2,686
0
405
9,539
3,501
0
5,532
3,974
0
26,308
W
Charon
Faelbr97
Charon
7,726
1,098
0
626
5,720
6,523
927
598
5,122
23,683
1,226
W
Morgan Le Fay
Luisnaider
Morgan Le Fay
11,815
915
0
1,827
8,712
4,772
444
1,439
7,273
51,713
1,880
L
King Arthur
Sharnes
King Arthur
10,235
780
0
1,650
15,708
13,789
0
9,211
6,409
0
37,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
31,086
192
Minions Killed
193
0
Camps Cleared
0
750,394
Distance Traveled
771,375
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,115
624
66
5
0
214,519
0
W
Ah Muzen Cab
10,561
812
87
7
0
259,472
2
L
Mercury
8,458
651
60
5
0
281,738
0
W
Charon
10,281
791
33
3
0
259,608
0
W
Morgan Le Fay
10,244
788
73
6
0
252,295
0
L
King Arthur
9,105
700
66
5
0
254,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role