Player Matchup

Sylvanus
Sylvanus
Silver I
BrENoCCuDDa
Sylvanus
Silver I
Level 165
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 155L
1,452 MMR
Party 1
Scylla
Scylla
Gold V
Leoozin
Scylla
Gold V
Level 171
God Stats
9W - 6L
1,285 SR
Queue Stats
189W - 183L
1,484 MMR
Party 1
Cliodhna
Cliodhna
Gold III
ManolaGentil
Cliodhna
Gold III
Level 156
God Stats
7W - 9L
1,237 SR
Queue Stats
204W - 194L
1,468 MMR
Solo
Ullr
Ullr
Bronze III
McLeozinho
Ullr
Bronze III
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 59L
1,451 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
akarí
Erlang Shen
Bronze III
Level 174
God Stats
7W - 3L
1,258 SR
Queue Stats
9W - 4L
1,501 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,356 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,500 SR
1,482 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Briathosmyth
Gilgamesh
Gold IV
Level 180
God Stats
11W - 6L
1,500 SR
Queue Stats
50W - 48L
1,473 MMR
Solo
Fafnir
Fafnir
Bronze III
ManoDino
Fafnir
Bronze III
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,454 MMR
Party 3
Charybdis
Charybdis
Silver II
MrDias2
Charybdis
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 59L
1,485 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrENoCCuDDa
Sylvanus
13
6 / 0 / 8
8,446
650
7,022
9,434
10,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Leoozin
Scylla
14
3 / 0 / 6
8,001
615
7,146
3,510
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
ManolaGentil
Cliodhna
15
3 / 0 / 4
8,881
683
9,113
9,106
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
2 / 0 / 2
8,956
689
6,789
6,677
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
akarí
Erlang Shen
14
4 / 3 / 7
7,616
586
8,536
18,699
12,376
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorThothBake Kujira

VS

Bans
Ao KuangMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 0
7,026
540
3,929
11,428
3,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
 
Janus
11
2 / 6 / 0
6,557
504
5,803
8,537
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Briathosmyth
Gilgamesh
11
0 / 4 / 1
5,985
460
7,587
14,448
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
ManoDino
Fafnir
8
0 / 3 / 2
5,852
450
1,950
10,392
9,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MrDias2
Charybdis
12
0 / 2 / 0
6,432
495
2,226
8,202
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
3
3
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Janus
 
Janus
2
6
0
0.33
W
Sylvanus
BrENoCCuDDa
Sylvanus
6
0
8
10
L
Gilgamesh
Briathosmyth
Gilgamesh
0
4
1
0.13
W
Scylla
Leoozin
Scylla
3
0
6
6
L
Fafnir
ManoDino
Fafnir
0
3
2
0.33
W
Cliodhna
ManolaGentil
Cliodhna
3
0
4
5
W
2
0
2
3
L
Charybdis
MrDias2
Charybdis
0
2
0
0
W
Erlang Shen
akarí
Erlang Shen
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
21,495
47,426
Taken
53,007
30,900
Mitigated
25,038
16,210
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,929
1,484
0
2,564
11,428
3,692
0
1,026
10,402
0
48,943
L
Janus
 
Janus
5,803
869
0
518
8,537
2,703
0
4,386
4,151
50,192
0
W
Sylvanus
BrENoCCuDDa
Sylvanus
7,022
1,938
2,132
4,317
9,434
10,263
336
2,182
7,252
17,937
2,555
L
Gilgamesh
Briathosmyth
Gilgamesh
7,587
2,667
0
3,590
14,448
6,278
0
3,729
10,719
0
47,548
W
Scylla
Leoozin
Scylla
7,146
786
0
250
3,510
1,281
213
813
2,697
66,665
0
L
Fafnir
ManoDino
Fafnir
1,950
819
0
3,051
10,392
9,558
0
3,825
6,567
9,027
0
W
Cliodhna
ManolaGentil
Cliodhna
9,113
1,107
0
4,322
9,106
3,744
0
577
8,529
0
68,531
W
6,789
2,394
0
2,272
6,677
3,236
2,151
257
6,420
0
89,301
L
Charybdis
MrDias2
Charybdis
2,226
1,201
0
1,859
8,202
2,807
0
883
7,319
0
57,179
W
Erlang Shen
akarí
Erlang Shen
8,536
4,727
0
2,917
18,699
12,376
0
3,924
14,775
974
63,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
31,852
503
Minions Killed
368
0
Camps Cleared
0
1,355,718
Distance Traveled
1,252,833
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,026
540
79
6
0
222,017
2
L
Janus
6,557
504
97
7
0
256,426
0
W
Sylvanus
8,446
650
20
2
0
241,798
1
L
Gilgamesh
5,985
460
76
6
0
286,998
1
W
Scylla
8,001
615
123
9
0
264,093
1
L
Fafnir
5,852
450
12
1
0
236,305
7
W
Cliodhna
8,881
683
115
9
0
289,601
4
W
Ullr
8,956
689
155
12
0
258,062
0
L
Charybdis
6,432
495
104
8
0
251,087
3
W
Erlang Shen
7,616
586
90
7
0
302,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role