Player Matchup

Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HuyOmely
Cthulhu
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 254L
1,525 Elo+
Solo
Yu Huang
Yu Huang
TheBrigantine
Yu Huang
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 146L
1,825 Elo+
Party 2
Odin
Odin
TrolledRat
Odin
Level 125
God Stats
2W - 3L
1,710 SR
Queue Stats
25W - 14L
1,692 Elo+
Party 2
Artio
Artio
thesquishy5
Artio
Level 128
God Stats
2W - 4L
1,300 SR
Queue Stats
106W - 90L
1,476 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,603 Elo+

VS

Team Averages
Level 147
1,500 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Andyxton
Bacchus
Level 163
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 179L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Pentaggons
Heimdallr
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
250W - 261L
1,393 Elo+
Solo
Hou Yi
Hou Yi
X_COCHONOU_X
Hou Yi
Level 153
God Stats
9W - 18L
1,500 SR
Queue Stats
450W - 450L
1,637 Elo+
Party 1
Olorun
Olorun
godofwar1996
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 8 / 4
6,042
604
1,789
9,966
4,367
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cthulhu
HuyOmely
Cthulhu
17
6 / 1 / 8
8,752
875
16,029
12,736
10,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yu Huang
TheBrigantine
Yu Huang
14
4 / 5 / 7
7,991
799
7,058
13,552
7,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 8
8,177
818
6,784
12,667
14,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 13
8,155
816
9,207
12,696
14,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 4 / 8
7,974
797
9,596
9,436
4,420
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Andyxton
Bacchus
14
0 / 2 / 15
8,150
815
10,455
9,494
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Pentaggons
Heimdallr
14
3 / 3 / 10
7,980
798
11,402
9,025
4,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
4 / 4 / 7
7,436
744
9,824
10,309
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
6 / 2 / 6
8,311
831
8,483
7,707
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
15
Kills
18
18
Deaths
15
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
4
0.25
W
Tsukuyomi
 
Tsukuyomi
5
4
8
2.25
W
Bacchus
Andyxton
Bacchus
0
2
15
3.75
L
Cthulhu
HuyOmely
Cthulhu
6
1
8
10
W
Heimdallr
Pentaggons
Heimdallr
3
3
10
2.67
L
Yu Huang
TheBrigantine
Yu Huang
4
5
7
1.5
L
4
2
8
4
W
Hou Yi
4
4
7
1.88
W
Olorun
6
2
6
4.5
L
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,867
Damage
49,760
61,617
Taken
45,971
51,267
Mitigated
29,347
18,938
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,789
680
125
17
9,966
4,367
101
2,825
7,141
0
3,448
W
Tsukuyomi
 
Tsukuyomi
9,596
1,924
533
785
9,436
4,420
0
6,358
3,078
0
22,428
W
Bacchus
Andyxton
Bacchus
10,455
718
1,906
2,281
9,494
12,906
0
4,997
4,497
13,896
2,168
L
Cthulhu
HuyOmely
Cthulhu
16,029
49
2,945
3,292
12,736
10,758
0
3,743
8,993
31,741
742
W
Heimdallr
Pentaggons
Heimdallr
11,402
2,682
398
388
9,025
4,168
176
6,022
3,003
0
22,267
L
Yu Huang
TheBrigantine
Yu Huang
7,058
382
714
2,083
13,552
7,131
102
3,746
9,806
15,176
616
L
6,784
524
982
2,752
12,667
14,535
0
4,815
7,852
0
13,222
W
Hou Yi
9,824
2,502
155
1,132
10,309
4,371
205
8,107
2,202
0
13,618
W
Olorun
8,483
5,030
2,814
2,005
7,707
3,482
0
5,958
1,749
15,347
355
L
9,207
339
1,871
4,157
12,696
14,476
0
2,659
10,037
15,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
39,851
86
Minions Killed
96
0
Camps Cleared
0
1,009,483
Distance Traveled
885,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,042
604
5
1
0
173,152
0
W
Tsukuyomi
7,974
797
16
2
0
182,599
0
W
Bacchus
8,150
815
12
1
0
201,802
0
L
Cthulhu
8,752
875
43
4
0
222,380
0
W
Heimdallr
7,980
798
27
3
0
181,845
0
L
Yu Huang
7,991
799
13
1
0
216,495
0
L
Odin
8,177
818
14
1
0
192,931
0
W
Hou Yi
7,436
744
9
1
0
158,174
0
W
Olorun
8,311
831
32
3
0
160,841
0
L
Artio
8,155
816
11
1
0
204,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role