Player Matchup

Fenrir
Fenrir
OT_Redeye
Fenrir
Level 24
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
deadhelix_undead
Baba Yaga
Level 62
God Stats
3W - 0L
1,831 SR
Queue Stats
24W - 21L
1,476 Elo+
Party 1
Mulan
Mulan
vCalculated-
Mulan
Level 159
God Stats
15W - 12L
1,579 SR
Queue Stats
83W - 90L
1,608 Elo+
Party 1
Team Averages
Level 82
1,575 SR
1,528 Elo+

VS

Team Averages
Level 111
1,487 SR
1,454 Elo+
Janus
Janus
Evested
Janus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,297 Elo+
Solo
Sol
Sol
Spark Rose
Sol
Level 102
God Stats
11W - 17L
1,530 SR
Queue Stats
107W - 108L
1,525 Elo+
Party 2
Thor
Thor
akaNightwing97
Thor
Level 119
God Stats
30W - 52L
1,431 SR
Queue Stats
234W - 235L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OT_Redeye
Fenrir
14
2 / 1 / 7
9,365
780
2,248
6,643
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baba Yaga
15
1 / 0 / 6
9,362
780
5,845
5,215
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 3
11,352
946
20,351
14,862
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Evested
Janus
5
0 / 4 / 1
6,432
536
976
4,239
1,148
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,853
654
7,134
14,822
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 5 / 1
8,619
718
5,414
12,132
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Evested
Janus
0
4
1
0.13
W
Fenrir
OT_Redeye
Fenrir
2
1
7
5.5
L
1
4
1
0.38
L
1
5
1
0.3
W
Baba Yaga
1
0
6
4
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
13,524
26,720
Taken
31,193
20,083
Mitigated
14,437
7,326
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Evested
Janus
976
99
0
210
4,239
1,148
0
271
3,758
4,047
0
W
Fenrir
OT_Redeye
Fenrir
2,248
190
131
1,394
6,643
2,676
1,076
2,069
4,574
0
19,980
L
7,134
2,140
0
2,931
14,822
5,544
0
3,156
11,073
24,427
1,670
L
5,414
1,028
0
0
12,132
7,745
0
2,550
9,154
0
30,050
W
Baba Yaga
5,845
325
0
1,523
5,215
2,393
813
1,546
3,669
37,264
1,555
W
20,351
2,576
0
4,278
14,862
15,014
592
4,818
9,350
544
55,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
22,904
166
Minions Killed
94
0
Camps Cleared
0
703,133
Distance Traveled
471,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,432
536
4
0
0
37,932
0
W
Fenrir
9,365
780
41
3
0
218,971
0
L
Sol
7,853
654
41
3
0
218,242
0
L
Thor
8,619
718
49
4
0
214,870
0
W
Baba Yaga
9,362
780
47
4
0
240,783
0
W
Mulan
11,352
946
78
7
0
243,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role