Player Matchup

Ganesha
Ganesha
ArcZid
Ganesha
Level 136
God Stats
6W - 3L
1,684 SR
Queue Stats
385W - 354L
1,529 Elo+
Party 1
Fenrir
Fenrir
CelineCed
Fenrir
Level 108
God Stats
5W - 7L
1,752 SR
Queue Stats
78W - 88L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
K-r-a-f-t-y-22
Sun Wukong
Level 107
God Stats
4W - 5L
1,474 SR
Queue Stats
22W - 22L
1,369 Elo+
Solo
Neith
Neith
OpTicRedneck12
Neith
Level 145
God Stats
9W - 4L
1,628 SR
Queue Stats
97W - 92L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
xx1punchUxx
Baron Samedi
Level 29
God Stats
16W - 18L
1,564 SR
Queue Stats
443W - 433L
1,506 Elo+
Party 1
Team Averages
Level 105
1,620 SR
1,487 Elo+

VS

Team Averages
Level 117
1,534 SR
1,506 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CherryBerrii
Set
Level 86
God Stats
10W - 6L
1,575 SR
Queue Stats
82W - 69L
1,487 Elo+
Solo
Anubis
Anubis
PookiePetter
Anubis
Level 123
God Stats
225W - 183L
1,595 SR
Queue Stats
234W - 203L
1,532 Elo+
Solo
Khepri
Khepri
Toni0_Filipe
Khepri
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Tristian314
Anhur
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArcZid
Ganesha
11
0 / 1 / 12
6,831
488
5,986
7,532
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
CelineCed
Fenrir
12
3 / 2 / 3
7,233
517
4,455
7,670
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
K-r-a-f-t-y-22
Sun Wukong
13
3 / 2 / 2
8,060
576
3,523
8,569
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 4 / 2
7,277
520
5,094
9,245
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
xx1punchUxx
Baron Samedi
14
6 / 1 / 3
8,372
598
8,490
5,510
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
1
0 / 0 / 0
4,252
304
0
0
0
13
0 / 5 / 1
6,917
494
3,968
13,088
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
6 / 1 / 0
9,776
698
7,359
9,003
4,845
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
11
0 / 5 / 3
6,366
455
2,057
10,420
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 2
6,598
471
6,466
10,788
3,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
9
10
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Ganesha
ArcZid
Ganesha
0
1
12
6
W
Fenrir
CelineCed
Fenrir
3
2
3
2.25
L
0
5
1
0.1
W
Sun Wukong
K-r-a-f-t-y-22
Sun Wukong
3
2
2
2
W
3
4
2
1
L
Anubis
6
1
0
6
L
Khepri
0
5
3
0.3
L
3
4
2
1
W
Baron Samedi
xx1punchUxx
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
19,850
38,526
Taken
43,299
17,403
Mitigated
22,805
7,156
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
ArcZid
Ganesha
5,986
597
0
1,489
7,532
4,366
229
1,667
5,865
28,783
0
W
Fenrir
CelineCed
Fenrir
4,455
1,791
0
998
7,670
3,076
0
1,401
6,269
0
30,966
L
3,968
1,203
0
1,785
13,088
6,529
0
7,007
5,952
0
59,837
W
Sun Wukong
K-r-a-f-t-y-22
Sun Wukong
3,523
728
0
803
8,569
4,902
1,480
2,845
5,724
0
58,390
W
5,094
1,822
0
1,419
9,245
2,600
711
2,171
7,027
0
46,223
L
Anubis
7,359
873
0
4,445
9,003
4,845
350
190
8,774
80,281
13,870
L
Khepri
2,057
62
194
1,049
10,420
7,878
28
3,590
6,540
18,676
0
L
6,466
3,373
0
3,233
10,788
3,553
0
2,920
7,596
0
41,780
W
Baron Samedi
xx1punchUxx
Baron Samedi
8,490
375
420
2,027
5,510
2,459
0
979
4,144
50,267
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
33,909
339
Minions Killed
336
0
Camps Cleared
0
1,205,171
Distance Traveled
1,007,052
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,252
304
0
0
0
0
0
W
Ganesha
6,831
488
6
0
0
263,083
0
W
Fenrir
7,233
517
48
3
0
244,442
0
L
Set
6,917
494
100
7
0
261,310
0
W
Sun Wukong
8,060
576
102
7
0
239,365
1
W
Neith
7,277
520
85
6
0
215,252
0
L
Anubis
9,776
698
151
11
0
248,866
5
L
Khepri
6,366
455
25
2
0
275,094
0
L
Anhur
6,598
471
60
4
0
221,782
2
W
Baron Samedi
8,372
598
98
7
0
243,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role